Player Matchup

Nemesis
Nemesis
HonkTheTonk
Nemesis
Level 43
God Stats
0W - 2L
1,299 SR
Queue Stats
181W - 214L
1,375 Elo+
Party 2
Achilles
Achilles
TotoshkaPro
Achilles
Level 150
God Stats
11W - 8L
1,625 SR
Queue Stats
816W - 839L
1,348 Elo+
Solo
Nike
Nike
XIkiranoVI
Nike
Level 29
God Stats
12W - 7L
1,598 SR
Queue Stats
70W - 85L
1,442 Elo+
Party 2
Izanami
Izanami
Xanpip
Izanami
Level 115
God Stats
22W - 36L
1,385 SR
Queue Stats
31W - 48L
1,320 Elo+
Solo
Cerberus
Cerberus
darksoulsdingus
Cerberus
Level 65
God Stats
1W - 4L
1,453 SR
Queue Stats
229W - 227L
1,470 Elo+
Party 2
Team Averages
Level 80
1,472 SR
1,391 Elo+

VS

Team Averages
Level 41
1,512 SR
1,489 Elo+
Chernobog
Chernobog
MGEnumb
Chernobog
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 74L
1,672 Elo+
Solo
Chronos
Chronos
Yaiks
Chronos
Level 48
God Stats
5W - 4L
1,746 SR
Queue Stats
40W - 52L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
beastmasternord
Erlang Shen
Level 38
God Stats
9W - 5L
1,535 SR
Queue Stats
91W - 100L
1,413 Elo+
Solo
Ares
Ares
goku3ev3yt
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 1
Mercury
Mercury
hugo_00112
Mercury
Level 86
God Stats
7W - 11L
1,281 SR
Queue Stats
389W - 456L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HonkTheTonk
Nemesis
5
0 / 0 / 0
3,271
654
478
2,458
642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
TotoshkaPro
Achilles
5
0 / 0 / 0
3,300
660
1,223
2,475
1,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 0
3,433
687
1,524
4,981
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Xanpip
Izanami
6
0 / 0 / 0
3,753
751
1,059
2,501
653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
4
0 / 1 / 0
2,792
558
458
1,920
738
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MGEnumb
Chernobog
6
0 / 0 / 0
3,632
726
1,847
2,913
606
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Yaiks
Chronos
5
1 / 0 / 1
3,458
692
2,458
1,520
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
beastmasternord
Erlang Shen
7
0 / 0 / 0
3,871
774
1,242
2,318
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
1 / 0 / 1
3,727
745
1,767
3,025
1,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
hugo_00112
Mercury
4
0 / 1 / 2
3,188
638
423
3,574
864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
HonkTheTonk
Nemesis
0
0
0
0
W
Chernobog
MGEnumb
Chernobog
0
0
0
0
L
Achilles
TotoshkaPro
Achilles
0
0
0
0
L
0
1
0
0
L
Izanami
Xanpip
Izanami
0
0
0
0
W
Chronos
Yaiks
Chronos
1
0
1
1.5
W
Erlang Shen
beastmasternord
Erlang Shen
0
0
0
0
L
Cerberus
0
1
0
0
W
1
0
1
1.5
W
Mercury
hugo_00112
Mercury
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,742
Damage
7,737
14,335
Taken
13,350
5,487
Mitigated
4,169
5,233
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
HonkTheTonk
Nemesis
478
46
0
462
2,458
642
0
459
1,901
0
12,236
W
Chernobog
MGEnumb
Chernobog
1,847
942
0
1,184
2,913
606
0
0
2,913
0
19,256
L
Achilles
TotoshkaPro
Achilles
1,223
183
0
937
2,475
1,352
0
0
2,475
0
14,525
L
1,524
168
190
1,901
4,981
2,102
0
2,099
2,766
0
15,557
L
Izanami
Xanpip
Izanami
1,059
736
0
1,000
2,501
653
234
0
2,501
0
24,394
W
Chronos
Yaiks
Chronos
2,458
687
0
654
1,520
357
0
60
1,460
15,185
0
W
Erlang Shen
beastmasternord
Erlang Shen
1,242
470
0
1,715
2,318
814
0
0
2,053
0
19,021
L
Cerberus
458
35
0
743
1,920
738
0
1,383
467
3,505
0
W
1,767
222
0
636
3,025
1,528
0
398
2,627
5,935
0
W
Mercury
hugo_00112
Mercury
423
192
0
1,914
3,574
864
0
0
3,574
0
9,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,549
Gold Earned
17,876
115
Minions Killed
128
0
Camps Cleared
0
483,409
Distance Traveled
518,383
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,271
654
29
6
0
128,714
0
W
Chernobog
3,632
726
34
7
0
94,949
0
L
Achilles
3,300
660
18
4
0
101,079
0
L
Nike
3,433
687
17
3
0
102,629
0
L
Izanami
3,753
751
40
8
0
90,665
0
W
Chronos
3,458
692
21
4
0
90,855
0
W
Erlang Shen
3,871
774
41
8
0
100,669
1
L
Cerberus
2,792
558
11
2
0
60,322
1
W
Ares
3,727
745
9
2
0
124,432
2
W
Mercury
3,188
638
23
5
0
107,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role