Player Matchup

Ymir
Ymir
D_Maniac_
Ymir
Level 64
God Stats
281W - 332L
1,397 SR
Queue Stats
317W - 382L
1,363 Elo+
Solo
Lancelot
Lancelot
Give Up Nerds
Lancelot
Level 160
God Stats
2W - 3L
1,539 SR
Queue Stats
333W - 340L
1,514 Elo+
Solo
Hachiman
Hachiman
ReBENQQ
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
SolnQQ
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
ViceroyCombs
Ra
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 93L
1,583 Elo+
Solo
Team Averages
Level 76
1,487 SR
1,492 Elo+

VS

Team Averages
Level 112
1,530 SR
1,601 Elo+
Bastet
Bastet
Bennylenton
Bastet
Level 107
God Stats
1W - 1L
1,418 SR
Queue Stats
73W - 58L
1,606 Elo+
Party 1
Sol
Sol
DaddyRage57
Sol
Level 156
God Stats
5W - 7L
1,498 SR
Queue Stats
133W - 134L
1,564 Elo+
Party 1
Chiron
Chiron
MrRedCoast
Chiron
Level 159
God Stats
6W - 5L
1,657 SR
Queue Stats
478W - 503L
1,509 Elo+
Party 1
Bellona
Bellona
X_D_Spartan
Bellona
Level 119
God Stats
10W - 5L
1,517 SR
Queue Stats
12W - 7L
1,809 Elo+
Solo
Ganesha
Ganesha
esjj16
Ganesha
Level 18
God Stats
5W - 3L
1,558 SR
Queue Stats
37W - 34L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 6 / 1
6,496
650
5,102
19,490
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Give Up Nerds
Lancelot
13
1 / 5 / 0
7,070
707
7,067
13,147
6,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
ReBENQQ
Hachiman
12
1 / 6 / 1
6,822
682
3,795
9,884
4,079
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SolnQQ
Cerberus
11
1 / 5 / 1
6,696
670
4,086
13,106
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 1 / 3
7,017
702
7,540
6,230
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
10 / 1 / 8
8,725
873
10,987
7,818
3,326
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 1 / 17
8,499
850
14,234
7,249
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
MrRedCoast
Chiron
15
6 / 0 / 10
8,526
853
16,515
5,247
2,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
X_D_Spartan
Bellona
14
3 / 1 / 10
7,879
788
8,788
8,917
9,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
esjj16
Ganesha
13
0 / 1 / 17
7,647
765
4,358
8,839
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
85
3
Kills
23
23
Deaths
4
6
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bastet
10
1
8
14
L
Ymir
0
6
1
0.08
W
4
1
17
12.5
L
Lancelot
Give Up Nerds
Lancelot
1
5
0
0.2
W
Chiron
MrRedCoast
Chiron
6
0
10
11
L
Hachiman
ReBENQQ
Hachiman
1
6
1
0.25
L
Cerberus
SolnQQ
Cerberus
1
5
1
0.3
L
0
1
3
1.5
W
Bellona
X_D_Spartan
Bellona
3
1
10
8
W
Ganesha
esjj16
Ganesha
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,590
Damage
54,882
61,857
Taken
38,070
35,875
Mitigated
27,434
9,623
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
10,987
2,744
0
954
7,818
3,326
443
3,066
4,752
0
20,023
L
Ymir
5,102
640
0
2,609
19,490
12,178
0
6,041
12,942
11,637
0
W
14,234
4,586
0
2,654
7,249
3,289
2,378
2,961
4,288
36,925
0
L
Lancelot
Give Up Nerds
Lancelot
7,067
1,156
0
1,616
13,147
6,498
0
3,639
9,281
0
22,354
W
Chiron
MrRedCoast
Chiron
16,515
8,760
1,203
1,918
5,247
2,533
1,728
1,785
3,462
0
34,420
L
Hachiman
ReBENQQ
Hachiman
3,795
2,241
0
517
9,884
4,079
825
2,701
6,827
0
10,692
L
Cerberus
SolnQQ
Cerberus
4,086
342
0
1,784
13,106
10,481
138
3,306
9,473
8,829
0
L
7,540
899
1,190
1,907
6,230
2,639
43
1,935
4,089
32,262
0
W
Bellona
X_D_Spartan
Bellona
8,788
3,192
448
1,195
8,917
9,356
305
5,197
3,720
0
21,349
W
Ganesha
esjj16
Ganesha
4,358
604
0
1,804
8,839
8,930
240
3,719
5,120
11,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,101
Gold Earned
41,276
169
Minions Killed
170
0
Camps Cleared
0
953,210
Distance Traveled
980,250
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,725
873
24
2
0
226,976
1
L
Ymir
6,496
650
10
1
0
177,490
4
W
Sol
8,499
850
72
7
0
171,280
1
L
Lancelot
7,070
707
48
5
0
206,376
3
W
Chiron
8,526
853
40
4
0
194,286
2
L
Hachiman
6,822
682
22
2
0
167,241
0
L
Cerberus
6,696
670
24
2
0
185,259
3
L
Ra
7,017
702
65
7
0
216,844
2
W
Bellona
7,879
788
34
3
0
209,416
3
W
Ganesha
7,647
765
0
0
0
178,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role