Player Matchup

Heimdallr
Heimdallr
Silver I
RootBeerGuy3135
Heimdallr
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,546 MMR
Solo
Ymir
Ymir
Gold I
Se3b4asKi_69
Ymir
Gold I
Level 107
God Stats
10W - 10L
1,588 SR
Queue Stats
190W - 187L
1,406 MMR
Solo
Achilles
Achilles
Gold V
evuzion
Achilles
Gold V
Level 118
God Stats
3W - 6L
1,225 SR
Queue Stats
95W - 100L
1,425 MMR
Solo
Merlin
Merlin
Bronze V
leemaringo
Merlin
Bronze V
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze V
xdlolplayer
Fenrir
Bronze V
Level 104
God Stats
0W - 2L
1,690 SR
Queue Stats
11W - 11L
1,454 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,500 SR
1,466 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,497 SR
1,512 MMR
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold II
CFOofSmite
Awilix
Gold II
Level 119
God Stats
40W - 36L
1,373 SR
Queue Stats
329W - 323L
1,557 MMR
Solo
King Arthur
King Arthur
Bronze V
CastArtifact582
King Arthur
Bronze V
Level 126
God Stats
3W - 6L
1,242 SR
Queue Stats
73W - 75L
1,452 MMR
Party 1
Ullr
Ullr
Bronze III
Kυrυmi
Ullr
Bronze III
Level 69
God Stats
2W - 0L
1,692 SR
Queue Stats
91W - 63L
1,600 MMR
Solo
Scylla
Scylla
Bronze V
OgrNinja1337
Scylla
Bronze V
Level 138
God Stats
3W - 1L
1,676 SR
Queue Stats
73W - 75L
1,452 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RootBeerGuy3135
Heimdallr
12
0 / 5 / 1
6,995
466
5,913
11,839
5,141
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 2
7,089
473
3,707
17,155
13,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
evuzion
Achilles
12
2 / 2 / 1
7,421
495
3,960
12,524
10,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
leemaringo
Merlin
11
2 / 7 / 2
7,299
487
3,971
10,570
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
10
1 / 8 / 2
6,885
459
3,904
17,488
5,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AtlasNemesisCu ChulainnCliodhna

VS

Bans
MercuryMedusaFreyaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 1 / 10
8,854
590
8,865
11,794
8,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
CFOofSmite
Awilix
14
14 / 3 / 3
9,762
651
14,767
9,384
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
CastArtifact582
King Arthur
11
1 / 2 / 4
7,623
508
4,060
11,853
6,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
14
6 / 1 / 7
9,037
602
13,828
12,077
5,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
2 / 1 / 2
7,888
526
4,030
6,040
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
24
27
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
10
6
W
Awilix
CFOofSmite
Awilix
14
3
3
5.17
W
King Arthur
CastArtifact582
King Arthur
1
2
4
1.5
W
Ullr
6
1
7
9.5
W
Scylla
2
1
2
3
L
Heimdallr
RootBeerGuy3135
Heimdallr
0
5
1
0.1
L
1
5
2
0.4
L
Achilles
evuzion
Achilles
2
2
1
1.25
L
Merlin
leemaringo
Merlin
2
7
2
0.43
L
Fenrir
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,455
Damage
45,550
69,576
Taken
51,148
38,371
Mitigated
25,390
12,178
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,865
3,950
1,001
2,809
11,794
8,395
113
2,278
9,506
0
56,036
W
Awilix
CFOofSmite
Awilix
14,767
7,746
0
230
9,384
3,656
0
1,700
7,604
0
77,783
W
King Arthur
CastArtifact582
King Arthur
4,060
555
173
4,188
11,853
6,297
0
3,493
8,219
0
26,959
W
Ullr
13,828
7,251
0
2,250
12,077
5,214
360
3,019
8,658
0
62,778
W
Scylla
4,030
550
0
705
6,040
1,828
92
737
5,279
42,993
0
L
Heimdallr
RootBeerGuy3135
Heimdallr
5,913
2,228
0
3,777
11,839
5,141
0
2,350
9,289
0
50,177
L
3,707
876
0
1,148
17,155
13,786
0
2,041
14,948
19,529
0
L
Achilles
evuzion
Achilles
3,960
672
0
2,300
12,524
10,478
0
1,806
10,698
0
44,567
L
Merlin
leemaringo
Merlin
3,971
215
0
650
10,570
3,152
0
1,343
9,227
30,248
0
L
Fenrir
3,904
1,133
0
4,303
17,488
5,814
0
1,136
16,352
0
41,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,689
Gold Earned
43,164
291
Minions Killed
373
0
Camps Cleared
0
1,368,641
Distance Traveled
1,499,134
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,854
590
88
6
0
291,337
0
W
Awilix
9,762
651
76
5
0
343,999
1
W
King Arthur
7,623
508
35
2
0
309,474
2
W
Ullr
9,037
602
90
6
0
273,386
3
W
Scylla
7,888
526
84
6
0
280,938
3
L
Heimdallr
6,995
466
74
5
0
280,025
5
L
Ymir
7,089
473
26
2
0
248,785
10
L
Achilles
7,421
495
74
5
0
287,369
5
L
Merlin
7,299
487
50
3
0
258,364
4
L
Fenrir
6,885
459
67
4
0
294,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role