Player Matchup

Zeus
Zeus
MoralesKing
Zeus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,416 Elo+
Party 1
Rama
Rama
bartejqPL
Rama
Level 67
God Stats
1W - 1L
1,536 SR
Queue Stats
24W - 29L
1,410 Elo+
Party 1
Arachne
Arachne
krzychu111
Arachne
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,341 Elo+
Party 1
Team Averages
Level 55
1,512 SR
1,389 Elo+

VS

Team Averages
Level 98
1,657 SR
1,307 Elo+
Shiva
Shiva
P3T4R
Shiva
Level 143
God Stats
1W - 1L
1,972 SR
Queue Stats
190W - 208L
1,444 Elo+
Solo
Tiamat
Tiamat
S1lkeR
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 40L
1,225 Elo+
Party 2
Arachne
Arachne
Shima997
Arachne
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 42L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 10
12,189
762
14,539
10,174
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
17
7 / 3 / 10
12,752
797
17,748
14,940
6,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
krzychu111
Arachne
17
7 / 6 / 6
12,203
763
14,724
20,250
11,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
P3T4R
Shiva
15
3 / 8 / 7
10,629
664
11,737
24,813
29,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
S1lkeR
Tiamat
15
4 / 7 / 9
11,087
693
10,397
16,249
11,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Shima997
Arachne
15
8 / 4 / 6
11,303
706
15,299
17,681
9,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
19
Kills
15
15
Deaths
19
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
6
10
1.67
L
Shiva
P3T4R
Shiva
3
8
7
0.81
L
Tiamat
S1lkeR
Tiamat
4
7
9
1.21
L
Arachne
Shima997
Arachne
8
4
6
2.75
W
Rama
7
3
10
4
W
Arachne
krzychu111
Arachne
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,011
Damage
37,433
45,364
Taken
58,743
21,773
Mitigated
50,252
10,436
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,539
2,799
422
637
10,174
3,926
821
1,385
8,660
41,926
0
L
Shiva
P3T4R
Shiva
11,737
1,292
922
3,749
24,813
29,096
0
4,641
20,172
0
41,575
L
Tiamat
S1lkeR
Tiamat
10,397
1,080
0
1,526
16,249
11,213
0
5,698
10,551
37,940
0
L
Arachne
Shima997
Arachne
15,299
9,144
0
3,396
17,681
9,943
0
4,700
12,981
0
31,667
W
Rama
17,748
14,817
0
3,490
14,940
6,487
2,236
5,093
9,455
0
57,509
W
Arachne
krzychu111
Arachne
14,724
7,682
0
5,887
20,250
11,360
0
4,612
15,136
0
46,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
33,019
226
Minions Killed
185
10
Camps Cleared
5
767,629
Distance Traveled
846,754
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,189
762
67
4
2
224,661
3
L
Shiva
10,629
664
62
4
1
281,470
3
L
Tiamat
11,087
693
75
5
1
261,080
0
L
Arachne
11,303
706
48
3
3
304,204
2
W
Rama
12,752
797
92
6
5
253,585
1
W
Arachne
12,203
763
67
4
3
289,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role