Player Matchup

Danzaburou
Danzaburou
R4gn4r0k420
Danzaburou
Level 152
God Stats
13W - 10L
1,543 SR
Queue Stats
173W - 138L
1,521 Elo+
Party 1
Bellona
Bellona
euanwhytePHD
Bellona
Level 153
God Stats
1W - 3L
1,419 SR
Queue Stats
127W - 99L
1,509 Elo+
Party 1
Vulcan
Vulcan
mega dood2003
Vulcan
Level 69
God Stats
2W - 2L
1,400 SR
Queue Stats
27W - 19L
1,573 Elo+
Party 1
Team Averages
Level 125
1,454 SR
1,534 Elo+

VS

Team Averages
Level 84
1,435 SR
1,460 Elo+
Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
RainXlll
Hercules
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,435 Elo+
Solo
Nu Wa
Nu Wa
vicdolu333
Nu Wa
Level 65
God Stats
1W - 4L
1,306 SR
Queue Stats
39W - 38L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
R4gn4r0k420
Danzaburou
17
1 / 3 / 7
12,158
640
15,048
15,526
6,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
euanwhytePHD
Bellona
16
5 / 4 / 3
12,180
641
12,128
18,619
17,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 6 / 4
12,677
667
18,670
13,705
5,456
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
9 / 5 / 3
13,455
708
15,579
19,417
16,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
RainXlll
Hercules
18
3 / 1 / 8
12,255
645
9,086
22,285
30,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
18
1 / 4 / 8
12,209
643
15,794
14,581
6,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
10
Kills
13
13
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
5
3
2.1
L
Danzaburou
R4gn4r0k420
Danzaburou
1
3
7
1.5
W
Hercules
RainXlll
Hercules
3
1
8
7
L
Bellona
euanwhytePHD
Bellona
5
4
3
1.63
L
4
6
4
1
W
Nu Wa
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,846
Damage
40,459
47,850
Taken
56,283
29,752
Mitigated
53,653
8,097
Healing
20,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,579
2,965
0
13,345
19,417
16,069
0
6,726
12,691
0
48,170
L
Danzaburou
R4gn4r0k420
Danzaburou
15,048
6,572
0
3,723
15,526
6,465
1,024
7,233
8,125
0
72,449
W
Hercules
RainXlll
Hercules
9,086
1,145
0
4,236
22,285
30,732
610
7,493
14,792
0
28,577
L
Bellona
euanwhytePHD
Bellona
12,128
4,319
0
3,103
18,619
17,831
624
5,981
12,252
0
32,659
L
18,670
7,398
509
762
13,705
5,456
236
2,901
10,421
48,163
0
W
Nu Wa
15,794
2,629
314
2,984
14,581
6,852
1,923
5,261
9,320
92,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,015
Gold Earned
37,919
215
Minions Killed
247
6
Camps Cleared
10
964,034
Distance Traveled
992,007
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,455
708
47
2
4
314,831
1
L
Danzaburou
12,158
640
93
5
1
330,095
3
W
Hercules
12,255
645
45
2
2
364,541
3
L
Bellona
12,180
641
42
2
5
297,760
2
L
Vulcan
12,677
667
80
4
0
336,179
5
W
Nu Wa
12,209
643
155
8
4
312,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role