Player Matchup

Xing Tian
Xing Tian
Bronze V
 
Xing Tian
Bronze V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold IV
Burakboom
Ravana
Gold IV
Level 63
God Stats
15W - 10L
1,652 SR
Queue Stats
339W - 351L
1,517 MMR
Solo
Chiron
Chiron
Gold II
Lewgee11
Chiron
Gold II
Level 58
God Stats
34W - 28L
1,337 SR
Queue Stats
87W - 77L
1,434 MMR
Solo
Erlang Shen
Erlang Shen
Bronze V
Michellobvc
Erlang Shen
Bronze V
Level 137
God Stats
3W - 2L
1,774 SR
Queue Stats
17W - 8L
1,457 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
SamWH23
Baba Yaga
Gold IV
Level 125
God Stats
14W - 9L
1,630 SR
Queue Stats
34W - 41L
1,519 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,579 SR
1,485 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,609 SR
1,474 MMR
Cthulhu
Cthulhu
Gold V
Edgarfgh89
Cthulhu
Gold V
Level 128
God Stats
19W - 23L
1,508 SR
Queue Stats
294W - 297L
1,416 MMR
Solo
Chang'e
Chang'e
Gold V
Gkizz100
Chang'e
Gold V
Level 82
God Stats
13W - 6L
1,500 SR
Queue Stats
108W - 107L
1,462 MMR
Solo
Izanami
Izanami
Silver II
Zoiam
Izanami
Silver II
Level 78
God Stats
5W - 3L
1,705 SR
Queue Stats
29W - 34L
1,412 MMR
Solo
Bakasura
Bakasura
Gold IV
darthvader_786
Bakasura
Gold IV
Level 129
God Stats
2W - 1L
1,673 SR
Queue Stats
41W - 31L
1,520 MMR
Solo
Zeus
Zeus
Gold III
math_93400
Zeus
Gold III
Level 123
God Stats
75W - 60L
1,659 SR
Queue Stats
658W - 665L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 0 / 2
4,642
516
2,808
8,044
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Burakboom
Ravana
10
1 / 1 / 2
5,465
607
5,141
4,731
3,383
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Lewgee11
Chiron
10
2 / 0 / 0
5,639
627
3,995
5,960
1,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Erlang Shen
Michellobvc
Erlang Shen
10
7 / 0 / 2
6,440
716
6,119
6,731
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
SamWH23
Baba Yaga
9
0 / 1 / 2
5,160
573
4,002
5,810
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PoseidonMercuryNemesisCliodhna

VS

Bans
JormungandrBacchusKaliMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Edgarfgh89
Cthulhu
8
0 / 0 / 2
4,839
538
3,982
6,671
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Gkizz100
Chang'e
7
0 / 3 / 2
4,561
507
1,904
6,778
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Zoiam
Izanami
9
0 / 1 / 0
5,297
589
3,372
5,355
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
9
2 / 2 / 0
5,271
586
3,940
8,609
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 2
4,871
541
4,584
4,712
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
2
2
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
2
1
W
Ravana
Burakboom
Ravana
1
1
2
2
L
Cthulhu
Edgarfgh89
Cthulhu
0
0
2
1
L
Chang'e
Gkizz100
Chang'e
0
3
2
0.33
W
Chiron
Lewgee11
Chiron
2
0
0
2
W
Erlang Shen
Michellobvc
Erlang Shen
7
0
2
8
W
Baba Yaga
SamWH23
Baba Yaga
0
1
2
1
L
Izanami
Zoiam
Izanami
0
1
0
0
L
Bakasura
2
2
0
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,065
Damage
17,782
31,276
Taken
32,125
15,236
Mitigated
12,014
12,114
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,808
694
516
2,514
8,044
4,244
0
3,067
4,907
13,309
0
W
Ravana
Burakboom
Ravana
5,141
1,226
0
1,685
4,731
3,383
0
1,901
2,650
0
33,981
L
Cthulhu
Edgarfgh89
Cthulhu
3,982
569
508
2,297
6,671
3,800
0
2,452
4,219
14,938
0
L
Chang'e
Gkizz100
Chang'e
1,904
239
87
1,755
6,778
2,031
0
927
5,851
19,554
0
W
Chiron
Lewgee11
Chiron
3,995
1,535
225
2,176
5,960
1,893
0
1,015
4,945
0
45,845
W
Erlang Shen
Michellobvc
Erlang Shen
6,119
3,434
0
3,746
6,731
3,200
0
1,520
4,606
0
38,945
W
Baba Yaga
SamWH23
Baba Yaga
4,002
550
0
1,252
5,810
2,516
0
2,967
2,564
34,057
0
L
Izanami
Zoiam
Izanami
3,372
2,409
0
1,888
5,355
1,584
189
1,146
4,209
0
43,777
L
Bakasura
3,940
2,568
0
1,735
8,609
3,153
0
877
7,732
0
29,613
L
4,584
288
0
654
4,712
1,446
0
1,408
3,304
31,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,346
Gold Earned
24,839
293
Minions Killed
276
0
Camps Cleared
0
983,295
Distance Traveled
914,516
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,642
516
21
2
0
196,128
1
W
Ravana
5,465
607
54
6
0
200,277
5
L
Cthulhu
4,839
538
26
3
0
195,934
3
L
Chang'e
4,561
507
39
4
0
153,639
1
W
Chiron
5,639
627
73
8
0
167,191
2
W
Erlang Shen
6,440
716
80
9
0
235,176
4
W
Baba Yaga
5,160
573
65
7
0
184,523
2
L
Izanami
5,297
589
86
10
0
184,116
4
L
Bakasura
5,271
586
68
8
0
208,196
1
L
Zeus
4,871
541
57
6
0
172,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role