Player Matchup

Raijin
Raijin
Agentc333
Raijin
Level 160
God Stats
11W - 10L
1,590 SR
Queue Stats
732W - 759L
1,511 Elo+
Solo
Tyr
Tyr
CentinelPrimeX
Tyr
Level 103
God Stats
0W - 1L
1,664 SR
Queue Stats
17W - 29L
1,470 Elo+
Solo
Lancelot
Lancelot
Hasesino14
Lancelot
Level 85
God Stats
13W - 16L
1,288 SR
Queue Stats
99W - 102L
1,438 Elo+
Solo
Zeus
Zeus
MAGALHAES35
Zeus
Level 155
God Stats
34W - 19L
1,614 SR
Queue Stats
350W - 371L
1,420 Elo+
Solo
Skadi
Skadi
kenyaboi
Skadi
Level 126
God Stats
19W - 26L
1,500 SR
Queue Stats
933W - 1,002L
1,423 Elo+
Solo
Team Averages
Level 126
1,531 SR
1,453 Elo+

VS

Team Averages
Level 109
1,444 SR
1,485 Elo+
Ra
Ra
Atomic-justice2
Ra
Level 126
God Stats
5W - 10L
1,363 SR
Queue Stats
1,355W - 1,463L
1,486 Elo+
Solo
Hachiman
Hachiman
BKNYNJ
Hachiman
Level 127
God Stats
56W - 77L
1,416 SR
Queue Stats
1,322W - 1,439L
1,461 Elo+
Solo
Mercury
Mercury
SonnySideUp72
Mercury
Level 64
God Stats
74W - 72L
1,549 SR
Queue Stats
331W - 330L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
The_0men_777
Baron Samedi
Level 140
God Stats
8W - 10L
1,409 SR
Queue Stats
170W - 146L
1,521 Elo+
Solo
Thor
Thor
uk_krauss
Thor
Level 88
God Stats
662W - 678L
1,483 SR
Queue Stats
671W - 686L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Agentc333
Raijin
16
5 / 1 / 2
11,278
1,128
10,886
8,573
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 5
10,005
1,001
11,225
20,720
19,964
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Lancelot
Hasesino14
Lancelot
16
0 / 8 / 5
9,897
990
9,769
18,908
9,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 1 / 4
10,140
1,014
13,597
7,482
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
kenyaboi
Skadi
16
1 / 2 / 6
10,135
1,014
6,438
8,960
3,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

227

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 10
10,787
1,079
9,806
11,073
9,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
BKNYNJ
Hachiman
17
3 / 2 / 8
11,205
1,121
17,550
8,226
3,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
17
5 / 2 / 6
10,855
1,086
12,021
17,696
9,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
The_0men_777
Baron Samedi
17
3 / 1 / 11
11,144
1,114
14,056
8,048
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
16
1 / 1 / 9
9,941
994
7,143
9,694
7,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
8
Kills
16
16
Deaths
8
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Raijin
Agentc333
Raijin
5
1
2
6
W
4
2
10
4.5
W
Hachiman
BKNYNJ
Hachiman
3
2
8
3.5
L
1
4
5
0.88
L
Lancelot
Hasesino14
Lancelot
0
8
5
0.31
L
1
1
4
3
W
Mercury
5
2
6
4
W
Baron Samedi
The_0men_777
Baron Samedi
3
1
11
8.5
L
Skadi
kenyaboi
Skadi
1
2
6
2
W
Thor
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,915
Damage
60,576
64,643
Taken
54,737
40,452
Mitigated
35,420
7,032
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Agentc333
Raijin
10,886
1,006
0
782
8,573
4,055
0
2,525
6,048
27,037
0
W
9,806
852
1,572
1,038
11,073
9,788
0
3,402
7,671
16,206
0
W
Hachiman
BKNYNJ
Hachiman
17,550
8,823
0
203
8,226
3,707
0
4,607
3,619
0
42,990
L
11,225
789
0
1,431
20,720
19,964
0
6,669
14,051
0
18,461
L
Lancelot
Hasesino14
Lancelot
9,769
793
0
2,196
18,908
9,256
0
8,654
10,254
0
23,518
L
13,597
400
86
1,838
7,482
3,179
0
1,783
5,699
38,116
0
W
Mercury
12,021
7,193
0
53
17,696
9,781
0
7,329
10,367
0
31,014
W
Baron Samedi
The_0men_777
Baron Samedi
14,056
576
3,744
1,952
8,048
5,017
0
3,621
4,427
33,066
0
L
Skadi
kenyaboi
Skadi
6,438
2,711
0
699
8,960
3,998
0
4,231
4,729
0
22,061
W
Thor
7,143
188
0
0
9,694
7,127
0
5,524
4,170
0
9,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,455
Gold Earned
53,932
175
Minions Killed
180
6
Camps Cleared
6
1,012,955
Distance Traveled
1,043,728
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,278
1,128
36
4
1
174,645
1
W
Ra
10,787
1,079
14
1
0
205,364
0
W
Hachiman
11,205
1,121
61
6
0
175,799
0
L
Tyr
10,005
1,001
12
1
3
223,937
1
L
Lancelot
9,897
990
28
3
0
212,077
0
L
Zeus
10,140
1,014
57
6
2
208,651
0
W
Mercury
10,855
1,086
40
4
3
254,633
2
W
Baron Samedi
11,144
1,114
63
6
2
205,841
0
L
Skadi
10,135
1,014
42
4
0
193,645
0
W
Thor
9,941
994
2
0
1
202,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role