Player Matchup

He Bo
He Bo
Platinum IV
 
He Bo
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum III
Exotic78
Achilles
Platinum III
Level 156
God Stats
1W - 1L
1,601 SR
Queue Stats
59W - 58L
1,743 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
LlamaRhoades999
Guan Yu
Platinum IV
Level 76
God Stats
1W - 0L
1,726 SR
Queue Stats
54W - 53L
1,610 MMR
Party 2
Anubis
Anubis
Platinum V
Synyster_Genos
Anubis
Platinum V
Level 158
God Stats
9W - 10L
1,544 SR
Queue Stats
195W - 192L
1,707 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,574 SR
1,612 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,578 SR
1,680 MMR
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Gold I
JP1100
Cerberus
Gold I
Level 153
God Stats
1W - 2L
1,809 SR
Queue Stats
215W - 203L
1,688 MMR
Solo
Aphrodite
Aphrodite
Gold I
QUEEN_GRAnNy
Aphrodite
Gold I
Level 159
God Stats
497W - 352L
1,687 SR
Queue Stats
810W - 840L
1,677 MMR
Party 1
Fenrir
Fenrir
Platinum V
SyKo-_-CoBrA
Fenrir
Platinum V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,831 MMR
Party 1
Merlin
Merlin
Gold I
l Kishire
Merlin
Gold I
Level 157
God Stats
13W - 13L
1,396 SR
Queue Stats
147W - 137L
1,704 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
6 / 0 / 1
10,015
589
13,381
9,539
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
 
Nemesis
15
4 / 0 / 1
8,676
510
5,589
10,868
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Exotic78
Achilles
14
0 / 0 / 2
8,709
512
11,561
9,975
8,098
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 1 / 3
7,094
417
6,613
11,300
10,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 0 / 3
9,175
540
9,081
11,163
5,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AtlasBaron SamediArachneYu Huang

VS

Bans
XbalanqueKaliLokiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 5 / 0
7,435
437
4,995
13,116
4,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
JP1100
Cerberus
11
0 / 2 / 1
6,281
369
4,379
17,225
11,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
QUEEN_GRAnNy
Aphrodite
14
0 / 1 / 0
8,627
507
3,592
12,410
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
12
0 / 1 / 1
6,993
411
6,710
14,911
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
l Kishire
Merlin
13
0 / 3 / 1
7,619
448
7,026
8,506
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
1
1
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
0
1
6.5
W
Nemesis
 
Nemesis
4
0
1
4.5
L
Hou Yi
 
Hou Yi
1
5
0
0.2
W
Achilles
Exotic78
Achilles
0
0
2
1
L
Cerberus
JP1100
Cerberus
0
2
1
0.25
W
1
1
3
2.5
L
Aphrodite
QUEEN_GRAnNy
Aphrodite
0
1
0
0
L
Fenrir
0
1
1
0.5
W
1
0
3
2.5
L
Merlin
l Kishire
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,225
Damage
26,702
52,845
Taken
66,168
32,115
Mitigated
29,695
21,940
Healing
28,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,381
710
0
2,987
9,539
3,437
0
1,038
8,501
84,418
0
W
Nemesis
 
Nemesis
5,589
2,377
0
3,805
10,868
4,397
0
1,514
9,354
0
74,689
L
Hou Yi
 
Hou Yi
4,995
2,188
0
2,474
13,116
4,996
0
9,371
3,745
0
51,586
W
Achilles
Exotic78
Achilles
11,561
1,890
0
2,910
9,975
8,098
597
3,049
6,926
0
71,118
L
Cerberus
JP1100
Cerberus
4,379
265
0
6,730
17,225
11,012
0
7,018
10,207
34,648
0
W
6,613
1,160
798
2,820
11,300
10,315
0
4,635
6,665
245
29,914
L
Aphrodite
QUEEN_GRAnNy
Aphrodite
3,592
456
584
9,080
12,410
5,218
0
0
12,410
70,161
0
L
Fenrir
6,710
1,871
0
8,477
14,911
6,107
0
2,469
12,442
0
57,582
W
9,081
557
0
8,620
11,163
5,868
348
5,498
5,665
96,946
0
L
Merlin
l Kishire
Merlin
7,026
664
0
996
8,506
2,362
0
3,849
4,657
65,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,669
Gold Earned
36,955
593
Minions Killed
544
0
Camps Cleared
0
1,754,681
Distance Traveled
1,559,279
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,015
589
147
9
0
356,570
2
W
Nemesis
8,676
510
106
6
0
383,528
1
L
Hou Yi
7,435
437
103
6
0
277,518
5
W
Achilles
8,709
512
136
8
0
365,604
7
L
Cerberus
6,281
369
77
5
0
319,871
5
W
Guan Yu
7,094
417
32
2
0
340,468
6
L
Aphrodite
8,627
507
154
9
0
267,980
4
L
Fenrir
6,993
411
83
5
0
394,383
1
W
Anubis
9,175
540
172
10
0
308,511
8
L
Merlin
7,619
448
127
7
0
299,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role