Player Matchup

Hera
Hera
astuto240lince
Hera
Level 108
God Stats
50W - 32L
1,565 SR
Queue Stats
113W - 117L
1,511 Elo+
Solo
Lancelot
Lancelot
losganotr0v
Lancelot
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
miniminsweaver
Chang'e
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 71
1,522 SR
1,504 Elo+

VS

Team Averages
Level 63
1,840 SR
1,759 Elo+
Ne Zha
Ne Zha
chuyitonomis
Ne Zha
Level 106
God Stats
19W - 6L
1,888 SR
Queue Stats
493W - 259L
1,763 Elo+
Party 1
Sol
Sol
mikejpg
Sol
Level 29
God Stats
26W - 4L
1,791 SR
Queue Stats
170W - 68L
1,781 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sekuele
Kumbhakarna
Level 54
God Stats
13W - 6L
1,840 SR
Queue Stats
368W - 196L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,145
559
6,223
9,058
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
losganotr0v
Lancelot
9
0 / 4 / 0
6,131
557
5,881
9,066
4,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
6,389
581
3,068
6,699
2,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
7 / 0 / 5
9,431
857
11,119
11,092
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sol
13
5 / 0 / 7
8,451
768
6,379
5,203
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
sekuele
Kumbhakarna
12
0 / 0 / 12
7,805
710
2,999
12,149
13,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
12
12
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ne Zha
7
0
5
9.5
L
Lancelot
losganotr0v
Lancelot
0
4
0
0
W
Sol
5
0
7
8.5
L
0
3
0
0
W
Kumbhakarna
sekuele
Kumbhakarna
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,172
Damage
20,497
24,823
Taken
28,444
10,194
Mitigated
26,373
4,123
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,223
1,697
63
1,030
9,058
3,067
0
2,483
6,575
20,723
0
W
Ne Zha
11,119
4,296
0
4,666
11,092
10,876
82
3,610
7,215
0
29,738
L
Lancelot
losganotr0v
Lancelot
5,881
721
0
878
9,066
4,654
0
3,663
5,403
0
18,895
W
Sol
6,379
2,833
0
3,093
5,203
2,472
2,244
2,824
2,379
30,135
3,333
L
3,068
275
509
1,643
6,699
2,473
0
2,494
4,205
11,973
0
W
Kumbhakarna
sekuele
Kumbhakarna
2,999
653
958
3,445
12,149
13,025
0
3,219
8,719
13,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,665
Gold Earned
25,687
89
Minions Killed
131
1
Camps Cleared
8
524,460
Distance Traveled
655,547
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,145
559
25
2
0
162,312
0
W
Ne Zha
9,431
857
29
3
0
224,864
2
L
Lancelot
6,131
557
26
2
1
192,569
0
W
Sol
8,451
768
83
8
6
193,124
2
L
Chang'e
6,389
581
38
3
0
169,579
0
W
Kumbhakarna
7,805
710
19
2
2
237,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role