Player Matchup

Pele
Pele
Imde4dInsid3
Pele
Level 7
God Stats
0W - 9L
1,500 SR
Queue Stats
3W - 12L
1,256 Elo+
Party 4
Lancelot
Lancelot
MISTERAZOZ
Lancelot
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,446 Elo+
Party 3
Kukulkan
Kukulkan
NastyDevilsBoss
Kukulkan
Level 16
God Stats
7W - 4L
1,714 SR
Queue Stats
31W - 38L
1,500 Elo+
Party 3
Hel
Hel
birdie1991
Hel
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,373 Elo+
Party 4
Cerberus
Cerberus
yoyoyoyoyoyoyooo
Cerberus
Level 33
God Stats
1W - 3L
1,569 SR
Queue Stats
38W - 53L
1,542 Elo+
Solo
Team Averages
Level 50
1,557 SR
1,423 Elo+

VS

Team Averages
Level 61
1,607 SR
1,465 Elo+
Hel
Hel
 
Hel
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kerryonn23
Sun Wukong
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,274 Elo+
Party 2
Baron Samedi
Baron Samedi
RYANTROY43
Baron Samedi
Level 96
God Stats
3W - 1L
1,639 SR
Queue Stats
23W - 23L
1,482 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wpooh55
Cu Chulainn
Level 60
God Stats
3W - 3L
1,704 SR
Queue Stats
207W - 209L
1,534 Elo+
Party 1
Thor
Thor
Yokai_Joker
Thor
Level 113
God Stats
2W - 0L
1,690 SR
Queue Stats
96W - 105L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 14 / 12
13,140
939
20,544
34,475
27,692
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
MISTERAZOZ
Lancelot
20
6 / 14 / 5
14,775
1,055
20,875
33,675
16,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
20
3 / 5 / 9
14,977
1,070
32,775
13,085
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 9 / 10
13,276
948
14,726
24,062
13,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 0 / 7
14,681
1,049
30,444
33,855
55,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
4 / 4 / 25
14,566
1,040
19,978
21,306
17,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Kerryonn23
Sun Wukong
20
3 / 1 / 22
13,714
980
14,023
26,532
28,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
RYANTROY43
Baron Samedi
20
13 / 2 / 26
16,463
1,176
43,422
26,177
14,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
Wpooh55
Cu Chulainn
20
7 / 4 / 27
15,114
1,080
23,639
27,661
28,635
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
15 / 4 / 19
16,179
1,156
31,867
23,914
11,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
161
15
Kills
42
42
Deaths
15
43
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
4
25
4.13
L
0
14
12
0.43
W
Sun Wukong
Kerryonn23
Sun Wukong
3
1
22
14
L
Lancelot
MISTERAZOZ
Lancelot
6
14
5
0.61
L
Kukulkan
3
5
9
1.5
W
Baron Samedi
RYANTROY43
Baron Samedi
13
2
26
13
W
Cu Chulainn
Wpooh55
Cu Chulainn
7
4
27
5.13
W
15
4
19
6.13
L
1
9
10
0.67
L
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,364
Damage
132,929
139,152
Taken
125,590
120,770
Mitigated
100,461
22,664
Healing
42,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
19,978
1,483
10,646
8,847
21,306
17,960
0
12,862
8,444
51,458
0
L
20,544
4,226
0
690
34,475
27,692
0
13,385
21,090
0
33,768
W
Sun Wukong
Kerryonn23
Sun Wukong
14,023
3,621
0
2,866
26,532
28,718
0
18,161
8,371
0
20,095
L
Lancelot
MISTERAZOZ
Lancelot
20,875
2,566
0
3,009
33,675
16,612
0
19,544
14,131
0
46,726
L
Kukulkan
32,775
630
0
90
13,085
6,552
0
6,683
6,402
80,084
0
W
Baron Samedi
RYANTROY43
Baron Samedi
43,422
7,341
4,769
13,497
26,177
14,148
0
16,068
10,109
71,698
0
W
Cu Chulainn
Wpooh55
Cu Chulainn
23,639
5,476
0
0
27,661
28,635
0
17,383
10,278
7,039
41,456
W
31,867
7,854
61
1,420
23,914
11,000
0
13,471
10,443
0
51,854
L
14,726
3,762
2,917
2,604
24,062
13,972
0
11,907
12,155
29,151
0
L
30,444
1,961
0
13,354
33,855
55,942
0
14,170
19,685
74,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,849
Gold Earned
76,036
348
Minions Killed
268
6
Camps Cleared
10
1,284,304
Distance Traveled
1,316,387
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,566
1,040
89
6
3
278,561
1
L
Pele
13,140
939
8
1
0
253,563
7
W
Sun Wukong
13,714
980
18
1
1
298,163
0
L
Lancelot
14,775
1,055
63
5
1
253,549
0
L
Kukulkan
14,977
1,070
120
9
1
278,354
1
W
Baron Samedi
16,463
1,176
66
5
0
237,287
3
W
Cu Chulainn
15,114
1,080
45
3
1
253,599
0
W
Thor
16,179
1,156
50
4
5
248,777
0
L
Hel
13,276
948
35
3
2
207,857
0
L
Cerberus
14,681
1,049
122
9
2
290,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role