Player Matchup

Chaac
Chaac
Frisky Hasard
Chaac
Level 67
God Stats
1W - 2L
1,319 SR
Queue Stats
9W - 10L
1,270 Elo+
Solo
Baron Samedi
Baron Samedi
KingLuca_7K
Baron Samedi
Level 69
God Stats
48W - 54L
1,462 SR
Queue Stats
273W - 404L
1,350 Elo+
Solo
Izanami
Izanami
mochedda96
Izanami
Level 69
God Stats
7W - 8L
1,393 SR
Queue Stats
184W - 226L
1,309 Elo+
Solo
Team Averages
Level 68
1,391 SR
1,310 Elo+

VS

Team Averages
Level 113
1,420 SR
1,433 Elo+
Thor
Thor
bbluecirclec
Thor
Level 58
God Stats
39W - 177L
1,270 SR
Queue Stats
563W - 930L
1,237 Elo+
Solo
Ganesha
Ganesha
mbl1601
Ganesha
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 256L
1,528 Elo+
Party 1
Izanami
Izanami
oHIIIGHo
Izanami
Level 146
God Stats
5W - 1L
1,490 SR
Queue Stats
59W - 44L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
10,440
549
9,690
21,389
14,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
KingLuca_7K
Baron Samedi
16
0 / 3 / 1
11,017
580
10,195
16,073
5,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
mochedda96
Izanami
16
1 / 4 / 0
11,152
587
15,293
18,385
4,908
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
10,902
574
3,341
12,521
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
mbl1601
Ganesha
20
2 / 0 / 9
14,364
756
22,385
18,842
26,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
oHIIIGHo
Izanami
20
7 / 0 / 3
13,695
721
20,577
14,521
7,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
11
11
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Baron Samedi
KingLuca_7K
Baron Samedi
0
3
1
0.17
W
2
1
1
2.5
W
Ganesha
mbl1601
Ganesha
2
0
9
6.5
L
Izanami
mochedda96
Izanami
1
4
0
0.25
W
Izanami
oHIIIGHo
Izanami
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,178
Damage
46,303
55,847
Taken
45,884
24,659
Mitigated
39,725
20,670
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,690
1,383
0
8,325
21,389
14,617
532
6,255
15,134
0
24,393
L
Baron Samedi
KingLuca_7K
Baron Samedi
10,195
682
2,251
6,231
16,073
5,134
508
7,143
8,930
42,485
0
W
3,341
191
0
5,239
12,521
6,566
0
3,620
8,725
0
12,011
W
Ganesha
mbl1601
Ganesha
22,385
683
0
3,538
18,842
26,054
224
4,143
14,140
55,954
0
L
Izanami
mochedda96
Izanami
15,293
10,901
0
3,863
18,385
4,908
431
9,971
8,414
0
66,653
W
Izanami
oHIIIGHo
Izanami
20,577
14,170
0
1,818
14,521
7,105
3,089
3,098
11,040
0
89,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,609
Gold Earned
38,961
207
Minions Killed
229
5
Camps Cleared
11
931,833
Distance Traveled
852,467
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,440
549
42
2
0
331,743
0
L
Baron Samedi
11,017
580
53
3
2
302,301
5
W
Thor
10,902
574
38
2
2
176,624
0
W
Ganesha
14,364
756
31
2
1
361,045
4
L
Izanami
11,152
587
112
6
3
297,789
0
W
Izanami
13,695
721
160
8
8
314,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role