Player Matchup

Terra
Terra
 
Terra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
R3D33M3R81
Thor
Level 128
God Stats
18W - 15L
1,548 SR
Queue Stats
392W - 423L
1,468 Elo+
Solo
Izanami
Izanami
Spiffy Kujira
Izanami
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 191L
1,485 Elo+
Solo
Hel
Hel
redrum11892
Hel
Level 89
God Stats
4W - 2L
1,877 SR
Queue Stats
60W - 66L
1,512 Elo+
Solo
King Arthur
King Arthur
victoryx33
King Arthur
Level 129
God Stats
1W - 10L
1,151 SR
Queue Stats
238W - 257L
1,530 Elo+
Solo
Team Averages
Level 120
1,515 SR
1,499 Elo+

VS

Team Averages
Level 103
1,502 SR
1,515 Elo+
Tyr
Tyr
CODPRO654327693
Tyr
Level 83
God Stats
1W - 2L
1,576 SR
Queue Stats
153W - 118L
1,535 Elo+
Solo
Serqet
Serqet
The-OG-Spoopy
Serqet
Level 140
God Stats
23W - 30L
1,516 SR
Queue Stats
381W - 370L
1,550 Elo+
Solo
Cupid
Cupid
kenyaboi
Cupid
Level 126
God Stats
52W - 58L
1,272 SR
Queue Stats
933W - 1,002L
1,422 Elo+
Solo
Nemesis
Nemesis
oGSi Solo
Nemesis
Level 117
God Stats
52W - 48L
1,530 SR
Queue Stats
212W - 209L
1,493 Elo+
Solo
Agni
Agni
triplebaconjr
Agni
Level 51
God Stats
16W - 11L
1,617 SR
Queue Stats
299W - 139L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
0 / 1 / 3
10,764
897
4,665
9,703
8,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 5 / 2
10,445
870
11,639
16,246
7,642
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
16
1 / 4 / 2
10,861
905
12,692
17,762
8,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 4 / 2
11,564
964
13,967
17,236
8,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
victoryx33
King Arthur
16
0 / 2 / 4
10,530
878
20,214
20,990
24,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

170

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 9
11,158
930
13,639
23,729
25,512
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 1 / 8
12,331
1,028
9,266
11,714
6,308
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
kenyaboi
Cupid
18
2 / 0 / 10
11,704
975
15,236
9,226
4,384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
oGSi Solo
Nemesis
18
5 / 0 / 6
12,208
1,017
14,804
15,302
7,319
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 10
12,102
1,009
24,861
11,957
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
4
Kills
16
16
Deaths
4
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
3
1.5
W
1
1
9
5.5
L
1
5
2
0.4
L
Izanami
1
4
2
0.5
W
6
1
8
10
W
Cupid
kenyaboi
Cupid
2
0
10
7
W
Nemesis
oGSi Solo
Nemesis
5
0
6
8
L
2
4
2
0.75
W
2
2
10
3.5
L
King Arthur
victoryx33
King Arthur
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,177
Damage
77,806
81,937
Taken
71,928
58,240
Mitigated
48,948
24,319
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,665
383
7,288
4,049
9,703
8,445
0
3,364
6,103
24,240
0
W
13,639
800
0
2,852
23,729
25,512
0
5,060
18,357
0
25,230
L
11,639
235
0
0
16,246
7,642
0
5,715
10,315
0
19,724
L
Izanami
12,692
6,459
0
1,221
17,762
8,893
0
3,583
13,566
0
39,802
W
9,266
2,331
0
479
11,714
6,308
0
3,698
7,886
0
16,882
W
Cupid
kenyaboi
Cupid
15,236
11,294
1,078
2,798
9,226
4,384
0
3,658
5,465
0
39,855
W
Nemesis
oGSi Solo
Nemesis
14,804
9,967
0
2,283
15,302
7,319
0
1,618
13,662
0
31,371
L
13,967
38
5,606
6,155
17,236
8,881
0
7,019
10,217
40,828
0
W
24,861
860
0
1,143
11,957
5,425
0
3,769
7,926
58,490
0
L
King Arthur
victoryx33
King Arthur
20,214
278
0
0
20,990
24,379
0
5,180
15,096
0
24,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,164
Gold Earned
59,503
242
Minions Killed
223
5
Camps Cleared
13
1,183,054
Distance Traveled
1,238,190
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,764
897
35
3
0
248,273
4
W
Tyr
11,158
930
28
2
0
280,793
0
L
Thor
10,445
870
15
1
0
208,122
2
L
Izanami
10,861
905
84
7
2
220,409
1
W
Serqet
12,331
1,028
28
2
1
257,682
0
W
Cupid
11,704
975
63
5
1
238,980
0
W
Nemesis
12,208
1,017
22
2
8
239,902
1
L
Hel
11,564
964
99
8
2
259,244
0
W
Agni
12,102
1,009
82
7
3
220,833
1
L
King Arthur
10,530
878
9
1
1
247,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role