Player Matchup

Izanami
Izanami
Gucci Javi
Izanami
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 140L
1,332 Elo+
Party 2
Rama
Rama
Kingofhearts302
Rama
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
138W - 201L
1,218 Elo+
Solo
Scylla
Scylla
LtColLulz
Scylla
Level 109
God Stats
3W - 7L
1,500 SR
Queue Stats
73W - 109L
1,241 Elo+
Solo
Anubis
Anubis
Obi Wun Shino B
Anubis
Level 22
God Stats
0W - 1L
1,136 SR
Queue Stats
2W - 2L
1,641 Elo+
Party 2
Nemesis
Nemesis
TLK_TheDarkNova
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,248 Elo+
Solo
Team Averages
Level 51
1,427 SR
1,336 Elo+

VS

Team Averages
Level 76
1,381 SR
1,423 Elo+
Ne Zha
Ne Zha
DHHC
Ne Zha
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,527 Elo+
Party 1
Khepri
Khepri
Felippe-Salazar
Khepri
Level 79
God Stats
1W - 2L
1,300 SR
Queue Stats
93W - 99L
1,278 Elo+
Solo
Tiamat
Tiamat
NemesisKS
Tiamat
Level 29
God Stats
1W - 2L
1,173 SR
Queue Stats
142W - 159L
1,513 Elo+
Solo
Cliodhna
Cliodhna
Sko0990
Cliodhna
Level 112
God Stats
5W - 1L
1,500 SR
Queue Stats
258W - 305L
1,357 Elo+
Solo
Fenrir
Fenrir
醉丶莫笑
Fenrir
Level 109
God Stats
1W - 1L
1,434 SR
Queue Stats
19W - 24L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gucci Javi
Izanami
15
2 / 5 / 3
8,322
832
7,692
11,476
4,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 6 / 2
6,936
694
4,890
11,019
4,719
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
LtColLulz
Scylla
11
0 / 8 / 3
6,916
692
6,092
10,915
3,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 8 / 1
6,652
665
7,930
13,197
7,106
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 5 / 2
7,928
793
3,295
11,142
5,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DHHC
Ne Zha
16
9 / 2 / 17
9,701
970
17,313
12,778
6,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 1 / 18
9,200
920
4,136
9,310
10,257
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tiamat
NemesisKS
Tiamat
16
6 / 1 / 19
9,526
953
13,307
9,505
7,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Sko0990
Cliodhna
15
7 / 1 / 14
9,227
923
10,718
10,208
5,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
15
8 / 2 / 14
9,210
921
8,632
13,914
14,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
114
5
Kills
32
32
Deaths
7
11
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DHHC
Ne Zha
9
2
17
8.75
W
2
1
18
11
L
Izanami
Gucci Javi
Izanami
2
5
3
0.7
L
1
6
2
0.33
L
Scylla
LtColLulz
Scylla
0
8
3
0.19
W
Tiamat
NemesisKS
Tiamat
6
1
19
15.5
L
0
8
1
0.06
W
Cliodhna
Sko0990
Cliodhna
7
1
14
14
L
2
5
2
0.6
W
Fenrir
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,899
Damage
54,106
57,749
Taken
55,715
25,829
Mitigated
44,225
10,766
Healing
24,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DHHC
Ne Zha
17,313
4,095
1,094
5,233
12,778
6,559
1,019
2,665
10,113
0
28,114
W
4,136
348
2,147
2,472
9,310
10,257
1,071
1,771
7,539
13,340
0
L
Izanami
Gucci Javi
Izanami
7,692
5,602
590
2,819
11,476
4,794
0
3,231
8,245
0
27,416
L
4,890
3,820
0
770
11,019
4,719
0
3,488
7,531
0
7,287
L
Scylla
LtColLulz
Scylla
6,092
114
459
487
10,915
3,639
0
2,387
8,528
10,669
0
W
Tiamat
NemesisKS
Tiamat
13,307
1,492
882
3,166
9,505
7,118
1,475
3,072
6,433
27,963
0
L
7,930
538
580
2,064
13,197
7,106
0
3,650
9,547
15,613
0
W
Cliodhna
Sko0990
Cliodhna
10,718
939
1,270
3,085
10,208
5,310
2,300
2,616
7,592
0
15,572
L
3,295
668
1,135
1,862
11,142
5,571
0
4,687
6,455
0
4,564
W
Fenrir
8,632
1,696
2,070
3,047
13,914
14,981
575
3,898
10,016
0
11,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,754
Gold Earned
46,864
67
Minions Killed
96
0
Camps Cleared
0
776,646
Distance Traveled
1,053,262
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,701
970
26
3
0
218,387
3
W
Khepri
9,200
920
12
1
0
198,843
0
L
Izanami
8,322
832
44
4
0
163,090
1
L
Rama
6,936
694
6
1
0
144,304
0
L
Scylla
6,916
692
9
1
0
160,214
0
W
Tiamat
9,526
953
33
3
0
199,937
0
L
Anubis
6,652
665
8
1
0
126,704
4
W
Cliodhna
9,227
923
20
2
0
211,084
0
L
Nemesis
7,928
793
0
0
0
182,334
2
W
Fenrir
9,210
921
5
1
0
225,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role