Player Matchup

Zhong Kui
Zhong Kui
AngryDivinity
Zhong Kui
Level 125
God Stats
2W - 0L
1,776 SR
Queue Stats
40W - 19L
1,694 Elo+
Party 1
Danzaburou
Danzaburou
CallMeDraco
Danzaburou
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,500 Elo+
Party 1
Ravana
Ravana
PauperKabouter
Ravana
Level 107
God Stats
1W - 0L
1,424 SR
Queue Stats
93W - 50L
1,636 Elo+
Party 1
Team Averages
Level 112
1,567 SR
1,610 Elo+

VS

Team Averages
Level 100
1,641 SR
1,492 Elo+
He Bo
He Bo
BiGSteF
He Bo
Level 127
God Stats
3W - 2L
1,724 SR
Queue Stats
55W - 48L
1,414 Elo+
Solo
Pele
Pele
G0ldFaceX
Pele
Level 65
God Stats
1W - 1L
1,698 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 2
Atlas
Atlas
UltraPikmin
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngryDivinity
Zhong Kui
17
8 / 4 / 9
11,859
791
18,476
15,824
10,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
CallMeDraco
Danzaburou
17
6 / 0 / 11
11,650
777
12,990
11,771
5,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 5 / 9
10,710
714
13,028
16,371
17,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BiGSteF
He Bo
14
0 / 6 / 9
9,294
620
8,763
14,402
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
15
5 / 7 / 3
10,562
704
12,455
15,665
7,705
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 6 / 5
10,278
685
13,128
20,582
19,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
19
Kills
9
9
Deaths
19
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AngryDivinity
Zhong Kui
8
4
9
3.13
L
He Bo
BiGSteF
He Bo
0
6
9
0.75
W
Danzaburou
CallMeDraco
Danzaburou
6
0
11
11.5
L
Pele
5
7
3
0.93
W
5
5
9
1.9
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,494
Damage
34,346
43,966
Taken
50,649
34,169
Mitigated
32,498
14,997
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AngryDivinity
Zhong Kui
18,476
3,110
330
5,613
15,824
10,869
645
7,230
8,594
38,618
0
L
He Bo
BiGSteF
He Bo
8,763
410
0
2,655
14,402
5,417
0
4,598
9,804
30,361
0
W
Danzaburou
CallMeDraco
Danzaburou
12,990
6,373
0
4,325
11,771
5,583
1,468
7,791
3,980
0
45,467
L
Pele
12,455
3,721
0
1,206
15,665
7,705
0
6,359
9,306
76
37,999
W
13,028
3,818
0
4,729
16,371
17,717
0
7,394
8,977
0
41,076
L
13,128
6,337
660
995
20,582
19,376
0
7,749
12,833
22,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,219
Gold Earned
30,134
160
Minions Killed
144
10
Camps Cleared
3
793,264
Distance Traveled
767,953
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,859
791
46
3
2
261,009
5
L
He Bo
9,294
620
61
4
0
245,794
5
W
Danzaburou
11,650
777
68
5
4
278,106
2
L
Pele
10,562
704
56
4
3
275,587
1
W
Ravana
10,710
714
46
3
4
254,149
2
L
Atlas
10,278
685
27
2
0
246,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role