Player Matchup

Merlin
Merlin
Xurawi
Merlin
Level 23
God Stats
0W - 2L
1,201 SR
Queue Stats
8W - 30L
1,262 Elo+
Solo
Chronos
Chronos
XxTHC CHEFDANxX
Chronos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,685 Elo+
Party 1
Heimdallr
Heimdallr
eG Quest
Heimdallr
Level 129
God Stats
0W - 1L
1,515 SR
Queue Stats
3W - 2L
1,685 Elo+
Party 1
Cu Chulainn
Cu Chulainn
eG Sand
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 1
Chaac
Chaac
eG Wagers
Chaac
Level 25
God Stats
0W - 1L
1,470 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 1
Team Averages
Level 65
1,437 SR
1,601 Elo+

VS

Team Averages
Level 29
1,470 SR
1,308 Elo+
Sol
Sol
Obsidivine
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,438 Elo+
Solo
Kukulkan
Kukulkan
Riccobraa
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Saucedi
Sun Wukong
Level 37
God Stats
1W - 0L
1,562 SR
Queue Stats
1W - 2L
1,129 Elo+
Party 2
Vamana
Vamana
TB0T6
Vamana
Level 29
God Stats
1W - 1L
1,289 SR
Queue Stats
29W - 60L
1,344 Elo+
Solo
Chaac
Chaac
mobilesuitwoe
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Xurawi
Merlin
19
1 / 10 / 11
11,860
593
14,329
16,529
7,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 9 / 8
13,640
682
15,709
29,193
14,298
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
eG Quest
Heimdallr
20
13 / 7 / 11
15,869
793
44,472
26,979
15,630
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
eG Sand
Cu Chulainn
20
1 / 7 / 19
13,138
657
9,190
39,830
31,946
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
eG Wagers
Chaac
20
6 / 10 / 13
13,512
676
20,518
32,403
42,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 13
13,871
694
22,429
21,589
9,380
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Riccobraa
Kukulkan
20
11 / 4 / 9
15,513
776
27,846
14,266
8,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Saucedi
Sun Wukong
20
11 / 9 / 16
13,821
691
31,277
36,457
34,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
TB0T6
Vamana
20
8 / 4 / 16
15,545
777
19,664
26,573
24,262
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 7 / 15
14,381
719
27,001
30,845
33,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
112
28
Kills
43
43
Deaths
29
62
Assists
69
Player
Kills
Deaths
Assists
KDA
W
3
5
13
1.9
W
Kukulkan
Riccobraa
Kukulkan
11
4
9
3.88
W
Sun Wukong
Saucedi
Sun Wukong
11
9
16
2.11
W
Vamana
TB0T6
Vamana
8
4
16
4
L
Merlin
Xurawi
Merlin
1
10
11
0.65
L
7
9
8
1.22
L
Heimdallr
eG Quest
Heimdallr
13
7
11
2.64
L
Cu Chulainn
eG Sand
Cu Chulainn
1
7
19
1.5
L
Chaac
eG Wagers
Chaac
6
10
13
1.25
W
10
7
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,218
Damage
128,217
144,934
Taken
129,730
112,135
Mitigated
109,275
40,175
Healing
51,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,429
8,104
746
9,130
21,589
9,380
4,083
6,411
14,951
46,072
0
W
Kukulkan
Riccobraa
Kukulkan
27,846
3,429
2,263
2,161
14,266
8,120
2,088
4,467
9,707
64,503
0
W
Sun Wukong
Saucedi
Sun Wukong
31,277
5,601
1,089
10,913
36,457
34,476
75
6,765
29,243
0
42,298
W
Vamana
TB0T6
Vamana
19,664
10,135
4,801
10,522
26,573
24,262
1,262
6,640
19,540
0
36,981
L
Merlin
Xurawi
Merlin
14,329
1,738
1,035
388
16,529
7,438
207
5,712
10,817
35,372
0
L
15,709
9,652
1,592
5,465
29,193
14,298
1,649
11,842
17,351
28,451
0
L
Heimdallr
eG Quest
Heimdallr
44,472
24,476
896
8,367
26,979
15,630
1,890
8,634
18,345
0
74,078
L
Cu Chulainn
eG Sand
Cu Chulainn
9,190
2,718
582
12,802
39,830
31,946
548
12,595
27,235
33
18,686
L
Chaac
eG Wagers
Chaac
20,518
4,097
0
9,048
32,403
42,823
540
12,401
20,002
0
37,235
W
27,001
3,683
1,481
7,902
30,845
33,037
649
5,755
24,831
937
38,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,019
Gold Earned
73,131
190
Minions Killed
199
0
Camps Cleared
0
1,530,700
Distance Traveled
1,850,412
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,871
694
35
2
0
309,873
1
W
Kukulkan
15,513
776
92
5
0
345,842
0
W
Sun Wukong
13,821
691
20
1
0
393,613
0
W
Vamana
15,545
777
21
1
0
427,815
3
L
Merlin
11,860
593
50
3
0
264,734
2
L
Chronos
13,640
682
36
2
0
308,349
0
L
Heimdallr
15,869
793
61
3
0
296,223
0
L
Cu Chulainn
13,138
657
11
1
0
355,141
0
L
Chaac
13,512
676
32
2
0
306,253
0
W
Chaac
14,381
719
31
2
0
373,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role