Player Matchup

Fafnir
Fafnir
IIKevlarII
Fafnir
Level 33
God Stats
3W - 3L
1,512 SR
Queue Stats
51W - 55L
1,413 Elo+
Party 1
Artemis
Artemis
Lagiacro
Artemis
Level 53
God Stats
3W - 3L
1,484 SR
Queue Stats
51W - 55L
1,413 Elo+
Party 1
Lancelot
Lancelot
VITOLO7
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,377 Elo+
Party 2
Merlin
Merlin
XD_LiamAN
Merlin
Level 66
God Stats
4W - 5L
1,754 SR
Queue Stats
82W - 87L
1,418 Elo+
Solo
Mulan
Mulan
yumz98
Mulan
Level 17
God Stats
4W - 7L
1,355 SR
Queue Stats
11W - 24L
1,388 Elo+
Party 2
Team Averages
Level 52
1,521 SR
1,402 Elo+

VS

Team Averages
Level 50
1,557 SR
1,344 Elo+
Nemesis
Nemesis
IzumiShirou
Nemesis
Level 69
God Stats
13W - 8L
1,513 SR
Queue Stats
83W - 104L
1,336 Elo+
Solo
Hou Yi
Hou Yi
LosabueleteSmurf
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,281 Elo+
Party 3
He Bo
He Bo
TRUCOGUTI
He Bo
Level 21
God Stats
1W - 0L
1,697 SR
Queue Stats
2W - 1L
1,281 Elo+
Party 3
Kuzenbo
Kuzenbo
Tsuna57
Kuzenbo
Level 44
God Stats
1W - 1L
1,576 SR
Queue Stats
2W - 1L
1,281 Elo+
Party 3
Vulcan
Vulcan
thrapht
Vulcan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 130L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IIKevlarII
Fafnir
13
4 / 8 / 3
10,834
433
11,456
28,219
35,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Lagiacro
Artemis
13
0 / 10 / 5
9,722
389
18,747
24,543
10,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
VITOLO7
Lancelot
16
4 / 10 / 2
10,613
425
11,850
29,099
15,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
XD_LiamAN
Merlin
15
0 / 6 / 2
9,980
399
8,796
16,716
7,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
yumz98
Mulan
18
4 / 6 / 1
12,464
499
15,338
33,167
29,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IzumiShirou
Nemesis
20
4 / 2 / 10
13,039
522
7,254
23,211
12,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
15 / 4 / 12
13,760
550
37,475
27,725
14,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
TRUCOGUTI
He Bo
19
10 / 3 / 14
13,324
533
25,202
17,714
8,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Tsuna57
Kuzenbo
17
5 / 2 / 16
12,396
496
12,815
21,915
31,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
thrapht
Vulcan
19
6 / 2 / 8
13,364
535
23,735
15,552
8,486
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
100
12
Kills
40
40
Deaths
13
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fafnir
IIKevlarII
Fafnir
4
8
3
0.69
W
Nemesis
IzumiShirou
Nemesis
4
2
10
4.5
L
Artemis
Lagiacro
Artemis
0
10
5
0.25
W
15
4
12
5.25
W
He Bo
TRUCOGUTI
He Bo
10
3
14
5.67
W
Kuzenbo
Tsuna57
Kuzenbo
5
2
16
6.5
L
Lancelot
VITOLO7
Lancelot
4
10
2
0.5
L
Merlin
XD_LiamAN
Merlin
0
6
2
0.17
W
Vulcan
thrapht
Vulcan
6
2
8
5
L
Mulan
yumz98
Mulan
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,187
Damage
106,481
131,744
Taken
106,117
99,209
Mitigated
74,569
22,472
Healing
26,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
IIKevlarII
Fafnir
11,456
2,145
0
3,806
28,219
35,908
0
9,809
18,410
31,976
0
W
Nemesis
IzumiShirou
Nemesis
7,254
4,715
0
2,578
23,211
12,455
2,972
3,871
19,340
0
133,595
L
Artemis
Lagiacro
Artemis
18,747
10,500
0
5,855
24,543
10,637
1,332
9,383
15,160
0
66,538
W
37,475
27,423
0
13,204
27,725
14,397
4,714
7,360
20,365
0
132,853
W
He Bo
TRUCOGUTI
He Bo
25,202
714
0
1,554
17,714
8,149
459
4,599
13,115
88,924
0
W
Kuzenbo
Tsuna57
Kuzenbo
12,815
5,612
0
4,008
21,915
31,082
1,231
4,230
17,685
29,260
0
L
Lancelot
VITOLO7
Lancelot
11,850
1,419
0
581
29,099
15,310
0
14,690
14,409
0
87,516
L
Merlin
XD_LiamAN
Merlin
8,796
416
0
780
16,716
7,592
0
10,238
6,478
72,822
0
W
Vulcan
thrapht
Vulcan
23,735
8,929
0
4,893
15,552
8,486
2,424
1,382
14,170
110,573
0
L
Mulan
yumz98
Mulan
15,338
1,664
0
11,450
33,167
29,762
467
17,632
15,535
0
97,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,613
Gold Earned
65,883
576
Minions Killed
605
0
Camps Cleared
0
2,100,279
Distance Traveled
2,293,146
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,834
433
32
1
0
406,953
4
W
Nemesis
13,039
522
166
7
0
544,054
5
L
Artemis
9,722
389
114
5
0
399,506
0
W
Hou Yi
13,760
550
131
5
0
415,623
1
W
He Bo
13,324
533
129
5
0
460,092
1
W
Kuzenbo
12,396
496
26
1
0
448,720
3
L
Lancelot
10,613
425
129
5
0
474,820
4
L
Merlin
9,980
399
124
5
0
376,713
1
W
Vulcan
13,364
535
153
6
0
424,657
3
L
Mulan
12,464
499
177
7
0
442,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role