Player Matchup

Anhur
Anhur
II Noxxious II
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,129 Elo+
Party 1
Cerberus
Cerberus
Teal133212
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,037 Elo+
Party 1
Kukulkan
Kukulkan
skullhounds
Kukulkan
Level 107
God Stats
3W - 4L
1,814 SR
Queue Stats
19W - 30L
1,311 Elo+
Party 1
Team Averages
Level 67
1,605 SR
1,159 Elo+

VS

Team Averages
Level 98
1,380 SR
1,417 Elo+
Sun Wukong
Sun Wukong
GoDz Militia
Sun Wukong
Level 120
God Stats
3W - 2L
1,549 SR
Queue Stats
99W - 89L
1,579 Elo+
Solo
Da Ji
Da Ji
JediShin00bi
Da Ji
Level 129
God Stats
3W - 2L
1,091 SR
Queue Stats
224W - 296L
1,300 Elo+
Solo
Raijin
Raijin
teddeywolf
Raijin
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 85L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 4
11,341
630
10,828
18,496
7,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Teal133212
Cerberus
17
5 / 4 / 5
12,456
692
4,997
20,058
18,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
skullhounds
Kukulkan
15
1 / 5 / 6
11,137
619
13,761
18,103
7,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoDz Militia
Sun Wukong
16
6 / 4 / 7
12,313
684
15,286
24,170
23,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 6 / 9
11,580
643
13,879
14,028
6,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
teddeywolf
Raijin
20
8 / 1 / 5
14,272
793
24,075
10,696
4,523
Magic Focus

Magic Focus

+20
Magical Power

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
9
Kills
17
17
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GoDz Militia
Sun Wukong
6
4
7
2.38
L
3
8
4
0.63
W
3
6
9
1.25
L
Cerberus
Teal133212
Cerberus
5
4
5
1.88
L
Kukulkan
skullhounds
Kukulkan
1
5
6
0.8
W
Raijin
teddeywolf
Raijin
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,586
Damage
53,240
56,657
Taken
48,894
33,425
Mitigated
33,801
4,549
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GoDz Militia
Sun Wukong
15,286
2,951
0
8,247
24,170
23,136
214
8,616
15,554
0
44,662
L
10,828
7,563
0
1,654
18,496
7,139
0
8,019
10,033
0
27,701
W
13,879
4,633
0
978
14,028
6,142
770
5,192
8,836
0
37,979
L
Cerberus
Teal133212
Cerberus
4,997
548
0
2,795
20,058
18,307
0
10,781
8,572
16,070
0
L
Kukulkan
skullhounds
Kukulkan
13,761
1,519
0
100
18,103
7,979
0
4,469
13,406
62,745
0
W
Raijin
teddeywolf
Raijin
24,075
2,369
381
2,782
10,696
4,523
852
5,664
5,032
69,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
38,165
170
Minions Killed
198
5
Camps Cleared
10
907,545
Distance Traveled
944,084
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,313
684
31
2
5
333,166
2
L
Anhur
11,341
630
44
2
1
278,035
3
W
Da Ji
11,580
643
38
2
3
301,655
1
L
Cerberus
12,456
692
23
1
1
331,415
1
L
Kukulkan
11,137
619
103
6
3
298,095
3
W
Raijin
14,272
793
129
7
2
309,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role