Player Matchup

Osiris
Osiris
Gold III
Brayanbob-
Osiris
Gold III
Level 89
God Stats
3W - 4L
1,385 SR
Queue Stats
62W - 68L
1,561 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Emvtionz
Zhong Kui
Gold I
Level 124
God Stats
5W - 6L
1,762 SR
Queue Stats
105W - 102L
1,792 MMR
Solo
Fenrir
Fenrir
Gold I
HighlightReelYou
Fenrir
Gold I
Level 160
God Stats
38W - 25L
1,794 SR
Queue Stats
872W - 890L
1,634 MMR
Party 1
Charybdis
Charybdis
Platinum III
NO_WARDS_NO_GANK
Charybdis
Platinum III
Level 129
God Stats
22W - 22L
1,871 SR
Queue Stats
815W - 832L
1,845 MMR
Party 1
Sobek
Sobek
Silver I
Solo9847
Sobek
Silver I
Level 118
God Stats
2W - 1L
1,760 SR
Queue Stats
69W - 59L
1,548 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,714 SR
1,676 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,627 SR
1,694 MMR
Xing Tian
Xing Tian
Silver I
BroStopplease
Xing Tian
Silver I
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,650 MMR
Solo
Neith
Neith
Platinum IV
I_E_x_t_a_s_y_I
Neith
Platinum IV
Level 146
God Stats
128W - 79L
1,681 SR
Queue Stats
507W - 503L
1,867 MMR
Solo
Achilles
Achilles
Gold I
MentionedDarkan
Achilles
Gold I
Level 148
God Stats
8W - 3L
1,855 SR
Queue Stats
252W - 244L
1,661 MMR
Solo
Hera
Hera
Gold III
Ward idiot
Hera
Gold III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 133L
1,654 MMR
Solo
Nemesis
Nemesis
Gold II
ZuperGremlin
Nemesis
Gold II
Level 136
God Stats
5W - 10L
1,599 SR
Queue Stats
179W - 179L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Brayanbob-
Osiris
15
1 / 1 / 1
8,205
547
5,702
14,193
10,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Emvtionz
Zhong Kui
13
1 / 0 / 4
7,398
493
9,611
9,968
7,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
5 / 1 / 2
8,093
540
6,615
12,348
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
14
4 / 0 / 4
8,667
578
8,230
8,890
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
Solo9847
Sobek
10
1 / 2 / 8
7,019
468
5,196
14,362
15,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BastetKhepriKaliGebMercury

VS

Bans
CliodhnaLokiShivaRaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BroStopplease
Xing Tian
12
1 / 3 / 0
7,429
495
5,890
13,219
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 0
8,428
562
3,961
9,603
3,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
13
2 / 1 / 0
7,874
525
7,653
13,310
11,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 2
7,318
488
5,801
9,046
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ZuperGremlin
Nemesis
12
0 / 1 / 2
6,977
465
6,301
11,617
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
4
4
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
Brayanbob-
Osiris
1
1
1
1.5
L
Xing Tian
BroStopplease
Xing Tian
1
3
0
0.33
W
Zhong Kui
Emvtionz
Zhong Kui
1
0
4
3
W
5
1
2
6
L
1
3
0
0.33
L
Achilles
2
1
0
2
W
Charybdis
4
0
4
6
W
Sobek
Solo9847
Sobek
1
2
8
2.5
L
0
4
2
0.25
L
Nemesis
ZuperGremlin
Nemesis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,354
Damage
29,606
59,761
Taken
56,795
42,394
Mitigated
32,830
29,064
Healing
11,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Brayanbob-
Osiris
5,702
1,981
0
6,502
14,193
10,549
0
2,177
11,933
0
70,589
L
Xing Tian
BroStopplease
Xing Tian
5,890
805
0
1,943
13,219
9,447
0
4,796
8,423
25,818
0
W
Zhong Kui
Emvtionz
Zhong Kui
9,611
774
0
6,352
9,968
7,529
499
3,066
6,690
60,518
0
W
6,615
1,801
0
6,011
12,348
5,589
96
1,303
10,957
0
55,122
L
3,961
632
0
2,236
9,603
3,400
3,006
899
8,704
0
75,340
L
Achilles
7,653
1,718
0
3,575
13,310
11,822
0
2,431
10,879
9,056
49,006
W
Charybdis
8,230
3,907
0
6,356
8,890
3,461
1,405
1,390
7,486
0
69,441
W
Sobek
Solo9847
Sobek
5,196
849
0
3,843
14,362
15,266
168
4,738
9,469
22,578
0
L
5,801
940
0
1,903
9,046
3,452
0
3,044
6,002
53,900
0
L
Nemesis
ZuperGremlin
Nemesis
6,301
2,790
0
2,055
11,617
4,709
0
3,637
7,980
0
56,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
38,026
456
Minions Killed
449
0
Camps Cleared
0
1,504,697
Distance Traveled
1,472,223
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,205
547
130
9
0
312,295
5
L
Xing Tian
7,429
495
27
2
0
304,731
5
W
Zhong Kui
7,398
493
93
6
0
298,064
7
W
Fenrir
8,093
540
87
6
0
314,330
2
L
Neith
8,428
562
143
10
0
282,530
4
L
Achilles
7,874
525
85
6
0
272,168
1
W
Charybdis
8,667
578
123
8
0
272,745
0
W
Sobek
7,019
468
23
2
0
307,263
1
L
Hera
7,318
488
100
7
0
273,803
3
L
Nemesis
6,977
465
94
6
0
338,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role