Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BHC_Mystro
Skadi
Level 142
God Stats
5W - 1L
1,521 SR
Queue Stats
168W - 178L
1,478 Elo+
Party 1
Fenrir
Fenrir
Big_Booty_Bacon
Fenrir
Level 33
God Stats
2W - 3L
1,258 SR
Queue Stats
19W - 24L
1,449 Elo+
Solo
Apollo
Apollo
Camonometry
Apollo
Level 158
God Stats
20W - 21L
1,549 SR
Queue Stats
466W - 425L
1,602 Elo+
Party 1
Team Averages
Level 123
1,466 SR
1,506 Elo+

VS

Team Averages
Level 69
1,408 SR
1,470 Elo+
Ravana
Ravana
APT Edgy
Ravana
Level 18
God Stats
4W - 7L
1,383 SR
Queue Stats
4W - 7L
1,460 Elo+
Party 2
Camazotz
Camazotz
Cocolandia1974
Camazotz
Level 29
God Stats
3W - 14L
1,163 SR
Queue Stats
67W - 78L
1,463 Elo+
Party 3
Merlin
Merlin
Light Nightlyy
Merlin
Level 49
God Stats
7W - 14L
1,351 SR
Queue Stats
305W - 351L
1,413 Elo+
Party 3
Ares
Ares
Nergalsito
Ares
Level 119
God Stats
0W - 1L
1,692 SR
Queue Stats
107W - 105L
1,454 Elo+
Party 3
King Arthur
King Arthur
On Clown 9
King Arthur
Level 129
God Stats
2W - 4L
1,450 SR
Queue Stats
35W - 36L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
5 / 1 / 2
8,610
574
10,488
12,368
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
 
Sylvanus
12
3 / 1 / 4
8,161
544
4,048
10,135
8,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
13
3 / 1 / 2
7,637
509
10,289
10,678
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 6
7,991
533
6,210
11,123
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
15
5 / 2 / 1
9,137
609
12,187
10,485
4,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
APT Edgy
Ravana
12
1 / 3 / 1
7,228
482
4,983
7,972
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Camazotz
11
2 / 4 / 0
6,862
457
7,711
16,292
6,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 3 / 1
6,717
448
2,063
7,852
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
6,122
408
3,919
16,076
11,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
On Clown 9
King Arthur
13
2 / 4 / 0
7,768
518
7,684
18,544
17,718
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
18
Kills
5
5
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
2
6
W
Sylvanus
 
Sylvanus
3
1
4
5
L
Ravana
APT Edgy
Ravana
1
3
1
0.5
W
Skadi
3
1
2
4
W
2
0
6
5
W
Apollo
5
2
1
2.75
L
Camazotz
2
4
0
0.5
L
0
3
1
0.17
L
0
4
1
0.13
L
King Arthur
On Clown 9
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,222
Damage
26,360
54,789
Taken
66,736
27,432
Mitigated
42,069
26,070
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,488
813
0
5,154
12,368
5,127
292
1,623
10,597
68,655
0
W
Sylvanus
 
Sylvanus
4,048
1,415
3,264
4,725
10,135
8,514
338
1,750
8,303
22,410
0
L
Ravana
APT Edgy
Ravana
4,983
1,980
0
3,246
7,972
3,322
0
1,517
6,398
0
40,089
W
Skadi
10,289
5,267
0
4,190
10,678
3,962
916
1,872
8,806
0
56,811
W
6,210
1,400
0
5,960
11,123
5,007
408
761
10,254
0
57,659
W
Apollo
12,187
8,084
0
2,777
10,485
4,822
0
1,024
9,461
0
74,724
L
Camazotz
7,711
1,530
0
8,628
16,292
6,239
646
2,863
13,303
0
50,205
L
2,063
255
0
500
7,852
2,843
160
4,924
2,578
38,058
0
L
3,919
100
0
2,799
16,076
11,947
154
4,675
11,257
36,925
0
L
King Arthur
On Clown 9
King Arthur
7,684
704
0
2,780
18,544
17,718
0
0
18,544
7,125
55,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,536
Gold Earned
34,697
451
Minions Killed
395
0
Camps Cleared
0
1,410,632
Distance Traveled
1,424,730
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,610
574
112
7
0
275,993
4
W
Sylvanus
8,161
544
37
2
0
267,923
3
L
Ravana
7,228
482
72
5
0
322,372
1
W
Skadi
7,637
509
80
5
0
270,936
5
W
Fenrir
7,991
533
98
7
0
329,214
3
W
Apollo
9,137
609
124
8
0
266,566
4
L
Camazotz
6,862
457
71
5
0
290,880
4
L
Merlin
6,717
448
102
7
0
255,245
2
L
Ares
6,122
408
49
3
0
261,598
7
L
King Arthur
7,768
518
101
7
0
294,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role