Player Matchup

Anhur
Anhur
Jimzy126
Anhur
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 166L
1,530 Elo+
Party 1
Chaac
Chaac
Littleuh
Chaac
Level 128
God Stats
3W - 6L
1,437 SR
Queue Stats
211W - 220L
1,463 Elo+
Solo
Osiris
Osiris
antphy
Osiris
Level 128
God Stats
0W - 1L
1,816 SR
Queue Stats
2W - 3L
1,633 Elo+
Solo
Bacchus
Bacchus
pippthekit
Bacchus
Level 36
God Stats
0W - 1L
1,722 SR
Queue Stats
5W - 11L
1,361 Elo+
Party 1
The Morrigan
The Morrigan
yyoJuan
The Morrigan
Level 82
God Stats
1W - 3L
1,323 SR
Queue Stats
57W - 54L
1,506 Elo+
Solo
Team Averages
Level 106
1,559 SR
1,499 Elo+

VS

Team Averages
Level 117
1,416 SR
1,437 Elo+
Nox
Nox
Luminе
Nox
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
RhysPag
Kuzenbo
Level 102
God Stats
6W - 4L
1,500 SR
Queue Stats
303W - 298L
1,438 Elo+
Solo
Artemis
Artemis
S1NNL05
Artemis
Level 149
God Stats
1W - 2L
1,163 SR
Queue Stats
290W - 301L
1,406 Elo+
Solo
Sol
Sol
Varian-Alpha
Sol
Level 89
God Stats
3W - 3L
1,416 SR
Queue Stats
150W - 181L
1,388 Elo+
Solo
Ah Puch
Ah Puch
mr-atega
Ah Puch
Level 120
God Stats
8W - 1L
1,500 SR
Queue Stats
193W - 210L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jimzy126
Anhur
17
3 / 5 / 3
10,597
662
11,655
13,670
6,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Littleuh
Chaac
20
6 / 3 / 6
11,543
721
16,411
30,908
31,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
antphy
Osiris
17
5 / 7 / 7
10,660
666
12,698
20,911
14,942
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
pippthekit
Bacchus
16
1 / 7 / 6
10,437
652
7,337
20,323
30,907
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
yyoJuan
The Morrigan
19
5 / 7 / 12
12,182
761
15,646
13,994
7,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
4 / 5 / 18
11,060
691
14,813
10,934
5,997
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
RhysPag
Kuzenbo
18
2 / 2 / 18
10,856
679
6,478
20,948
27,342
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
S1NNL05
Artemis
20
10 / 5 / 14
13,100
819
29,034
16,462
9,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 5 / 19
12,545
784
18,885
19,246
8,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
mr-atega
Ah Puch
20
7 / 3 / 13
13,646
853
20,073
16,749
9,159
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
111
20
Kills
29
29
Deaths
20
34
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Anhur
Jimzy126
Anhur
3
5
3
0.9
L
Chaac
Littleuh
Chaac
6
3
6
3
W
Nox
4
5
18
2.6
W
Kuzenbo
RhysPag
Kuzenbo
2
2
18
5.5
W
Artemis
S1NNL05
Artemis
10
5
14
3.4
W
6
5
19
3.1
L
Osiris
antphy
Osiris
5
7
7
1.21
W
Ah Puch
mr-atega
Ah Puch
7
3
13
4.5
L
Bacchus
pippthekit
Bacchus
1
7
6
0.57
L
The Morrigan
yyoJuan
The Morrigan
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,747
Damage
89,283
99,806
Taken
84,339
91,116
Mitigated
60,563
33,505
Healing
32,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Jimzy126
Anhur
11,655
1,626
596
916
13,670
6,727
808
8,088
5,582
0
27,419
L
Chaac
Littleuh
Chaac
16,411
497
3,078
15,706
30,908
31,076
0
19,297
11,611
0
41,504
W
Nox
14,813
1,309
1,669
574
10,934
5,997
1,597
1,692
9,242
27,749
0
W
Kuzenbo
RhysPag
Kuzenbo
6,478
2,420
2,063
5,807
20,948
27,342
195
3,143
17,805
11,523
0
W
Artemis
S1NNL05
Artemis
29,034
13,087
1,891
4,194
16,462
9,172
3,678
3,927
12,535
0
46,791
W
18,885
2,153
1,660
7,709
19,246
8,893
1,792
3,891
15,355
48,581
0
L
Osiris
antphy
Osiris
12,698
2,837
953
3,259
20,911
14,942
0
13,910
7,001
532
25,516
W
Ah Puch
mr-atega
Ah Puch
20,073
1,492
1,185
5,548
16,749
9,159
705
4,675
12,074
61,713
0
L
Bacchus
pippthekit
Bacchus
7,337
43
2,005
1,116
20,323
30,907
31
9,562
10,761
18,469
0
L
The Morrigan
yyoJuan
The Morrigan
15,646
5,292
3,193
2,683
13,994
7,464
728
9,392
4,602
29,453
8,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,419
Gold Earned
61,207
216
Minions Killed
196
0
Camps Cleared
0
1,454,187
Distance Traveled
1,516,317
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,597
662
43
3
0
253,666
1
L
Chaac
11,543
721
58
4
0
351,971
5
W
Nox
11,060
691
30
2
0
269,710
0
W
Kuzenbo
10,856
679
6
0
0
333,967
0
W
Artemis
13,100
819
36
2
0
269,445
2
W
Sol
12,545
784
43
3
0
324,039
4
L
Osiris
10,660
666
38
2
0
326,816
0
W
Ah Puch
13,646
853
81
5
0
319,156
0
L
Bacchus
10,437
652
20
1
0
265,208
1
L
The Morrigan
12,182
761
57
4
0
256,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role