Player Matchup

Ra
Ra
 
Ra
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Cpt Rawlz
Set
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 64L
1,576 Elo+
Party 3
Hera
Hera
I Tacaggin I
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,668 Elo+
Party 3
Cabrakan
Cabrakan
StrangeMystics
Cabrakan
Level 91
God Stats
0W - 1L
1,313 SR
Queue Stats
17W - 20L
1,493 Elo+
Solo
Ganesha
Ganesha
xHarl3Quinnx
Ganesha
Level 125
God Stats
1W - 1L
1,653 SR
Queue Stats
70W - 50L
1,565 Elo+
Party 3
Team Averages
Level 99
1,493 SR
1,561 Elo+

VS

Team Averages
Level 119
1,528 SR
1,345 Elo+
Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Carloshf1605
He Bo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,284 Elo+
Party 1
Rama
Rama
SaveThePoptarts
Rama
Level 144
God Stats
1W - 0L
1,642 SR
Queue Stats
5W - 10L
1,378 Elo+
Party 2
Sylvanus
Sylvanus
TaVinVL
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,278 Elo+
Party 1
Zhong Kui
Zhong Kui
poderosoVerdugo
Zhong Kui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 5 / 7
8,351
835
14,274
10,386
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 6 / 6
9,185
919
8,975
13,483
11,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 7 / 7
7,329
733
8,622
10,822
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
1
0 / 2 / 0
2,588
259
0
1,568
744
Ganesha
xHarl3Quinnx
Ganesha
16
0 / 3 / 13
8,165
817
7,183
17,005
22,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
6 / 2 / 9
9,728
973
7,444
11,171
13,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
4 / 6 / 4
8,240
824
7,876
10,327
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 2 / 9
8,836
884
7,160
7,959
3,762
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
TaVinVL
Sylvanus
15
1 / 2 / 17
8,908
891
7,194
13,322
11,017
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
poderosoVerdugo
Zhong Kui
17
9 / 2 / 10
10,638
1,064
17,211
15,501
11,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
14
Kills
23
23
Deaths
14
33
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
5
7
1.7
W
Odin
 
Odin
6
2
9
5.25
W
4
6
4
1
L
7
6
6
1.67
L
2
7
7
0.79
W
3
2
9
3.75
L
Cabrakan
0
2
0
0
W
Sylvanus
TaVinVL
Sylvanus
1
2
17
4.75
W
Zhong Kui
poderosoVerdugo
Zhong Kui
9
2
10
7
L
Ganesha
xHarl3Quinnx
Ganesha
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,054
Damage
46,885
53,264
Taken
58,280
47,073
Mitigated
44,892
17,182
Healing
28,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
14,274
661
3,223
1,797
10,386
6,228
156
5,681
4,705
24,233
0
W
Odin
 
Odin
7,444
2,484
916
1,767
11,171
13,673
2,011
5,568
5,603
0
15,101
W
7,876
220
249
747
10,327
4,449
434
5,260
5,067
11,843
0
L
8,975
3,470
1,563
3,251
13,483
11,563
46
8,286
5,197
0
17,677
L
8,622
3,839
404
529
10,822
6,518
312
7,262
3,560
17,694
0
W
7,160
6,001
2,481
1,863
7,959
3,762
2,809
3,971
3,988
0
22,410
L
Cabrakan
0
0
0
0
1,568
744
0
0
1,568
0
0
W
Sylvanus
TaVinVL
Sylvanus
7,194
1,588
5,941
5,819
13,322
11,017
1,008
7,753
5,569
13,782
0
W
Zhong Kui
poderosoVerdugo
Zhong Kui
17,211
2,473
746
7,938
15,501
11,991
1,876
7,527
7,674
34,999
0
L
Ganesha
xHarl3Quinnx
Ganesha
7,183
815
1,290
5,125
17,005
22,020
0
11,052
5,953
15,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
46,350
79
Minions Killed
112
0
Camps Cleared
0
735,711
Distance Traveled
929,988
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,351
835
28
3
0
209,063
2
W
Odin
9,728
973
6
1
0
204,119
0
W
He Bo
8,240
824
7
1
0
161,578
0
L
Set
9,185
919
21
2
0
187,706
0
L
Hera
7,329
733
29
3
0
134,658
0
W
Rama
8,836
884
36
4
0
191,896
0
L
Cabrakan
2,588
259
0
0
0
0
0
W
Sylvanus
8,908
891
13
1
0
181,946
0
W
Zhong Kui
10,638
1,064
50
5
0
190,449
0
L
Ganesha
8,165
817
1
0
0
204,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role