Player Matchup

Freya
Freya
SDosiS1
Freya
Level 66
God Stats
3W - 11L
1,500 SR
Queue Stats
59W - 104L
1,287 Elo+
Solo
Aphrodite
Aphrodite
besertun_69
Aphrodite
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 155L
1,299 Elo+
Party 1
Lancelot
Lancelot
xxScorpionxx500
Lancelot
Level 29
God Stats
4W - 9L
1,742 SR
Queue Stats
54W - 82L
1,500 Elo+
Party 1
Team Averages
Level 54
1,581 SR
1,362 Elo+

VS

Team Averages
Level 71
1,454 SR
1,368 Elo+
Gilgamesh
Gilgamesh
Gondor094
Gilgamesh
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,456 Elo+
Party 2
Chang'e
Chang'e
Lilia711
Chang'e
Level 129
God Stats
19W - 51L
1,361 SR
Queue Stats
230W - 567L
1,208 Elo+
Solo
Lancelot
Lancelot
TitiZozo09
Lancelot
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
SDosiS1
Freya
16
2 / 4 / 10
11,367
669
15,725
17,332
7,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
besertun_69
Aphrodite
16
2 / 3 / 9
11,053
650
13,572
17,466
7,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
17
10 / 6 / 2
12,221
719
12,886
18,982
8,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gondor094
Gilgamesh
17
6 / 6 / 7
12,713
748
17,224
25,867
23,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Lilia711
Chang'e
16
2 / 3 / 10
11,516
677
10,646
16,048
6,707
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
TitiZozo09
Lancelot
17
5 / 5 / 6
12,303
724
17,113
19,374
8,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
14
Kills
13
13
Deaths
14
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Gondor094
Gilgamesh
6
6
7
1.58
W
Chang'e
Lilia711
Chang'e
2
3
10
2.33
L
Freya
SDosiS1
Freya
2
4
10
1.75
W
Lancelot
TitiZozo09
Lancelot
5
5
6
1.6
L
Aphrodite
besertun_69
Aphrodite
2
3
9
2.17
L
Lancelot
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,183
Damage
44,983
53,780
Taken
61,289
23,622
Mitigated
38,586
20,171
Healing
15,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Gondor094
Gilgamesh
17,224
4,543
531
2,831
25,867
23,017
242
11,165
14,702
0
43,067
W
Chang'e
Lilia711
Chang'e
10,646
1,588
3,980
7,290
16,048
6,707
1,175
7,662
8,386
55,963
0
L
Freya
SDosiS1
Freya
15,725
4,156
247
4,409
17,332
7,797
0
3,621
13,711
38,341
4,799
W
Lancelot
TitiZozo09
Lancelot
17,113
1,052
242
987
19,374
8,862
756
10,487
8,887
0
41,801
L
Aphrodite
besertun_69
Aphrodite
13,572
2,201
6,974
8,337
17,466
7,325
273
3,320
14,146
51,278
0
L
Lancelot
12,886
3,138
0
204
18,982
8,500
47
4,315
14,667
0
27,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
36,532
163
Minions Killed
187
8
Camps Cleared
7
905,741
Distance Traveled
940,966
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,713
748
40
2
0
302,991
4
W
Chang'e
11,516
677
100
6
5
269,220
1
L
Freya
11,367
669
53
3
5
283,174
2
W
Lancelot
12,303
724
47
3
2
368,755
3
L
Aphrodite
11,053
650
87
5
2
295,380
4
L
Lancelot
12,221
719
23
1
1
327,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role