Player Matchup

Sylvanus
Sylvanus
BIackManJones
Sylvanus
Level 100
God Stats
4W - 3L
1,617 SR
Queue Stats
149W - 145L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
antkFPS
Sun Wukong
Level 77
God Stats
2W - 1L
1,611 SR
Queue Stats
130W - 151L
1,386 Elo+
Solo
Merlin
Merlin
electrox5x
Merlin
Level 118
God Stats
1W - 5L
1,187 SR
Queue Stats
217W - 222L
1,424 Elo+
Party 1
Team Averages
Level 98
1,472 SR
1,431 Elo+

VS

Team Averages
Level 92
1,479 SR
1,398 Elo+
Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Blaz1ngdragon27
Heimdallr
Level 104
God Stats
12W - 9L
1,503 SR
Queue Stats
37W - 41L
1,419 Elo+
Solo
Discordia
Discordia
Silver_Skullette
Discordia
Level 63
God Stats
132W - 196L
1,435 SR
Queue Stats
254W - 380L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BIackManJones
Sylvanus
15
1 / 4 / 4
10,798
568
12,164
23,837
14,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
antkFPS
Sun Wukong
15
1 / 5 / 3
10,459
550
13,162
28,482
35,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
electrox5x
Merlin
16
3 / 7 / 1
11,456
603
17,845
20,117
9,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
5 / 1 / 9
13,715
722
13,531
24,425
35,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
Blaz1ngdragon27
Heimdallr
20
10 / 1 / 5
14,153
745
34,567
17,618
10,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
17
1 / 3 / 10
12,217
643
14,698
15,384
8,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
16
16
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
1
9
9.5
L
Sylvanus
BIackManJones
Sylvanus
1
4
4
0.75
W
Heimdallr
Blaz1ngdragon27
Heimdallr
10
1
5
12.5
W
Discordia
1
3
10
2
L
Sun Wukong
antkFPS
Sun Wukong
1
5
3
0.5
L
Merlin
electrox5x
Merlin
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,171
Damage
62,796
72,436
Taken
57,427
58,521
Mitigated
54,166
11,450
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,531
769
0
2,010
24,425
35,060
48
9,663
14,762
30,460
0
L
Sylvanus
BIackManJones
Sylvanus
12,164
3,283
1,835
3,362
23,837
14,101
0
11,582
12,251
31,834
4,512
W
Heimdallr
Blaz1ngdragon27
Heimdallr
34,567
15,734
0
3,993
17,618
10,927
2,048
10,015
7,603
0
95,239
W
Discordia
14,698
939
81
3,918
15,384
8,179
183
9,949
5,435
49,288
0
L
Sun Wukong
antkFPS
Sun Wukong
13,162
2,712
300
5,943
28,482
35,261
0
9,026
19,456
0
28,104
L
Merlin
electrox5x
Merlin
17,845
1,739
0
10
20,117
9,159
0
7,699
12,418
53,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
40,085
169
Minions Killed
225
4
Camps Cleared
8
1,142,356
Distance Traveled
1,066,923
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,715
722
24
1
2
374,229
2
L
Sylvanus
10,798
568
59
3
0
346,590
0
W
Heimdallr
14,153
745
133
7
5
346,839
1
W
Discordia
12,217
643
68
4
1
345,855
0
L
Sun Wukong
10,459
550
18
1
1
434,858
1
L
Merlin
11,456
603
92
5
3
360,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role