Player Matchup

Bellona
Bellona
ChowdahClam
Bellona
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,629 Elo+
Party 1
Freya
Freya
ConsiderSelfHarm
Freya
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,611 Elo+
Party 1
Hera
Hera
IciestOne
Hera
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,766 Elo+
Party 1
Tiamat
Tiamat
Olajunior
Tiamat
Level 81
God Stats
2W - 0L
1,832 SR
Queue Stats
19W - 7L
1,659 Elo+
Party 1
Nike
Nike
TabNabs
Nike
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,710 Elo+
Party 1
Team Averages
Level 47
1,566 SR
1,675 Elo+

VS

Team Averages
Level 69
1,533 SR
1,499 Elo+
Neith
Neith
DavePooks
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,425 Elo+
Solo
Fenrir
Fenrir
Dfinley
Fenrir
Level 65
God Stats
0W - 2L
1,256 SR
Queue Stats
173W - 230L
1,456 Elo+
Party 2
Skadi
Skadi
IzzzyTheDino
Skadi
Level 118
God Stats
0W - 1L
1,955 SR
Queue Stats
2W - 2L
1,791 Elo+
Party 2
Ullr
Ullr
LatinasYummy
Ullr
Level 29
God Stats
1W - 1L
1,757 SR
Queue Stats
50W - 75L
1,438 Elo+
Party 2
Bacchus
Bacchus
TheEVILJKR
Bacchus
Level 116
God Stats
2W - 3L
1,198 SR
Queue Stats
214W - 261L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChowdahClam
Bellona
13
1 / 1 / 21
8,104
900
2,779
12,942
15,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
9 / 2 / 16
8,934
993
13,261
8,477
3,960
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
14
3 / 2 / 14
8,830
981
8,815
8,855
3,826
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Olajunior
Tiamat
18
15 / 1 / 15
10,737
1,193
17,912
11,045
9,420
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nike
TabNabs
Nike
13
3 / 2 / 21
8,590
954
6,213
11,772
12,846
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DavePooks
Neith
12
0 / 7 / 2
6,801
756
7,696
10,946
4,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Fenrir
Dfinley
Fenrir
14
4 / 7 / 1
8,398
933
4,115
12,591
10,589
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 6 / 3
7,975
886
8,110
10,758
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 1
7,056
784
4,063
12,377
5,106
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
TheEVILJKR
Bacchus
6
0 / 3 / 0
5,481
609
1,389
5,481
2,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
13
31
Kills
6
8
Deaths
31
87
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
ChowdahClam
Bellona
1
1
21
11.5
W
9
2
16
8.5
L
Neith
DavePooks
Neith
0
7
2
0.14
L
Fenrir
Dfinley
Fenrir
4
7
1
0.64
W
Hera
3
2
14
5
L
1
6
3
0.42
L
1
8
1
0.19
W
Tiamat
Olajunior
Tiamat
15
1
15
22.5
W
Nike
TabNabs
Nike
3
2
21
6.75
L
Bacchus
TheEVILJKR
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,980
Damage
25,373
53,091
Taken
52,153
45,904
Mitigated
26,609
19,832
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ChowdahClam
Bellona
2,779
434
1,070
2,235
12,942
15,852
681
260
12,682
0
4,458
W
13,261
4,319
236
2,526
8,477
3,960
1,658
95
8,382
17,903
0
L
Neith
DavePooks
Neith
7,696
1,964
0
1,690
10,946
4,132
0
8,678
2,268
0
18,857
L
Fenrir
Dfinley
Fenrir
4,115
742
406
1,950
12,591
10,589
0
9,116
3,475
0
11,179
W
Hera
8,815
2,871
0
1,457
8,855
3,826
2,810
186
8,669
22,307
0
L
8,110
3,426
0
1,133
10,758
4,232
0
7,725
3,033
0
24,299
L
4,063
2,284
0
355
12,377
5,106
0
9,807
2,570
0
9,516
W
Tiamat
Olajunior
Tiamat
17,912
2,284
4,786
4,523
11,045
9,420
1,365
277
10,768
31,597
0
W
Nike
TabNabs
Nike
6,213
882
1,519
1,480
11,772
12,846
494
571
11,201
0
10,309
L
Bacchus
TheEVILJKR
Bacchus
1,389
128
0
533
5,481
2,550
0
4,662
819
1,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,195
Gold Earned
35,711
87
Minions Killed
78
0
Camps Cleared
0
995,860
Distance Traveled
518,792
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,104
900
0
0
0
208,310
1
W
Freya
8,934
993
16
2
0
175,839
0
L
Neith
6,801
756
19
2
0
119,274
1
L
Fenrir
8,398
933
14
2
0
130,512
0
W
Hera
8,830
981
30
3
0
178,625
1
L
Skadi
7,975
886
35
4
0
142,020
0
L
Ullr
7,056
784
10
1
0
102,637
0
W
Tiamat
10,737
1,193
36
4
0
230,615
0
W
Nike
8,590
954
5
1
0
202,471
2
L
Bacchus
5,481
609
0
0
0
24,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role