Player Matchup

Shiva
Shiva
CheGuevara95
Shiva
Level 78
God Stats
1W - 4L
1,300 SR
Queue Stats
722W - 760L
1,409 Elo+
Solo
Tiamat
Tiamat
Kenzo McFrenzo
Tiamat
Level 118
God Stats
3W - 0L
1,583 SR
Queue Stats
59W - 70L
1,428 Elo+
Solo
Neith
Neith
MESSI19951
Neith
Level 67
God Stats
2W - 1L
1,479 SR
Queue Stats
33W - 42L
1,405 Elo+
Solo
Amaterasu
Amaterasu
Pigwin2155
Amaterasu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,068 Elo+
Solo
Sol
Sol
YamilAtrMoises
Sol
Level 122
God Stats
4W - 2L
1,829 SR
Queue Stats
312W - 339L
1,383 Elo+
Solo
Team Averages
Level 82
1,538 SR
1,339 Elo+

VS

Team Averages
Level 109
1,505 SR
1,385 Elo+
Zeus
Zeus
 
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
A-Ridgey
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,252 Elo+
Solo
Cerberus
Cerberus
Baer2502
Cerberus
Level 113
God Stats
4W - 4L
1,507 SR
Queue Stats
447W - 480L
1,428 Elo+
Party 1
Hercules
Hercules
trulsemann90
Hercules
Level 120
God Stats
6W - 10L
1,434 SR
Queue Stats
282W - 313L
1,315 Elo+
Solo
Geb
Geb
ŽeVaRiøÑ
Geb
Level 142
God Stats
4W - 4L
1,585 SR
Queue Stats
217W - 248L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 10
8,520
710
9,361
16,422
16,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 2 / 15
9,997
833
18,934
15,012
11,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
14 / 3 / 7
11,048
921
26,077
15,199
8,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Pigwin2155
Amaterasu
13
0 / 4 / 10
8,326
694
5,334
16,715
13,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 3 / 12
9,693
808
18,777
16,939
8,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
7 / 6 / 8
9,778
815
18,976
13,499
6,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
A-Ridgey
Olorun
16
3 / 5 / 10
8,978
748
10,393
14,301
7,822
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Baer2502
Cerberus
16
3 / 4 / 9
9,345
779
12,710
19,343
21,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
trulsemann90
Hercules
13
1 / 5 / 13
7,964
664
12,720
30,724
24,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 12
8,757
730
15,719
15,136
8,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
68
22
Kills
16
16
Deaths
23
54
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
7
6
8
1.83
L
Olorun
A-Ridgey
Olorun
3
5
10
1.6
L
Cerberus
Baer2502
Cerberus
3
4
9
1.88
W
2
4
10
1.75
W
2
2
15
4.75
W
Neith
14
3
7
5.83
W
Amaterasu
Pigwin2155
Amaterasu
0
4
10
1.25
W
4
3
12
3.33
L
Hercules
trulsemann90
Hercules
1
5
13
1.5
L
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,483
Damage
70,518
80,287
Taken
93,003
59,352
Mitigated
69,288
31,824
Healing
42,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
18,976
2,052
209
2,023
13,499
6,511
240
4,376
9,123
31,631
0
L
Olorun
A-Ridgey
Olorun
10,393
4,939
5,196
4,771
14,301
7,822
1,461
5,904
8,397
17,613
0
L
Cerberus
Baer2502
Cerberus
12,710
652
1,978
6,667
19,343
21,341
308
8,412
10,931
24,144
0
W
9,361
930
3,142
2,730
16,422
16,533
22
11,081
5,069
0
15,264
W
18,934
1,732
899
4,679
15,012
11,663
769
11,501
3,431
35,400
0
W
Neith
26,077
17,380
1,761
6,512
15,199
8,435
1,908
11,193
3,904
0
36,588
W
Amaterasu
Pigwin2155
Amaterasu
5,334
977
1,256
2,835
16,715
13,800
357
12,340
3,992
0
6,870
W
18,777
5,137
883
7,127
16,939
8,921
1,500
13,317
3,373
32,810
0
L
Hercules
trulsemann90
Hercules
12,720
3,683
1,736
14,674
30,724
24,782
207
10,792
19,932
3,434
18,676
L
15,719
62
1,971
2,941
15,136
8,832
186
8,227
6,909
28,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,584
Gold Earned
44,822
117
Minions Killed
152
0
Camps Cleared
0
1,199,518
Distance Traveled
1,013,339
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,778
815
41
3
0
176,001
0
L
Olorun
8,978
748
16
1
0
192,090
1
L
Cerberus
9,345
779
50
4
0
206,594
0
W
Shiva
8,520
710
7
1
0
249,870
0
W
Tiamat
9,997
833
50
4
0
248,249
3
W
Neith
11,048
921
30
3
0
211,707
0
W
Amaterasu
8,326
694
1
0
0
279,082
1
W
Sol
9,693
808
29
2
0
210,610
2
L
Hercules
7,964
664
18
2
0
212,509
0
L
Geb
8,757
730
27
2
0
226,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role