Player Matchup

Ravana
Ravana
Glamiful Jr
Ravana
Level 119
God Stats
5W - 6L
1,493 SR
Queue Stats
299W - 277L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
HoorayForDave
Baron Samedi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,537 Elo+
Solo
Izanami
Izanami
SqurtleDeTurtle
Izanami
Level 144
God Stats
8W - 4L
1,836 SR
Queue Stats
251W - 318L
1,400 Elo+
Solo
Team Averages
Level 140
1,610 SR
1,473 Elo+

VS

Team Averages
Level 122
1,661 SR
1,537 Elo+
Yu Huang
Yu Huang
ThickDaddy27
Yu Huang
Level 63
God Stats
0W - 1L
1,691 SR
Queue Stats
8W - 12L
1,368 Elo+
Solo
Ne Zha
Ne Zha
erictereo
Ne Zha
Level 160
God Stats
23W - 46L
1,430 SR
Queue Stats
335W - 375L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
flickyshots
Cu Chulainn
Level 144
God Stats
22W - 15L
1,863 SR
Queue Stats
679W - 566L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
13 / 5 / 6
16,416
821
28,350
27,745
18,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
HoorayForDave
Baron Samedi
20
5 / 4 / 8
14,889
744
16,609
21,170
12,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 6 / 11
12,641
632
17,951
18,522
9,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ThickDaddy27
Yu Huang
12
1 / 10 / 0
10,657
533
7,104
16,068
6,472
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
erictereo
Ne Zha
19
6 / 5 / 9
14,058
703
20,834
26,945
14,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
flickyshots
Cu Chulainn
20
8 / 4 / 5
15,105
755
26,825
31,151
52,545
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
19
Kills
15
15
Deaths
19
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ravana
13
5
6
3.2
W
Baron Samedi
HoorayForDave
Baron Samedi
5
4
8
2.25
W
1
6
11
1.08
L
Yu Huang
ThickDaddy27
Yu Huang
1
10
0
0.1
L
Ne Zha
erictereo
Ne Zha
6
5
9
2.1
L
Cu Chulainn
flickyshots
Cu Chulainn
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,910
Damage
54,763
67,437
Taken
74,164
40,136
Mitigated
74,005
28,852
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
28,350
8,604
0
13,285
27,745
18,363
1,830
7,196
20,249
0
72,324
W
Baron Samedi
HoorayForDave
Baron Samedi
16,609
1,849
3,488
11,289
21,170
12,048
698
2,431
18,739
64,462
0
W
17,951
10,304
0
790
18,522
9,725
632
2,764
15,758
0
55,850
L
Yu Huang
ThickDaddy27
Yu Huang
7,104
1,691
62
436
16,068
6,472
112
4,317
11,369
21,193
0
L
Ne Zha
erictereo
Ne Zha
20,834
5,749
0
8,708
26,945
14,988
2,334
5,328
21,003
0
52,892
L
Cu Chulainn
flickyshots
Cu Chulainn
26,825
1,505
0
7,239
31,151
52,545
485
8,003
22,512
12,772
62,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,946
Gold Earned
39,820
240
Minions Killed
197
12
Camps Cleared
5
1,004,573
Distance Traveled
920,851
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
16,416
821
95
5
5
364,718
6
W
Baron Samedi
14,889
744
84
4
3
335,335
6
W
Izanami
12,641
632
61
3
4
304,520
1
L
Yu Huang
10,657
533
27
1
1
212,364
7
L
Ne Zha
14,058
703
63
3
4
353,487
2
L
Cu Chulainn
15,105
755
107
5
0
355,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role