Player Matchup

Ymir
Ymir
BYBLIk96
Ymir
Level 62
God Stats
0W - 4L
1,204 SR
Queue Stats
13W - 20L
1,335 Elo+
Party 1
Medusa
Medusa
Ser4ik1488282
Medusa
Level 46
God Stats
11W - 13L
1,477 SR
Queue Stats
61W - 67L
1,401 Elo+
Party 1
Loki
Loki
Sonic357
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,127 Elo+
Party 2
Agni
Agni
sanchez23
Agni
Level 103
God Stats
2W - 5L
1,331 SR
Queue Stats
120W - 128L
1,397 Elo+
Party 1
Bellona
Bellona
vequal
Bellona
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,127 Elo+
Party 2
Team Averages
Level 51
1,402 SR
1,277 Elo+

VS

Team Averages
Level 82
1,501 SR
1,388 Elo+
Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DjJaηus
Janus
Level 145
God Stats
122W - 133L
1,445 SR
Queue Stats
138W - 149L
1,413 Elo+
Solo
Hades
Hades
Fjompius
Hades
Level 65
God Stats
3W - 1L
1,552 SR
Queue Stats
38W - 35L
1,462 Elo+
Solo
Lancelot
Lancelot
Skerei
Lancelot
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 73L
1,276 Elo+
Solo
Atlas
Atlas
kogdar12
Atlas
Level 61
God Stats
10W - 5L
1,509 SR
Queue Stats
47W - 54L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 4 / 1
5,463
420
3,837
11,420
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 3 / 2
5,339
411
6,629
8,746
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
7
2 / 6 / 0
5,708
439
3,700
9,424
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
10
0 / 2 / 1
5,881
452
8,350
7,743
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
vequal
Bellona
9
0 / 2 / 0
5,624
433
2,981
9,988
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 1 / 5
6,754
520
5,287
9,364
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
DjJaηus
Janus
17
4 / 0 / 4
9,553
735
9,869
7,601
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Fjompius
Hades
12
5 / 1 / 2
7,371
567
11,009
7,309
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Skerei
Lancelot
10
4 / 1 / 1
6,465
497
2,979
10,137
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
kogdar12
Atlas
10
1 / 0 / 9
6,703
516
4,527
8,959
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
16
17
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
5
4.5
L
Ymir
1
4
1
0.38
W
Janus
DjJaηus
Janus
4
0
4
6
W
Hades
Fjompius
Hades
5
1
2
6
L
0
3
2
0.33
W
Lancelot
Skerei
Lancelot
4
1
1
4.5
L
Loki
2
6
0
0.33
W
Atlas
kogdar12
Atlas
1
0
9
5.5
L
Agni
0
2
1
0.25
L
Bellona
vequal
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,497
Damage
33,671
47,321
Taken
43,370
23,299
Mitigated
21,788
10,948
Healing
15,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,287
4,011
0
4,677
9,364
3,270
730
1,724
7,640
0
54,128
L
Ymir
3,837
660
0
1,512
11,420
7,680
0
6,331
5,089
14,612
0
W
Janus
DjJaηus
Janus
9,869
1,000
0
3,638
7,601
3,092
0
1,276
6,325
103,546
0
W
Hades
Fjompius
Hades
11,009
356
277
3,227
7,309
4,487
630
4,124
3,185
43,826
0
L
6,629
2,066
0
2,520
8,746
3,043
0
4,780
3,966
0
36,059
W
Lancelot
Skerei
Lancelot
2,979
1,252
0
973
10,137
4,253
0
2,140
7,997
0
35,492
L
Loki
3,700
1,335
0
1,946
9,424
2,886
0
3,910
5,514
0
23,045
W
Atlas
kogdar12
Atlas
4,527
1,826
345
2,303
8,959
6,686
364
2,923
6,036
16,710
0
L
Agni
8,350
521
0
2,008
7,743
3,002
0
4,294
3,449
42,916
0
L
Bellona
vequal
Bellona
2,981
959
0
2,962
9,988
6,688
0
6,090
3,898
0
30,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,015
Gold Earned
36,846
247
Minions Killed
450
0
Camps Cleared
0
1,228,978
Distance Traveled
1,230,176
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,754
520
88
7
0
194,832
3
L
Ymir
5,463
420
24
2
0
239,736
4
W
Janus
9,553
735
202
16
0
285,700
3
W
Hades
7,371
567
77
6
0
240,850
1
L
Medusa
5,339
411
49
4
0
235,966
1
W
Lancelot
6,465
497
59
5
0
274,097
1
L
Loki
5,708
439
39
3
0
259,210
0
W
Atlas
6,703
516
24
2
0
234,697
1
L
Agni
5,881
452
83
6
0
239,087
4
L
Bellona
5,624
433
52
4
0
254,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role