Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
AmidaIa
Guan Yu
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,556 Elo+
Party 1
Heimdallr
Heimdallr
Dagmord
Heimdallr
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 64L
1,488 Elo+
Solo
Sol
Sol
HollowBenton
Sol
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,540 Elo+
Party 1
Janus
Janus
N0XI0USBRYS0N
Janus
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 40L
1,571 Elo+
Party 3
Team Averages
Level 112
1,500 SR
1,531 Elo+

VS

Team Averages
Level 141
1,573 SR
1,553 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BLACK J0KER 18
Nu Wa
Level 160
God Stats
1W - 0L
1,989 SR
Queue Stats
83W - 76L
1,548 Elo+
Party 2
Charybdis
Charybdis
Hugasaurus
Charybdis
Level 129
God Stats
2W - 1L
1,268 SR
Queue Stats
69W - 69L
1,477 Elo+
Party 2
Amaterasu
Amaterasu
TheDexiduous
Amaterasu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,722 Elo+
Party 2
Horus
Horus
ibugzbunnyii
Horus
Level 152
God Stats
2W - 0L
1,610 SR
Queue Stats
28W - 23L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
1 / 8 / 5
9,286
619
13,210
20,014
10,498
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
AmidaIa
Guan Yu
17
2 / 5 / 6
9,308
621
11,075
23,275
34,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Dagmord
Heimdallr
14
1 / 8 / 7
9,162
611
10,427
17,210
9,584
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 4 / 4
9,753
650
13,801
14,711
7,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 6 / 4
10,530
702
21,006
13,129
6,016
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
12 / 2 / 15
12,957
864
23,603
10,591
5,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 1 / 23
11,488
766
18,216
13,561
7,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Hugasaurus
Charybdis
17
3 / 2 / 16
10,807
720
16,224
16,146
7,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
TheDexiduous
Amaterasu
19
8 / 1 / 21
12,445
830
12,336
25,180
28,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 3 / 20
10,578
705
11,577
25,153
26,957
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
126
9
Kills
31
31
Deaths
9
26
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
8
5
0.44
W
Hou Yi
 
Hou Yi
12
2
15
9.75
L
Guan Yu
AmidaIa
Guan Yu
2
5
6
1
W
4
1
23
15.5
L
Heimdallr
Dagmord
Heimdallr
1
8
7
0.56
L
1
4
4
0.75
W
Charybdis
Hugasaurus
Charybdis
3
2
16
5.5
L
4
6
4
1
W
Amaterasu
TheDexiduous
Amaterasu
8
1
21
18.5
W
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,519
Damage
81,956
88,339
Taken
90,631
67,567
Mitigated
76,455
20,109
Healing
46,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
13,210
1,334
1,083
1,900
20,014
10,498
0
3,735
16,141
0
35,757
W
Hou Yi
 
Hou Yi
23,603
10,385
256
2,454
10,591
5,651
3,596
2,293
8,298
0
54,215
L
Guan Yu
AmidaIa
Guan Yu
11,075
1,140
4,628
4,337
23,275
34,009
0
4,846
18,006
0
20,599
W
18,216
4,019
1,276
2,300
13,561
7,003
1,078
4,581
8,980
43,562
0
L
Heimdallr
Dagmord
Heimdallr
10,427
2,710
479
1,187
17,210
9,584
0
3,234
13,820
0
21,824
L
13,801
5,344
666
3,866
14,711
7,460
0
3,052
11,473
42,567
0
W
Charybdis
Hugasaurus
Charybdis
16,224
6,787
2,967
5,298
16,146
7,901
2,440
7,442
8,704
0
38,426
L
21,006
1,206
789
1,174
13,129
6,016
0
3,199
9,805
48,581
0
W
Amaterasu
TheDexiduous
Amaterasu
12,336
3,684
2,271
10,936
25,180
28,943
1,046
13,115
12,065
0
21,132
W
11,577
3,491
8,602
10,388
25,153
26,957
257
7,376
17,777
0
15,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,039
Gold Earned
58,275
191
Minions Killed
181
0
Camps Cleared
0
1,206,822
Distance Traveled
1,530,786
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,286
619
33
2
0
232,711
0
W
Hou Yi
12,957
864
73
5
0
276,851
3
L
Guan Yu
9,308
621
15
1
0
263,324
0
W
Nu Wa
11,488
766
41
3
0
364,982
5
L
Heimdallr
9,162
611
16
1
0
215,540
0
L
Sol
9,753
650
64
4
0
247,784
0
W
Charybdis
10,807
720
40
3
0
275,448
1
L
Janus
10,530
702
63
4
0
247,463
0
W
Amaterasu
12,445
830
20
1
0
320,796
2
W
Horus
10,578
705
7
0
0
292,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role