Player Matchup

Shiva
Shiva
Geozef
Shiva
Level 29
God Stats
16W - 5L
1,890 SR
Queue Stats
186W - 65L
1,871 Elo+
Party 1
Agni
Agni
Hard Carries
Agni
Level 129
God Stats
3W - 0L
1,705 SR
Queue Stats
31W - 18L
1,693 Elo+
Party 1
Jing Wei
Jing Wei
PCPLAYERIPROMISE
Jing Wei
Level 109
God Stats
9W - 5L
1,766 SR
Queue Stats
358W - 194L
1,708 Elo+
Party 1
Ymir
Ymir
Tdogtwin
Ymir
Level 122
God Stats
9W - 1L
1,891 SR
Queue Stats
239W - 129L
1,741 Elo+
Party 1
He Bo
He Bo
TimmyBimmy
He Bo
Level 119
God Stats
5W - 2L
1,976 SR
Queue Stats
353W - 154L
1,779 Elo+
Party 1
Team Averages
Level 102
1,845 SR
1,758 Elo+

VS

Team Averages
Level 71
1,488 SR
1,481 Elo+
Scylla
Scylla
BlessedBuild
Scylla
Level 111
God Stats
3W - 4L
1,435 SR
Queue Stats
71W - 76L
1,429 Elo+
Solo
Sobek
Sobek
Jtman007
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,500 Elo+
Party 3
Horus
Horus
Monsternus22
Horus
Level 121
God Stats
16W - 14L
1,504 SR
Queue Stats
117W - 134L
1,436 Elo+
Party 2
Lancelot
Lancelot
ShmeatMahMeat
Lancelot
Level 26
God Stats
6W - 12L
1,502 SR
Queue Stats
215W - 167L
1,540 Elo+
Party 2
Neith
Neith
Teddtay
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Geozef
Shiva
13
1 / 1 / 1
7,447
573
7,011
8,447
7,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 3
7,592
584
6,364
6,655
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 0 / 1
7,426
571
11,149
6,292
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
11
2 / 1 / 7
7,073
544
6,292
9,636
7,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
12
4 / 2 / 3
7,755
597
6,582
7,686
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 3 / 0
6,237
480
2,355
8,755
3,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Jtman007
Sobek
8
0 / 6 / 1
5,540
426
3,169
13,219
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 0
7,871
605
4,908
10,926
8,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
ShmeatMahMeat
Lancelot
12
3 / 3 / 2
7,033
541
8,260
12,732
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Teddtay
Neith
8
0 / 3 / 0
5,190
399
5,207
7,398
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
6
6
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
3
0
0.67
W
Shiva
Geozef
Shiva
1
1
1
1.5
W
2
2
3
1.75
L
Sobek
Jtman007
Sobek
0
6
1
0.08
L
1
1
0
1
W
7
0
1
7.5
L
Lancelot
ShmeatMahMeat
Lancelot
3
3
2
1.33
W
Ymir
2
1
7
5.5
L
Neith
Teddtay
Neith
0
3
0
0
W
He Bo
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,398
Damage
23,899
38,716
Taken
53,030
22,523
Mitigated
30,613
13,158
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,355
400
0
3,443
8,755
3,642
0
5,343
3,412
34,537
0
W
Shiva
Geozef
Shiva
7,011
937
0
951
8,447
7,913
0
0
8,447
0
55,443
W
6,364
721
0
1,610
6,655
2,365
375
1,588
5,067
58,427
0
L
Sobek
Jtman007
Sobek
3,169
510
0
2,203
13,219
9,878
0
4,006
9,213
11,596
0
L
4,908
1,890
55
6,162
10,926
8,947
0
847
10,079
0
62,189
W
11,149
8,934
0
3,511
6,292
2,347
516
1,596
4,696
0
52,862
L
Lancelot
ShmeatMahMeat
Lancelot
8,260
1,213
0
3,252
12,732
5,700
0
7,075
5,657
0
47,499
W
Ymir
6,292
2,289
0
3,237
9,636
7,829
195
2,074
7,562
24,573
0
L
Neith
Teddtay
Neith
5,207
3,466
0
1,519
7,398
2,446
0
1,967
5,431
0
29,686
W
He Bo
6,582
1,099
0
3,849
7,686
2,069
0
266
7,420
50,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,293
Gold Earned
31,871
400
Minions Killed
327
0
Camps Cleared
0
1,267,758
Distance Traveled
1,164,971
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,237
480
60
5
0
194,028
3
W
Shiva
7,447
573
96
7
0
260,655
6
W
Agni
7,592
584
100
8
0
253,367
2
L
Sobek
5,540
426
12
1
0
255,603
2
L
Horus
7,871
605
124
10
0
241,567
0
W
Jing Wei
7,426
571
84
6
0
258,350
0
L
Lancelot
7,033
541
79
6
0
279,696
2
W
Ymir
7,073
544
35
3
0
228,691
6
L
Neith
5,190
399
52
4
0
194,077
1
W
He Bo
7,755
597
85
7
0
266,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role