Player Matchup

Hun Batz
Hun Batz
Bilin_754
Hun Batz
Level 103
God Stats
3W - 2L
1,709 SR
Queue Stats
77W - 35L
1,737 Elo+
Party 1
Sun Wukong
Sun Wukong
TheRatWithAGhat
Sun Wukong
Level 129
God Stats
2W - 4L
1,670 SR
Queue Stats
159W - 104L
1,690 Elo+
Party 1
Olorun
Olorun
clownass20
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 63L
1,663 Elo+
Party 1
Team Averages
Level 107
1,626 SR
1,697 Elo+

VS

Team Averages
Level 143
1,626 SR
1,596 Elo+
Baron Samedi
Baron Samedi
Fierce CP
Baron Samedi
Level 147
God Stats
45W - 23L
1,703 SR
Queue Stats
359W - 266L
1,634 Elo+
Solo
Ares
Ares
LastiLLuZionZ
Ares
Level 124
God Stats
10W - 6L
1,581 SR
Queue Stats
156W - 179L
1,483 Elo+
Solo
Heimdallr
Heimdallr
pelilloz102
Heimdallr
Level 158
God Stats
15W - 7L
1,594 SR
Queue Stats
71W - 57L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bilin_754
Hun Batz
9
1 / 4 / 0
6,282
628
6,527
12,812
6,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
TheRatWithAGhat
Sun Wukong
9
0 / 5 / 1
6,093
609
6,734
14,862
11,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
clownass20
Olorun
9
0 / 7 / 0
5,961
596
4,460
10,580
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fierce CP
Baron Samedi
13
2 / 1 / 14
7,958
796
11,884
6,187
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 0 / 9
7,955
796
5,709
10,243
9,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
pelilloz102
Heimdallr
13
9 / 0 / 7
8,707
871
14,820
10,593
4,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
16
16
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bilin_754
Hun Batz
1
4
0
0.25
W
Baron Samedi
Fierce CP
Baron Samedi
2
1
14
9
W
5
0
9
9.5
L
Sun Wukong
TheRatWithAGhat
Sun Wukong
0
5
1
0.1
L
Olorun
clownass20
Olorun
0
7
0
0
W
Heimdallr
pelilloz102
Heimdallr
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,721
Damage
32,413
38,254
Taken
27,023
23,144
Mitigated
17,825
5,036
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bilin_754
Hun Batz
6,527
676
0
924
12,812
6,706
0
5,911
6,897
0
20,030
W
Baron Samedi
Fierce CP
Baron Samedi
11,884
1,340
2,190
2,998
6,187
3,072
320
712
5,307
32,426
0
W
5,709
205
0
1,922
10,243
9,841
374
1,632
8,468
8,486
0
L
Sun Wukong
TheRatWithAGhat
Sun Wukong
6,734
1,187
0
2,919
14,862
11,264
0
7,656
7,206
0
21,450
L
Olorun
clownass20
Olorun
4,460
2,083
106
1,087
10,580
5,174
0
4,145
6,427
15,055
1,904
W
Heimdallr
pelilloz102
Heimdallr
14,820
9,501
0
5,043
10,593
4,912
2,192
1,636
8,748
0
36,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,336
Gold Earned
24,620
77
Minions Killed
102
2
Camps Cleared
6
603,844
Distance Traveled
578,612
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,282
628
24
2
1
212,591
3
W
Baron Samedi
7,958
796
44
4
2
187,349
3
W
Ares
7,955
796
3
0
2
202,733
3
L
Sun Wukong
6,093
609
24
2
0
184,629
1
L
Olorun
5,961
596
29
3
1
206,624
1
W
Heimdallr
8,707
871
55
6
2
188,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role