Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hbay
Morgan Le Fay
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
376W - 292L
1,661 Elo+
Party 1
Danzaburou
Danzaburou
丶笑弯了眉梢
Danzaburou
Level 160
God Stats
3W - 6L
1,064 SR
Queue Stats
585W - 421L
1,701 Elo+
Party 1
Baron Samedi
Baron Samedi
广西玉林美林街家多选超市
Baron Samedi
Level 160
God Stats
4W - 1L
1,772 SR
Queue Stats
178W - 104L
1,710 Elo+
Party 1
Cupid
Cupid
我是你亲爹草泥马的狗东西
Cupid
Level 27
God Stats
3W - 2L
1,357 SR
Queue Stats
94W - 39L
1,731 Elo+
Party 1
Team Averages
Level 127
1,439 SR
1,661 Elo+

VS

Team Averages
Level 74
1,447 SR
1,543 Elo+
Yu Huang
Yu Huang
Calessa
Yu Huang
Level 158
God Stats
0W - 1L
1,675 SR
Queue Stats
10W - 9L
1,723 Elo+
Party 2
Thanatos
Thanatos
Necromancerz_YFY
Thanatos
Level 62
God Stats
7W - 9L
1,544 SR
Queue Stats
189W - 226L
1,362 Elo+
Solo
Lancelot
Lancelot
Oh_GimmeKush
Lancelot
Level 59
God Stats
1W - 4L
1,218 SR
Queue Stats
83W - 134L
1,325 Elo+
Solo
Atlas
Atlas
PlotPounder78
Atlas
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,917 Elo+
Party 2
Rama
Rama
SwaggerStep
Rama
Level 84
God Stats
0W - 1L
1,296 SR
Queue Stats
73W - 70L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 0 / 3
8,515
608
7,857
8,219
5,732
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Hbay
Morgan Le Fay
13
4 / 0 / 2
7,817
558
3,613
5,524
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
13
6 / 1 / 0
8,128
581
4,614
8,384
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 0 / 10
7,249
518
5,702
7,588
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 0 / 5
8,225
588
12,816
10,226
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Calessa
Yu Huang
11
0 / 3 / 1
6,847
489
5,839
8,811
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 7 / 0
5,827
416
3,575
12,539
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Oh_GimmeKush
Lancelot
10
0 / 3 / 0
5,730
409
2,725
7,721
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
5,244
375
4,660
10,715
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 0
5,307
379
2,697
8,233
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
20
Kills
1
1
Deaths
20
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
3
5.5
L
Yu Huang
Calessa
Yu Huang
0
3
1
0.17
W
Morgan Le Fay
Hbay
Morgan Le Fay
4
0
2
5
L
1
7
0
0.14
L
Lancelot
Oh_GimmeKush
Lancelot
0
3
0
0
L
0
4
0
0
L
0
3
0
0
W
Danzaburou
6
1
0
6
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,602
Damage
19,496
39,941
Taken
48,019
21,464
Mitigated
23,801
20,164
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,857
2,198
0
3,505
8,219
5,732
0
0
8,219
63,622
0
L
Yu Huang
Calessa
Yu Huang
5,839
199
0
608
8,811
3,741
0
2,750
6,061
51,654
0
W
Morgan Le Fay
Hbay
Morgan Le Fay
3,613
689
0
1,676
5,524
2,329
0
2,080
3,444
53,237
0
L
3,575
1,135
0
5,591
12,539
5,194
0
5,148
7,391
0
29,033
L
Lancelot
Oh_GimmeKush
Lancelot
2,725
799
0
654
7,721
3,510
50
4,977
2,744
0
28,171
L
4,660
1,919
0
946
10,715
8,830
0
2,324
8,391
14,100
0
L
2,697
2,607
0
2,403
8,233
2,526
0
1,973
6,260
0
28,098
W
Danzaburou
4,614
1,698
0
4,466
8,384
3,030
0
1,625
6,759
0
59,414
W
5,702
1,285
1,079
3,511
7,588
6,207
447
2,578
4,806
26,226
0
W
12,816
9,114
182
5,745
10,226
4,166
1,909
4,216
6,010
0
65,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,934
Gold Earned
28,955
470
Minions Killed
276
0
Camps Cleared
0
1,269,881
Distance Traveled
1,228,713
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,515
608
107
8
0
255,574
3
L
Yu Huang
6,847
489
100
7
0
246,422
3
W
Morgan Le Fay
7,817
558
106
8
0
249,954
5
L
Thanatos
5,827
416
62
4
0
260,356
1
L
Lancelot
5,730
409
47
3
0
271,177
2
L
Atlas
5,244
375
17
1
0
224,979
0
L
Rama
5,307
379
50
4
0
225,779
1
W
Danzaburou
8,128
581
104
7
0
282,297
0
W
Baron Samedi
7,249
518
32
2
0
246,008
5
W
Cupid
8,225
588
121
9
0
236,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role