Player Matchup

Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Dr3aMzZ_MaGiiC_-
Izanami
Level 131
God Stats
8W - 4L
1,754 SR
Queue Stats
447W - 435L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GauchoFtv
Kumbhakarna
Level 38
God Stats
5W - 2L
1,481 SR
Queue Stats
93W - 93L
1,466 Elo+
Party 1
Sol
Sol
iTz_eLe-
Sol
Level 160
God Stats
3W - 4L
1,316 SR
Queue Stats
228W - 210L
1,440 Elo+
Party 1
Team Averages
Level 127
1,510 SR
1,480 Elo+

VS

Team Averages
Level 57
1,602 SR
1,478 Elo+
Jing Wei
Jing Wei
hybngn
Jing Wei
Level 41
God Stats
3W - 2L
1,824 SR
Queue Stats
15W - 9L
1,529 Elo+
Party 2
Fenrir
Fenrir
iTzLalo22
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,545 Elo+
Solo
Ne Zha
Ne Zha
kxcqe
Ne Zha
Level 99
God Stats
0W - 1L
1,685 SR
Queue Stats
10W - 17L
1,425 Elo+
Party 2
Ra
Ra
legendfortnite7
Ra
Level 32
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 58L
1,449 Elo+
Solo
Fafnir
Fafnir
lwrncmh
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 2 / 2
9,016
601
11,885
11,101
8,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
 
Kali
12
2 / 2 / 2
7,624
508
4,909
10,839
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 0 / 0
7,889
526
3,993
8,761
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
GauchoFtv
Kumbhakarna
11
0 / 0 / 4
7,118
475
2,491
7,416
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 0 / 2
8,313
554
11,627
6,590
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
hybngn
Jing Wei
11
0 / 1 / 1
6,590
439
5,583
7,214
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
iTzLalo22
Fenrir
12
1 / 4 / 2
6,493
433
4,883
13,001
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
kxcqe
Ne Zha
11
1 / 3 / 1
6,553
437
4,466
12,750
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 5 / 1
5,321
355
3,050
9,781
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
lwrncmh
Fafnir
11
2 / 0 / 2
7,408
494
5,558
9,629
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
4
4
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
2
2.5
W
Kali
 
Kali
2
2
2
1.5
W
0
0
0
0
W
Kumbhakarna
GauchoFtv
Kumbhakarna
0
0
4
2
L
Jing Wei
hybngn
Jing Wei
0
1
1
0.5
L
Fenrir
iTzLalo22
Fenrir
1
4
2
0.5
W
6
0
2
7
L
Ne Zha
kxcqe
Ne Zha
1
3
1
0.5
L
0
5
1
0.1
L
Fafnir
lwrncmh
Fafnir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,905
Damage
23,540
44,707
Taken
52,375
26,113
Mitigated
28,781
19,236
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,885
3,414
0
5,008
11,101
8,285
517
1,267
9,834
0
67,701
W
Kali
 
Kali
4,909
2,440
0
3,655
10,839
5,610
0
1,560
8,871
0
52,903
W
3,993
2,454
0
4,270
8,761
3,150
0
930
7,831
0
75,461
W
Kumbhakarna
GauchoFtv
Kumbhakarna
2,491
216
246
1,742
7,416
5,777
0
2,569
4,847
13,666
0
L
Jing Wei
hybngn
Jing Wei
5,583
3,639
0
2,365
7,214
2,936
500
2,011
5,203
0
49,374
L
Fenrir
iTzLalo22
Fenrir
4,883
1,054
0
2,137
13,001
6,105
0
1,382
11,619
0
38,929
W
11,627
3,644
0
4,315
6,590
3,291
385
2,870
3,720
58,217
8,377
L
Ne Zha
kxcqe
Ne Zha
4,466
1,366
0
4,576
12,750
5,082
0
895
11,855
0
44,782
L
3,050
443
277
1,125
9,781
4,266
0
6,204
3,577
17,147
0
L
Fafnir
lwrncmh
Fafnir
5,558
2,110
0
3,227
9,629
10,392
0
2,487
7,142
18,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,960
Gold Earned
32,365
478
Minions Killed
264
0
Camps Cleared
0
1,480,472
Distance Traveled
1,448,456
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,016
601
130
9
0
319,493
1
W
Kali
7,624
508
90
6
0
316,444
4
W
Izanami
7,889
526
135
9
0
250,379
1
W
Kumbhakarna
7,118
475
18
1
0
306,941
3
L
Jing Wei
6,590
439
86
6
0
267,410
5
L
Fenrir
6,493
433
55
4
0
309,903
2
W
Sol
8,313
554
105
7
0
287,215
1
L
Ne Zha
6,553
437
74
5
0
329,507
0
L
Ra
5,321
355
17
1
0
257,481
2
L
Fafnir
7,408
494
32
2
0
284,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role