Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Bikhu XTC
Cupid
Level 158
God Stats
8W - 2L
1,848 SR
Queue Stats
541W - 558L
1,549 Elo+
Solo
Yu Huang
Yu Huang
Gh0stSamurai92
Yu Huang
Level 160
God Stats
3W - 1L
1,812 SR
Queue Stats
348W - 255L
1,606 Elo+
Party 1
Hercules
Hercules
POKERSFACE
Hercules
Level 154
God Stats
4W - 6L
1,474 SR
Queue Stats
244W - 193L
1,582 Elo+
Party 1
Ne Zha
Ne Zha
Resonh
Ne Zha
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,593 Elo+
Solo
Team Averages
Level 146
1,627 SR
1,566 Elo+

VS

Team Averages
Level 102
1,497 SR
1,521 Elo+
Kali
Kali
UnFrancaisFier
Kali
Level 46
God Stats
6W - 5L
1,159 SR
Queue Stats
38W - 55L
1,458 Elo+
Solo
Merlin
Merlin
XDgetsugaDx
Merlin
Level 73
God Stats
47W - 38L
1,521 SR
Queue Stats
336W - 372L
1,443 Elo+
Solo
King Arthur
King Arthur
baazig_DaZz
King Arthur
Level 154
God Stats
8W - 10L
1,678 SR
Queue Stats
218W - 202L
1,620 Elo+
Party 2
Bellona
Bellona
mini__crash
Bellona
Level 129
God Stats
4W - 6L
1,625 SR
Queue Stats
27W - 21L
1,612 Elo+
Party 2
Kukulkan
Kukulkan
nineandnine
Kukulkan
Level 109
God Stats
0W - 2L
1,501 SR
Queue Stats
45W - 68L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
5 / 0 / 7
12,052
1,205
10,042
16,830
22,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Bikhu XTC
Cupid
17
1 / 1 / 12
10,922
1,092
11,273
13,304
6,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
16
3 / 2 / 11
10,820
1,082
15,413
6,373
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
POKERSFACE
Hercules
16
3 / 1 / 5
11,064
1,106
8,826
11,831
16,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
Resonh
Ne Zha
16
3 / 1 / 6
10,559
1,056
9,158
11,605
5,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

254

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,967
997
9,514
19,699
8,804
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
15
1 / 0 / 2
10,196
1,020
12,607
7,618
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
baazig_DaZz
King Arthur
15
1 / 1 / 2
9,358
936
7,907
5,792
4,040
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
mini__crash
Bellona
16
1 / 5 / 3
10,813
1,081
14,813
21,407
22,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
nineandnine
Kukulkan
16
1 / 3 / 2
10,348
1,035
10,259
6,274
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
15
Kills
5
5
Deaths
15
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
7
8.5
W
Cupid
Bikhu XTC
Cupid
1
1
12
7
W
Yu Huang
3
2
11
4.25
W
Hercules
POKERSFACE
Hercules
3
1
5
5.5
W
Ne Zha
Resonh
Ne Zha
3
1
6
6
L
1
6
2
0.33
L
Merlin
1
0
2
2
L
King Arthur
baazig_DaZz
King Arthur
1
1
2
2
L
Bellona
mini__crash
Bellona
1
5
3
0.5
L
Kukulkan
nineandnine
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,712
Damage
55,100
59,943
Taken
60,790
53,115
Mitigated
41,838
12,436
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,042
2,071
0
1,085
16,830
22,509
0
9,044
7,786
17,616
0
W
Cupid
Bikhu XTC
Cupid
11,273
6,995
1,457
3,629
13,304
6,045
0
3,210
10,094
0
36,245
W
Yu Huang
15,413
1,474
0
63
6,373
2,859
0
2,358
4,015
28,509
0
W
Hercules
POKERSFACE
Hercules
8,826
1,930
0
4,827
11,831
16,288
0
5,056
6,775
0
16,962
W
Ne Zha
Resonh
Ne Zha
9,158
2,657
0
1,375
11,605
5,414
0
3,198
8,407
0
33,273
L
9,514
4,526
0
2,311
19,699
8,804
0
8,895
10,804
0
20,006
L
Merlin
12,607
642
0
223
7,618
3,720
0
1,897
5,721
42,528
0
L
King Arthur
baazig_DaZz
King Arthur
7,907
1,443
0
480
5,792
4,040
0
2,898
2,894
0
12,501
L
Bellona
mini__crash
Bellona
14,813
2,894
2,002
2,653
21,407
22,500
0
8,522
12,885
0
27,696
L
Kukulkan
nineandnine
Kukulkan
10,259
801
0
151
6,274
2,774
0
3,243
3,031
39,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,417
Gold Earned
50,682
179
Minions Killed
211
5
Camps Cleared
9
959,437
Distance Traveled
858,687
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,052
1,205
24
2
1
205,431
0
W
Cupid
10,922
1,092
68
7
2
206,461
1
W
Yu Huang
10,820
1,082
34
3
2
184,913
0
W
Hercules
11,064
1,106
17
2
0
199,619
2
W
Ne Zha
10,559
1,056
36
4
0
163,013
0
L
Kali
9,967
997
22
2
1
178,840
0
L
Merlin
10,196
1,020
72
7
1
197,565
1
L
King Arthur
9,358
936
11
1
0
80,268
1
L
Bellona
10,813
1,081
17
2
1
207,316
0
L
Kukulkan
10,348
1,035
89
9
6
194,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role