Player Matchup

Ares
Ares
Bryandark68
Ares
Level 53
God Stats
40W - 29L
1,589 SR
Queue Stats
121W - 129L
1,517 Elo+
Party 2
Chang'e
Chang'e
Cerezita69
Chang'e
Level 160
God Stats
2W - 1L
1,402 SR
Queue Stats
27W - 36L
1,458 Elo+
Solo
Da Ji
Da Ji
EAAHunter
Da Ji
Level 159
God Stats
39W - 22L
1,715 SR
Queue Stats
115W - 98L
1,483 Elo+
Solo
Bacchus
Bacchus
MaoLeRoux
Bacchus
Level 53
God Stats
1W - 1L
1,192 SR
Queue Stats
114W - 110L
1,487 Elo+
Party 2
Medusa
Medusa
WuZkO
Medusa
Level 65
God Stats
6W - 3L
1,539 SR
Queue Stats
209W - 217L
1,506 Elo+
Party 2
Team Averages
Level 98
1,487 SR
1,490 Elo+

VS

Team Averages
Level 84
1,547 SR
1,490 Elo+
Discordia
Discordia
JammerG
Discordia
Level 61
God Stats
8W - 5L
1,605 SR
Queue Stats
187W - 173L
1,522 Elo+
Party 1
Artemis
Artemis
ManuCalvo
Artemis
Level 68
God Stats
65W - 75L
1,521 SR
Queue Stats
223W - 238L
1,468 Elo+
Party 3
Bakasura
Bakasura
dMog-
Bakasura
Level 62
God Stats
1W - 1L
1,731 SR
Queue Stats
346W - 311L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
franknet
Ne Zha
Level 108
God Stats
2W - 6L
1,500 SR
Queue Stats
197W - 212L
1,473 Elo+
Party 3
Mulan
Mulan
pollo2720
Mulan
Level 119
God Stats
6W - 3L
1,379 SR
Queue Stats
198W - 197L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 15
12,206
555
14,707
17,437
20,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Cerezita69
Chang'e
20
6 / 3 / 6
13,382
608
19,520
21,043
10,886
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
EAAHunter
Da Ji
19
7 / 5 / 9
12,180
554
16,824
19,557
10,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
MaoLeRoux
Bacchus
16
5 / 2 / 6
10,964
498
13,767
16,978
11,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
WuZkO
Medusa
20
8 / 2 / 7
13,383
608
17,512
20,798
10,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JammerG
Discordia
17
2 / 4 / 1
10,513
478
10,311
16,762
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
ManuCalvo
Artemis
15
2 / 5 / 2
9,386
427
12,114
15,936
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
dMog-
Bakasura
17
4 / 8 / 4
10,700
486
16,112
26,515
12,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
franknet
Ne Zha
15
2 / 9 / 6
9,841
447
9,014
26,731
19,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
pollo2720
Mulan
16
2 / 6 / 1
10,188
463
12,747
25,454
22,596
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
32
Kills
12
13
Deaths
32
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
W
Chang'e
Cerezita69
Chang'e
6
3
6
3
W
Da Ji
EAAHunter
Da Ji
7
5
9
2.3
L
Discordia
JammerG
Discordia
2
4
1
0.63
L
Artemis
ManuCalvo
Artemis
2
5
2
0.6
W
Bacchus
MaoLeRoux
Bacchus
5
2
6
4
W
Medusa
WuZkO
Medusa
8
2
7
5.75
L
Bakasura
dMog-
Bakasura
4
8
4
0.75
L
Ne Zha
franknet
Ne Zha
2
9
6
0.56
L
Mulan
pollo2720
Mulan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,330
Damage
60,298
95,813
Taken
111,398
63,844
Mitigated
67,224
41,682
Healing
20,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,707
985
229
4,628
17,437
20,457
0
1,863
14,820
32,937
0
W
Chang'e
Cerezita69
Chang'e
19,520
2,150
5,566
12,971
21,043
10,886
1,437
1,687
18,026
128,283
0
W
Da Ji
EAAHunter
Da Ji
16,824
4,560
0
6,871
19,557
10,507
0
2,113
16,884
0
103,945
L
Discordia
JammerG
Discordia
10,311
979
0
2,430
16,762
6,530
60
9,801
6,644
87,833
0
L
Artemis
ManuCalvo
Artemis
12,114
6,540
0
3,668
15,936
6,023
0
2,044
13,892
0
66,499
W
Bacchus
MaoLeRoux
Bacchus
13,767
2,082
0
2,932
16,978
11,365
609
4,999
11,270
64,263
0
W
Medusa
WuZkO
Medusa
17,512
8,159
0
8,485
20,798
10,629
4,098
990
19,458
0
139,455
L
Bakasura
dMog-
Bakasura
16,112
9,854
0
4,817
26,515
12,294
591
11,033
15,256
0
76,560
L
Ne Zha
franknet
Ne Zha
9,014
1,642
0
5,653
26,731
19,781
526
12,398
14,059
0
39,386
L
Mulan
pollo2720
Mulan
12,747
1,456
0
4,246
25,454
22,596
548
11,763
13,553
0
82,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,115
Gold Earned
50,628
645
Minions Killed
528
0
Camps Cleared
0
2,079,403
Distance Traveled
1,944,325
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,206
555
22
1
0
463,404
3
W
Chang'e
13,382
608
221
10
0
373,824
4
W
Da Ji
12,180
554
119
5
0
402,485
7
L
Discordia
10,513
478
145
7
0
393,568
10
L
Artemis
9,386
427
96
4
0
344,204
0
W
Bacchus
10,964
498
100
5
0
428,496
2
W
Medusa
13,383
608
183
8
0
411,194
5
L
Bakasura
10,700
486
131
6
0
413,020
7
L
Ne Zha
9,841
447
37
2
0
415,994
1
L
Mulan
10,188
463
119
5
0
377,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role