Player Matchup

Scylla
Scylla
Dsurion
Scylla
Level 144
God Stats
3W - 4L
1,656 SR
Queue Stats
229W - 228L
1,535 Elo+
Solo
Bastet
Bastet
Goldenlefsa1
Bastet
Level 79
God Stats
5W - 6L
1,357 SR
Queue Stats
478W - 452L
1,617 Elo+
Solo
Cthulhu
Cthulhu
GrayMist
Cthulhu
Level 160
God Stats
2W - 9L
990 SR
Queue Stats
430W - 425L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
HayBal3z
Ao Kuang
Level 129
God Stats
2W - 1L
1,754 SR
Queue Stats
249W - 230L
1,619 Elo+
Solo
Heimdallr
Heimdallr
Totopo kun
Heimdallr
Level 126
God Stats
4W - 5L
1,375 SR
Queue Stats
286W - 300L
1,547 Elo+
Solo
Team Averages
Level 128
1,426 SR
1,579 Elo+

VS

Team Averages
Level 151
1,597 SR
1,600 Elo+
Atlas
Atlas
 
Atlas
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Adrylyn
Zeus
Level 159
God Stats
1W - 0L
1,917 SR
Queue Stats
49W - 27L
1,726 Elo+
Party 1
Artemis
Artemis
BigSpinnMaxg
Artemis
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 42L
1,697 Elo+
Party 1
Kuzenbo
Kuzenbo
Karevek
Kuzenbo
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,512 Elo+
Solo
Da Ji
Da Ji
Undderwod
Da Ji
Level 160
God Stats
2W - 0L
1,570 SR
Queue Stats
88W - 78L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dsurion
Scylla
20
7 / 7 / 10
12,611
701
22,626
19,159
9,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
18
2 / 7 / 12
11,345
630
19,107
21,923
12,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GrayMist
Cthulhu
20
3 / 4 / 17
13,558
753
19,867
39,047
43,300
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
HayBal3z
Ao Kuang
20
13 / 5 / 8
14,061
781
15,536
26,594
34,134
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Totopo kun
Heimdallr
18
1 / 10 / 17
11,792
655
21,984
22,977
12,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
1 / 2 / 20
13,002
722
12,921
27,262
38,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
Adrylyn
Zeus
20
9 / 6 / 17
14,981
832
33,116
20,023
12,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
BigSpinnMaxg
Artemis
20
13 / 3 / 13
14,911
828
39,675
20,387
13,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Karevek
Kuzenbo
18
0 / 6 / 16
11,270
626
9,306
26,635
54,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Da Ji
Undderwod
Da Ji
20
10 / 9 / 16
14,204
789
18,822
25,751
32,139
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
115
26
Kills
33
33
Deaths
26
64
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
20
5.5
W
Zeus
Adrylyn
Zeus
9
6
17
2.92
W
Artemis
BigSpinnMaxg
Artemis
13
3
13
6.5
L
Scylla
Dsurion
Scylla
7
7
10
1.71
L
Bastet
2
7
12
1.14
L
Cthulhu
GrayMist
Cthulhu
3
4
17
2.88
L
Ao Kuang
HayBal3z
Ao Kuang
13
5
8
3.4
W
Kuzenbo
Karevek
Kuzenbo
0
6
16
1.33
L
Heimdallr
Totopo kun
Heimdallr
1
10
17
0.95
W
Da Ji
Undderwod
Da Ji
10
9
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,120
Damage
113,840
129,700
Taken
120,058
111,793
Mitigated
150,664
46,863
Healing
34,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,921
5,372
866
5,824
27,262
38,449
420
16,403
10,859
30,977
0
W
Zeus
Adrylyn
Zeus
33,116
2,287
3,506
4,509
20,023
12,365
2,060
9,956
10,067
69,338
0
W
Artemis
BigSpinnMaxg
Artemis
39,675
22,548
3,311
7,885
20,387
13,316
5,208
8,080
12,307
0
65,519
L
Scylla
Dsurion
Scylla
22,626
1,976
2,062
3,457
19,159
9,401
746
12,007
7,061
52,272
0
L
Bastet
19,107
4,780
1,025
4,688
21,923
12,759
970
5,795
15,894
0
30,997
L
Cthulhu
GrayMist
Cthulhu
19,867
772
6,411
13,797
39,047
43,300
145
15,787
22,931
37,809
0
L
Ao Kuang
HayBal3z
Ao Kuang
15,536
4,357
2,599
10,116
26,594
34,134
528
10,332
15,881
25,487
0
W
Kuzenbo
Karevek
Kuzenbo
9,306
3,020
1,159
3,109
26,635
54,395
411
10,103
16,532
18,183
0
L
Heimdallr
Totopo kun
Heimdallr
21,984
8,241
473
2,235
22,977
12,199
1,948
11,422
11,476
0
43,179
W
Da Ji
Undderwod
Da Ji
18,822
3,929
1,620
2,310
25,751
32,139
166
13,487
12,264
0
31,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,367
Gold Earned
68,368
187
Minions Killed
211
0
Camps Cleared
0
1,584,684
Distance Traveled
1,667,015
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,002
722
26
1
0
353,843
0
W
Zeus
14,981
832
66
4
0
321,821
1
W
Artemis
14,911
828
78
4
0
315,243
0
L
Scylla
12,611
701
57
3
0
313,910
1
L
Bastet
11,345
630
17
1
0
324,562
0
L
Cthulhu
13,558
753
38
2
0
362,590
2
L
Ao Kuang
14,061
781
24
1
0
324,425
1
W
Kuzenbo
11,270
626
12
1
0
385,485
0
L
Heimdallr
11,792
655
51
3
0
259,197
1
W
Da Ji
14,204
789
29
2
0
290,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role