Player Matchup

Thanatos
Thanatos
Wereted24
Thanatos
Level 83
God Stats
1W - 0L
1,529 SR
Queue Stats
3W - 7L
1,304 Elo+
Solo
Chaac
Chaac
oO-JokeySmurf-Oo
Chaac
Level 118
God Stats
3W - 3L
1,498 SR
Queue Stats
228W - 265L
1,449 Elo+
Party 1
Zhong Kui
Zhong Kui
tototy94
Zhong Kui
Level 107
God Stats
5W - 8L
1,430 SR
Queue Stats
155W - 186L
1,471 Elo+
Party 1
Team Averages
Level 103
1,486 SR
1,408 Elo+

VS

Team Averages
Level 69
1,500 SR
1,500 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
WintersHaste
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kittylove_66
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Wereted24
Thanatos
18
11 / 1 / 9
12,708
794
14,474
11,676
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 3 / 16
11,133
696
14,136
19,159
16,684
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
tototy94
Zhong Kui
18
11 / 2 / 12
13,341
834
18,728
14,374
9,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
0 / 6 / 4
9,820
614
14,351
19,711
8,624
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
WintersHaste
Lancelot
14
3 / 9 / 1
10,433
652
12,561
20,690
8,874
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
kittylove_66
Morgan Le Fay
13
2 / 10 / 0
9,636
602
5,228
17,502
7,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
25
Kills
5
6
Deaths
25
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
6
4
0.33
W
Thanatos
Wereted24
Thanatos
11
1
9
15.5
L
Lancelot
WintersHaste
Lancelot
3
9
1
0.39
L
Morgan Le Fay
kittylove_66
Morgan Le Fay
2
10
0
0.2
W
3
3
16
3.67
W
Zhong Kui
tototy94
Zhong Kui
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,338
Damage
32,140
45,209
Taken
57,903
32,192
Mitigated
24,697
20,622
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
14,351
6,938
0
3,409
19,711
8,624
300
7,734
11,977
0
53,600
W
Thanatos
Wereted24
Thanatos
14,474
5,153
0
9,877
11,676
6,071
599
957
10,719
0
38,557
L
Lancelot
WintersHaste
Lancelot
12,561
1,412
0
1,313
20,690
8,874
0
5,645
15,045
0
30,249
L
Morgan Le Fay
kittylove_66
Morgan Le Fay
5,228
947
0
1,284
17,502
7,199
463
5,741
11,761
26,781
0
W
14,136
1,705
720
7,159
19,159
16,684
561
2,674
16,485
0
40,974
W
Zhong Kui
tototy94
Zhong Kui
18,728
1,274
25
2,841
14,374
9,437
1,784
2,092
12,282
46,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,182
Gold Earned
29,889
170
Minions Killed
130
8
Camps Cleared
4
903,267
Distance Traveled
711,016
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,820
614
66
4
3
231,371
3
W
Thanatos
12,708
794
56
4
5
342,190
3
L
Lancelot
10,433
652
26
2
1
264,007
2
L
Morgan Le Fay
9,636
602
38
2
0
215,638
0
W
Chaac
11,133
696
27
2
3
270,155
1
W
Zhong Kui
13,341
834
87
5
0
290,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role