Player Matchup

Scylla
Scylla
DrGonzoLover
Scylla
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 288L
1,518 Elo+
Solo
Janus
Janus
angeloufie
Janus
Level 101
God Stats
4W - 1L
1,797 SR
Queue Stats
248W - 130L
1,628 Elo+
Party 2
Fenrir
Fenrir
romeodavido98
Fenrir
Level 123
God Stats
11W - 4L
1,647 SR
Queue Stats
275W - 138L
1,650 Elo+
Party 2
Guan Yu
Guan Yu
vaevictisd
Guan Yu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 6L
1,645 Elo+
Party 2
Discordia
Discordia
vinnydavido29
Discordia
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
174W - 78L
1,658 Elo+
Party 2
Team Averages
Level 85
1,632 SR
1,620 Elo+

VS

Team Averages
Level 83
1,489 SR
1,480 Elo+
Tyr
Tyr
BlackDeFaraam
Tyr
Level 86
God Stats
1W - 1L
1,733 SR
Queue Stats
212W - 235L
1,481 Elo+
Party 3
Thor
Thor
StellarJello
Thor
Level 157
God Stats
6W - 8L
1,556 SR
Queue Stats
354W - 410L
1,600 Elo+
Party 1
Susano
Susano
etōh
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Terra
Terra
gokuito
Terra
Level 129
God Stats
0W - 3L
1,154 SR
Queue Stats
454W - 507L
1,510 Elo+
Party 3
Chronos
Chronos
天然理心流
Chronos
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 133L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 1 / 9
8,928
893
7,390
5,213
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
16
7 / 3 / 10
9,175
918
15,440
7,807
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 3 / 13
8,839
884
13,207
11,599
6,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Guan Yu
vaevictisd
Guan Yu
12
2 / 3 / 11
7,375
738
5,321
8,817
8,920
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
vinnydavido29
Discordia
14
2 / 3 / 13
8,098
810
12,670
6,717
2,273
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
7,934
793
5,661
16,727
16,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 3 / 5
7,636
764
11,640
8,313
5,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
etōh
Susano
13
3 / 6 / 4
7,059
706
3,865
11,774
6,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Terra
gokuito
Terra
11
0 / 3 / 7
6,933
693
1,282
11,648
12,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 4 / 7
7,634
763
7,004
12,983
6,033
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
18
Kills
12
13
Deaths
18
56
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
2
7
3.25
W
Scylla
4
1
9
8.5
L
5
3
5
2.5
W
Janus
7
3
10
4
L
Susano
etōh
Susano
3
6
4
0.83
L
Terra
gokuito
Terra
0
3
7
1.17
W
3
3
13
3.17
W
Guan Yu
vaevictisd
Guan Yu
2
3
11
2.5
W
Discordia
vinnydavido29
Discordia
2
3
13
2.83
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,028
Damage
29,452
40,153
Taken
61,445
22,238
Mitigated
46,093
13,757
Healing
22,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,661
311
757
6,006
16,727
16,250
0
9,284
7,443
0
14,550
W
Scylla
7,390
339
800
1,241
5,213
1,915
491
1,310
3,903
26,000
0
L
11,640
223
745
1,326
8,313
5,298
0
4,626
3,687
0
13,672
W
Janus
15,440
596
440
1,015
7,807
2,520
32
883
6,924
23,276
0
L
Susano
etōh
Susano
3,865
995
0
488
11,774
6,202
0
6,783
4,991
0
8,753
L
Terra
gokuito
Terra
1,282
156
7,043
3,320
11,648
12,310
0
7,553
4,095
5,105
0
W
13,207
3,283
1,391
4,682
11,599
6,610
1,169
2,868
8,731
0
17,578
W
Guan Yu
vaevictisd
Guan Yu
5,321
222
1,883
1,331
8,817
8,920
0
2,626
6,191
0
7,902
W
Discordia
vinnydavido29
Discordia
12,670
792
584
390
6,717
2,273
360
599
6,118
21,394
0
L
7,004
3,456
694
2,158
12,983
6,033
0
7,254
5,729
22,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,415
Gold Earned
37,196
106
Minions Killed
76
0
Camps Cleared
0
967,335
Distance Traveled
889,222
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,934
793
13
1
0
232,900
1
W
Scylla
8,928
893
55
6
0
211,687
2
L
Thor
7,636
764
2
0
0
165,091
0
W
Janus
9,175
918
19
2
0
206,425
0
L
Susano
7,059
706
11
1
0
170,348
0
L
Terra
6,933
693
7
1
0
149,416
0
W
Fenrir
8,839
884
10
1
0
205,701
0
W
Guan Yu
7,375
738
5
1
0
162,436
0
W
Discordia
8,098
810
17
2
0
181,086
0
L
Chronos
7,634
763
43
4
0
171,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role