Player Matchup

Thoth
Thoth
Bartolomeo1412
Thoth
Level 128
God Stats
9W - 3L
1,666 SR
Queue Stats
46W - 26L
1,616 Elo+
Party 2
Neith
Neith
EaraI
Neith
Level 121
God Stats
2W - 6L
1,763 SR
Queue Stats
86W - 107L
1,545 Elo+
Solo
Thanatos
Thanatos
Nepolkyz
Thanatos
Level 154
God Stats
2W - 1L
1,329 SR
Queue Stats
59W - 44L
1,768 Elo+
Party 2
Hercules
Hercules
ShurikenRly
Hercules
Level 148
God Stats
4W - 1L
1,782 SR
Queue Stats
76W - 53L
1,635 Elo+
Party 2
Kuzenbo
Kuzenbo
Ëier
Kuzenbo
Level 160
God Stats
1W - 1L
1,474 SR
Queue Stats
163W - 146L
1,606 Elo+
Party 2
Team Averages
Level 142
1,603 SR
1,634 Elo+

VS

Team Averages
Level 38
1,441 SR
1,250 Elo+
Mulan
Mulan
 
Mulan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AimingAtYourMom
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,249 Elo+
Party 1
Kukulkan
Kukulkan
DevvekSound
Kukulkan
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 16L
1,142 Elo+
Party 1
Ares
Ares
mitk13il
Ares
Level 17
God Stats
0W - 6L
1,203 SR
Queue Stats
1W - 9L
1,178 Elo+
Party 1
Hachiman
Hachiman
tomerman352
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 12
7,257
726
9,585
4,762
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
EaraI
Neith
14
2 / 0 / 8
7,691
769
4,984
4,667
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Nepolkyz
Thanatos
15
12 / 0 / 2
8,563
856
11,942
9,582
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
ShurikenRly
Hercules
12
0 / 3 / 11
6,887
689
5,104
11,235
8,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Ëier
Kuzenbo
14
3 / 0 / 10
8,328
833
6,540
9,043
14,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 5 / 1
6,957
696
11,171
13,880
10,055
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 4
6,537
654
5,433
8,151
8,107
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
DevvekSound
Kukulkan
12
2 / 3 / 1
6,750
675
1,999
4,107
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
11
0 / 2 / 2
6,354
635
1,477
8,324
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
tomerman352
Hachiman
10
0 / 6 / 1
5,862
586
1,630
8,401
2,626
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
18
Kills
3
4
Deaths
18
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
5
1
0.3
L
0
2
4
1
W
1
1
12
7
L
Kukulkan
DevvekSound
Kukulkan
2
3
1
0.83
W
Neith
EaraI
Neith
2
0
8
6
W
Thanatos
Nepolkyz
Thanatos
12
0
2
13
W
Hercules
ShurikenRly
Hercules
0
3
11
1.83
L
Ares
0
2
2
0.5
L
Hachiman
tomerman352
Hachiman
0
6
1
0.08
W
Kuzenbo
Ëier
Kuzenbo
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,155
Damage
21,710
39,289
Taken
42,863
31,446
Mitigated
28,815
12,818
Healing
3,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,171
981
0
2,089
13,880
10,055
0
3,237
10,643
0
29,517
L
5,433
1,318
0
745
8,151
8,107
0
3,119
5,032
0
14,448
W
9,585
349
64
688
4,762
1,867
271
322
4,298
29,636
0
L
Kukulkan
DevvekSound
Kukulkan
1,999
236
0
0
4,107
1,633
0
3,206
901
11,365
0
W
Neith
EaraI
Neith
4,984
1,616
0
1,497
4,667
2,700
1,556
739
3,863
0
26,751
W
Thanatos
Nepolkyz
Thanatos
11,942
4,145
0
9,044
9,582
4,811
195
292
9,192
0
31,442
W
Hercules
ShurikenRly
Hercules
5,104
1,695
0
634
11,235
8,028
329
990
9,953
0
10,887
L
Ares
1,477
107
0
682
8,324
6,394
0
3,645
4,679
3,063
0
L
Hachiman
tomerman352
Hachiman
1,630
921
0
196
8,401
2,626
0
2,918
5,483
0
4,479
W
Kuzenbo
Ëier
Kuzenbo
6,540
3,003
0
891
9,043
14,040
120
1,133
7,849
19,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,726
Gold Earned
32,460
181
Minions Killed
104
0
Camps Cleared
0
1,065,231
Distance Traveled
800,620
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,957
696
43
4
0
195,235
1
L
Odin
6,537
654
21
2
0
220,044
2
W
Thoth
7,257
726
43
4
0
227,648
1
L
Kukulkan
6,750
675
33
3
0
87,899
0
W
Neith
7,691
769
61
6
0
186,650
2
W
Thanatos
8,563
856
47
5
0
221,012
0
W
Hercules
6,887
689
17
2
0
214,164
3
L
Ares
6,354
635
1
0
0
153,363
0
L
Hachiman
5,862
586
6
1
0
144,079
0
W
Kuzenbo
8,328
833
13
1
0
215,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role