Player Matchup

Hera
Hera
Ap0_Kirito
Hera
Level 62
God Stats
9W - 7L
1,564 SR
Queue Stats
234W - 229L
1,475 Elo+
Party 2
Bellona
Bellona
Kakashi-6404
Bellona
Level 24
God Stats
12W - 7L
1,653 SR
Queue Stats
18W - 12L
1,504 Elo+
Party 2
Achilles
Achilles
KorruptedLN
Achilles
Level 107
God Stats
19W - 11L
1,601 SR
Queue Stats
58W - 50L
1,513 Elo+
Solo
Yemoja
Yemoja
Rauri_91
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,364 Elo+
Party 2
Izanami
Izanami
TarTine-alexi
Izanami
Level 152
God Stats
16W - 13L
1,538 SR
Queue Stats
440W - 432L
1,444 Elo+
Party 2
Team Averages
Level 73
1,571 SR
1,460 Elo+

VS

Team Averages
Level 96
1,648 SR
1,545 Elo+
Jing Wei
Jing Wei
Dead-Night-86
Jing Wei
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 32L
1,577 Elo+
Party 1
Nemesis
Nemesis
TDS_The_Flowless
Nemesis
Level 64
God Stats
2W - 2L
1,695 SR
Queue Stats
88W - 63L
1,581 Elo+
Solo
Awilix
Awilix
Tenzo-c
Awilix
Level 127
God Stats
10W - 8L
1,743 SR
Queue Stats
139W - 136L
1,412 Elo+
Solo
Poseidon
Poseidon
Zmouc10
Poseidon
Level 30
God Stats
15W - 5L
1,717 SR
Queue Stats
25W - 12L
1,575 Elo+
Party 1
Ganesha
Ganesha
slober86
Ganesha
Level 132
God Stats
5W - 0L
1,584 SR
Queue Stats
30W - 16L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,914
447
3,360
7,371
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Kakashi-6404
Bellona
5
0 / 3 / 0
4,172
379
2,145
5,052
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
KorruptedLN
Achilles
12
2 / 1 / 0
6,544
595
5,460
9,962
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Rauri_91
Yemoja
8
0 / 2 / 1
5,416
492
2,703
7,588
4,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
10
1 / 3 / 0
5,856
532
6,293
9,859
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dead-Night-86
Jing Wei
11
3 / 1 / 0
6,495
590
7,700
7,995
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 3
7,144
649
6,354
9,786
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Tenzo-c
Awilix
10
5 / 1 / 1
6,405
582
4,547
6,588
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Zmouc10
Poseidon
11
3 / 0 / 5
6,794
618
5,599
5,702
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
slober86
Ganesha
10
0 / 0 / 7
6,445
586
3,368
8,989
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
15
15
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Jing Wei
Dead-Night-86
Jing Wei
3
1
0
3
L
Bellona
Kakashi-6404
Bellona
0
3
0
0
L
Achilles
KorruptedLN
Achilles
2
1
0
2
L
Yemoja
Rauri_91
Yemoja
0
2
1
0.25
W
4
1
3
5.5
L
Izanami
1
3
0
0.33
W
Awilix
Tenzo-c
Awilix
5
1
1
5.5
W
Poseidon
Zmouc10
Poseidon
3
0
5
5.5
W
Ganesha
slober86
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,961
Damage
27,568
39,832
Taken
39,060
17,152
Mitigated
17,708
12,921
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,360
851
0
625
7,371
2,786
0
4,340
3,031
35,436
0
W
Jing Wei
Dead-Night-86
Jing Wei
7,700
5,887
0
3,796
7,995
2,661
432
926
7,069
0
43,216
L
Bellona
Kakashi-6404
Bellona
2,145
870
0
1,625
5,052
2,696
0
0
5,052
0
11,590
L
Achilles
KorruptedLN
Achilles
5,460
2,018
0
4,828
9,962
4,391
0
1,410
8,552
0
44,539
L
Yemoja
Rauri_91
Yemoja
2,703
1,133
1,797
864
7,588
4,345
0
2,386
5,202
12,544
0
W
6,354
2,537
0
4,977
9,786
3,901
0
114
9,672
0
47,557
L
Izanami
6,293
4,524
0
3,182
9,859
2,934
0
831
9,028
0
46,022
W
Awilix
Tenzo-c
Awilix
4,547
1,551
0
2,223
6,588
2,440
103
583
6,005
0
30,972
W
Poseidon
Zmouc10
Poseidon
5,599
662
0
1,314
5,702
2,009
485
2,946
2,756
57,643
0
W
Ganesha
slober86
Ganesha
3,368
371
0
3,835
8,989
6,697
0
1,494
7,495
21,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,902
Gold Earned
33,283
258
Minions Killed
343
0
Camps Cleared
0
927,615
Distance Traveled
1,078,026
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,914
447
48
4
0
191,736
0
W
Jing Wei
6,495
590
81
7
0
209,493
0
L
Bellona
4,172
379
15
1
0
114,127
0
L
Achilles
6,544
595
92
8
0
248,967
0
L
Yemoja
5,416
492
22
2
0
171,761
0
W
Nemesis
7,144
649
89
8
0
215,638
4
L
Izanami
5,856
532
81
7
0
201,024
2
W
Awilix
6,405
582
64
6
0
235,526
0
W
Poseidon
6,794
618
92
8
0
213,648
1
W
Ganesha
6,445
586
17
2
0
203,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role