Player Matchup

Ratatoskr
Ratatoskr
A Sly Sheep
Ratatoskr
Level 123
God Stats
1W - 1L
1,554 SR
Queue Stats
88W - 71L
1,576 Elo+
Party 1
Cerberus
Cerberus
Brain Sneeze
Cerberus
Level 160
God Stats
1W - 1L
1,386 SR
Queue Stats
61W - 47L
1,571 Elo+
Party 1
Sol
Sol
I AlphaWolf21 I
Sol
Level 157
God Stats
5W - 1L
1,508 SR
Queue Stats
113W - 81L
1,636 Elo+
Party 2
Osiris
Osiris
itstherealcal
Osiris
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 81L
1,588 Elo+
Party 2
Chang'e
Chang'e
varoche007
Chang'e
Level 157
God Stats
5W - 1L
1,638 SR
Queue Stats
441W - 439L
1,551 Elo+
Solo
Team Averages
Level 132
1,517 SR
1,584 Elo+

VS

Team Averages
Level 146
1,576 SR
1,528 Elo+
Chang'e
Chang'e
Dhany Valentine
Chang'e
Level 160
God Stats
9W - 4L
1,678 SR
Queue Stats
354W - 385L
1,494 Elo+
Solo
Poseidon
Poseidon
ElMoreno27
Poseidon
Level 159
God Stats
3W - 1L
1,241 SR
Queue Stats
110W - 105L
1,541 Elo+
Solo
Zeus
Zeus
RagnarAmsMe
Zeus
Level 132
God Stats
18W - 5L
1,915 SR
Queue Stats
800W - 784L
1,581 Elo+
Solo
Cthulhu
Cthulhu
Rasalex92
Cthulhu
Level 157
God Stats
19W - 16L
1,548 SR
Queue Stats
506W - 506L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
TomDaFluffyWolf
Kumbhakarna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
A Sly Sheep
Ratatoskr
20
9 / 9 / 16
15,680
653
24,966
34,365
35,135
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Brain Sneeze
Cerberus
20
2 / 5 / 17
14,020
584
14,182
34,534
55,589
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 3 / 13
17,418
726
42,538
20,979
10,891
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 5 / 11
15,370
640
16,247
36,500
46,947
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
varoche007
Chang'e
20
7 / 6 / 14
15,435
643
26,635
27,501
20,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 13
16,603
692
24,930
31,562
15,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
ElMoreno27
Poseidon
20
5 / 8 / 14
15,137
631
21,828
27,209
12,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 5 / 14
14,302
596
31,088
14,727
6,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Rasalex92
Cthulhu
20
4 / 7 / 15
15,019
626
28,946
32,172
41,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
TomDaFluffyWolf
Kumbhakarna
20
5 / 5 / 17
15,157
632
13,652
32,984
46,641
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
100
32
Kills
27
28
Deaths
32
71
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
A Sly Sheep
Ratatoskr
9
9
16
1.89
W
Cerberus
Brain Sneeze
Cerberus
2
5
17
2.1
L
9
7
13
2.21
L
Poseidon
ElMoreno27
Poseidon
5
8
14
1.5
W
8
3
13
4.83
L
4
5
14
2.2
L
Cthulhu
Rasalex92
Cthulhu
4
7
15
1.64
L
Kumbhakarna
TomDaFluffyWolf
Kumbhakarna
5
5
17
2.7
W
6
5
11
2.3
W
Chang'e
varoche007
Chang'e
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,568
Damage
120,444
153,879
Taken
138,654
169,081
Mitigated
123,634
67,289
Healing
57,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
A Sly Sheep
Ratatoskr
24,966
3,979
2,211
8,627
34,365
35,135
1,968
25,671
8,694
0
44,198
W
Cerberus
Brain Sneeze
Cerberus
14,182
838
2,101
9,357
34,534
55,589
743
26,760
7,774
28,496
0
L
24,930
1,859
22,862
13,032
31,562
15,664
1,938
20,484
10,448
45,605
0
L
Poseidon
ElMoreno27
Poseidon
21,828
5,304
5,128
2,507
27,209
12,975
3,106
17,284
9,397
63,650
0
W
42,538
13,305
893
4,613
20,979
10,891
6,238
17,325
3,654
103,436
0
L
31,088
2,123
878
1,087
14,727
6,449
294
4,958
9,647
60,680
0
L
Cthulhu
Rasalex92
Cthulhu
28,946
542
4,134
4,149
32,172
41,905
0
19,254
12,358
56,882
0
L
Kumbhakarna
TomDaFluffyWolf
Kumbhakarna
13,652
962
1,787
2,235
32,984
46,641
1,241
21,364
11,032
22,300
0
W
16,247
3,891
5,260
5,437
36,500
46,947
531
27,916
8,584
5,478
26,167
W
Chang'e
varoche007
Chang'e
26,635
812
18,001
10,789
27,501
20,519
1,377
22,772
4,729
56,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,923
Gold Earned
76,218
271
Minions Killed
258
0
Camps Cleared
0
2,122,070
Distance Traveled
2,161,327
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
15,680
653
31
1
0
420,029
0
W
Cerberus
14,020
584
37
2
0
452,601
0
L
Chang'e
16,603
692
42
2
0
410,581
4
L
Poseidon
15,137
631
103
4
0
416,417
1
W
Sol
17,418
726
124
5
0
385,963
1
L
Zeus
14,302
596
39
2
0
446,982
4
L
Cthulhu
15,019
626
54
2
0
453,073
4
L
Kumbhakarna
15,157
632
20
1
0
434,274
0
W
Osiris
15,370
640
19
1
0
436,349
1
W
Chang'e
15,435
643
60
3
0
427,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role