Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
F1oW QGTM
Zhong Kui
Level 149
God Stats
2W - 5L
1,275 SR
Queue Stats
451W - 445L
1,500 Elo+
Party 2
Thoth
Thoth
bksbigboy69
Thoth
Level 22
God Stats
5W - 7L
1,500 SR
Queue Stats
230W - 233L
1,511 Elo+
Solo
Freya
Freya
bossman080
Freya
Level 65
God Stats
2W - 2L
1,155 SR
Queue Stats
95W - 84L
1,605 Elo+
Solo
Amaterasu
Amaterasu
silkacid01
Amaterasu
Level 160
God Stats
5W - 4L
1,402 SR
Queue Stats
522W - 519L
1,474 Elo+
Party 2
Team Averages
Level 111
1,367 SR
1,518 Elo+

VS

Team Averages
Level 93
1,527 SR
1,532 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hard4Medusa
Apollo
Level 107
God Stats
7W - 8L
1,566 SR
Queue Stats
262W - 238L
1,548 Elo+
Party 1
Eset
Eset
Sgt_York007
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
nuhMake
Tiamat
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 47L
1,545 Elo+
Solo
Heimdallr
Heimdallr
yeetlordsalty
Heimdallr
Level 154
God Stats
0W - 2L
1,568 SR
Queue Stats
56W - 37L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 0 / 14
8,906
891
15,928
7,786
4,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
F1oW QGTM
Zhong Kui
15
6 / 1 / 9
9,097
910
5,927
9,263
7,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 2 / 11
9,107
911
6,436
7,570
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
14
3 / 2 / 13
8,287
829
7,749
7,829
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
silkacid01
Amaterasu
15
4 / 1 / 15
8,948
895
4,511
15,979
18,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
1 / 3 / 5
7,422
742
5,340
7,248
3,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
14
5 / 5 / 0
8,234
823
6,800
13,071
5,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 1
6,376
638
3,269
6,007
2,804
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
nuhMake
Tiamat
11
0 / 4 / 3
6,377
638
6,106
7,360
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
yeetlordsalty
Heimdallr
12
0 / 5 / 3
6,476
648
6,674
9,738
4,064
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
18
21
Kills
6
6
Deaths
21
62
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
14
9
L
Thanatos
 
Thanatos
1
3
5
1.17
W
Zhong Kui
F1oW QGTM
Zhong Kui
6
1
9
10.5
L
Apollo
5
5
0
1
L
0
4
1
0.13
W
6
2
11
5.75
W
Freya
3
2
13
4.75
L
Tiamat
nuhMake
Tiamat
0
4
3
0.38
W
Amaterasu
silkacid01
Amaterasu
4
1
15
11.5
L
Heimdallr
yeetlordsalty
Heimdallr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,551
Damage
28,189
48,427
Taken
43,424
37,194
Mitigated
20,524
22,066
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,928
3,385
662
2,432
7,786
4,261
1,869
2,125
5,661
0
27,126
L
Thanatos
 
Thanatos
5,340
403
415
4,528
7,248
3,552
0
3,538
3,710
0
12,112
W
Zhong Kui
F1oW QGTM
Zhong Kui
5,927
0
313
3,083
9,263
7,242
984
527
8,736
18,220
0
L
Apollo
6,800
1,885
430
4,073
13,071
5,975
0
6,754
6,317
0
18,775
L
3,269
218
0
589
6,007
2,804
0
2,794
3,213
7,363
0
W
6,436
349
1,811
1,263
7,570
3,164
2,750
1,273
6,297
19,461
0
W
Freya
7,749
2,391
2,166
1,609
7,829
3,918
1,220
1,537
6,292
18,707
0
L
Tiamat
nuhMake
Tiamat
6,106
461
432
1,624
7,360
4,129
0
1,984
5,376
9,442
0
W
Amaterasu
silkacid01
Amaterasu
4,511
1,870
1,985
6,742
15,979
18,609
775
3,913
12,066
0
6,483
L
Heimdallr
yeetlordsalty
Heimdallr
6,674
2,413
176
1,336
9,738
4,064
0
5,042
4,696
0
15,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,345
Gold Earned
34,885
132
Minions Killed
76
0
Camps Cleared
0
1,069,753
Distance Traveled
758,566
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,906
891
32
3
0
202,260
0
L
Thanatos
7,422
742
15
2
0
183,952
1
W
Zhong Kui
9,097
910
34
3
0
170,630
2
L
Apollo
8,234
823
33
3
0
175,443
1
L
Eset
6,376
638
9
1
0
138,681
0
W
Thoth
9,107
911
41
4
0
221,817
0
W
Freya
8,287
829
18
2
0
179,907
1
L
Tiamat
6,377
638
7
1
0
92,204
1
W
Amaterasu
8,948
895
7
1
0
295,139
0
L
Heimdallr
6,476
648
12
1
0
168,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role