Player Matchup

Athena
Athena
Jetkyo6922
Athena
Level 128
God Stats
3W - 0L
1,435 SR
Queue Stats
45W - 22L
1,789 Elo+
Party 1
Lancelot
Lancelot
Late Chillen
Lancelot
Level 160
God Stats
11W - 4L
1,436 SR
Queue Stats
206W - 117L
1,747 Elo+
Party 1
Medusa
Medusa
Late Sab0t
Medusa
Level 128
God Stats
3W - 1L
1,640 SR
Queue Stats
69W - 34L
1,758 Elo+
Party 1
Team Averages
Level 139
1,504 SR
1,765 Elo+

VS

Team Averages
Level 76
1,523 SR
1,389 Elo+
Atlas
Atlas
MrSlith
Atlas
Level 142
God Stats
14W - 17L
1,617 SR
Queue Stats
367W - 264L
1,670 Elo+
Solo
Awilix
Awilix
Plasmaxwolf
Awilix
Level 63
God Stats
2W - 4L
1,451 SR
Queue Stats
167W - 238L
1,295 Elo+
Party 2
Hachiman
Hachiman
Remtintin
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 117L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jetkyo6922
Athena
11
3 / 3 / 12
7,529
753
4,992
11,367
11,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Late Chillen
Lancelot
12
10 / 3 / 7
8,640
864
12,856
9,581
5,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Late Sab0t
Medusa
12
6 / 2 / 9
8,402
840
12,343
7,861
3,185
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MrSlith
Atlas
12
5 / 4 / 2
8,416
842
8,679
14,409
13,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
10
1 / 8 / 3
6,545
655
4,428
10,452
3,376
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Remtintin
Hachiman
11
2 / 7 / 3
7,214
721
3,292
9,180
2,889
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
19
Kills
8
8
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
Jetkyo6922
Athena
3
3
12
3
W
Lancelot
Late Chillen
Lancelot
10
3
7
4.5
W
Medusa
Late Sab0t
Medusa
6
2
9
5.25
L
Atlas
MrSlith
Atlas
5
4
2
1.5
L
Awilix
1
8
3
0.31
L
Hachiman
Remtintin
Hachiman
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,191
Damage
16,399
28,809
Taken
34,041
20,413
Mitigated
20,061
2,725
Healing
2,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Jetkyo6922
Athena
4,992
1,345
0
1,018
11,367
11,881
217
2,645
8,722
10,660
0
W
Lancelot
Late Chillen
Lancelot
12,856
3,336
0
1,115
9,581
5,347
751
2,944
6,637
0
26,749
W
Medusa
Late Sab0t
Medusa
12,343
6,593
0
592
7,861
3,185
840
3,330
4,531
0
31,103
L
Atlas
MrSlith
Atlas
8,679
3,365
0
1,988
14,409
13,796
0
1,978
11,997
17,291
0
L
Awilix
4,428
828
0
121
10,452
3,376
0
1,821
8,297
0
14,747
L
Hachiman
Remtintin
Hachiman
3,292
1,932
0
150
9,180
2,889
0
1,010
7,883
0
13,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,571
Gold Earned
22,175
102
Minions Killed
58
3
Camps Cleared
3
546,858
Distance Traveled
513,401
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,529
753
14
1
1
178,966
2
W
Lancelot
8,640
864
27
3
1
197,818
0
W
Medusa
8,402
840
61
6
1
170,074
1
L
Atlas
8,416
842
12
1
1
183,436
2
L
Awilix
6,545
655
18
2
1
178,275
1
L
Hachiman
7,214
721
28
3
1
151,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role