Player Matchup

Artemis
Artemis
DreDUnstopable
Artemis
Level 96
God Stats
1W - 1L
1,471 SR
Queue Stats
1W - 2L
1,143 Elo+
Party 1
Fenrir
Fenrir
Gerecky
Fenrir
Level 40
God Stats
1W - 1L
1,392 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
GroggyMornings
Ra
Level 44
God Stats
1W - 1L
1,505 SR
Queue Stats
1W - 2L
1,143 Elo+
Party 1
Lancelot
Lancelot
TheWigs
Lancelot
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 52L
1,461 Elo+
Solo
Artio
Artio
stealthyspider0
Artio
Level 101
God Stats
1W - 5L
1,450 SR
Queue Stats
7W - 8L
1,730 Elo+
Party 1
Team Averages
Level 76
1,464 SR
1,396 Elo+

VS

Team Averages
Level 56
1,549 SR
1,428 Elo+
Odin
Odin
I-FierceGod-I
Odin
Level 104
God Stats
18W - 8L
1,488 SR
Queue Stats
93W - 101L
1,383 Elo+
Party 2
Xbalanque
Xbalanque
Saucedi
Xbalanque
Level 37
God Stats
2W - 1L
1,529 SR
Queue Stats
12W - 12L
1,517 Elo+
Party 3
Thor
Thor
XthezamoraX
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,393 Elo+
Party 2
Eset
Eset
jagerr_lol
Eset
Level 84
God Stats
6W - 3L
1,728 SR
Queue Stats
240W - 250L
1,375 Elo+
Solo
Cerberus
Cerberus
mobilesuitwoe
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,691
379
5,142
10,094
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Gerecky
Fenrir
9
0 / 1 / 1
5,989
399
3,288
11,235
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 7 / 0
7,002
467
6,213
11,069
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
TheWigs
Lancelot
11
1 / 5 / 0
6,501
433
4,436
13,740
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 2 / 2
5,991
399
2,987
13,063
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
8,474
565
13,174
11,215
10,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Saucedi
Xbalanque
13
2 / 2 / 9
7,541
503
10,058
7,789
3,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 1 / 3
8,135
542
4,293
11,115
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 7
8,050
537
10,414
9,550
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
mobilesuitwoe
Cerberus
12
4 / 0 / 7
8,237
549
5,029
9,502
8,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
20
20
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Fenrir
Gerecky
Fenrir
0
1
1
0.5
L
3
7
0
0.43
W
7
0
5
9.5
W
Xbalanque
Saucedi
Xbalanque
2
2
9
3.25
L
Lancelot
TheWigs
Lancelot
1
5
0
0.2
W
4
1
3
5.5
W
3
1
7
6.5
W
Cerberus
mobilesuitwoe
Cerberus
4
0
7
7.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
42,968
59,201
Taken
49,171
29,464
Mitigated
30,274
12,054
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,142
2,860
0
1,381
10,094
2,923
0
2,867
7,227
0
27,004
L
Fenrir
Gerecky
Fenrir
3,288
753
0
1,452
11,235
5,894
816
1,793
9,442
0
21,761
L
6,213
535
236
739
11,069
4,518
195
5,088
5,981
42,836
0
W
13,174
2,867
346
3,085
11,215
10,062
624
1,228
9,987
0
48,747
W
Xbalanque
Saucedi
Xbalanque
10,058
6,986
0
2,274
7,789
3,150
1,935
1,575
6,214
0
61,562
L
Lancelot
TheWigs
Lancelot
4,436
746
0
3,662
13,740
5,712
0
2,569
11,171
0
37,398
W
4,293
1,034
0
4,363
11,115
4,665
175
1,671
9,444
0
49,871
W
10,414
989
0
2,364
9,550
4,176
550
3,414
6,136
60,320
0
W
Cerberus
mobilesuitwoe
Cerberus
5,029
624
501
3,371
9,502
8,221
232
1,312
8,190
29,312
0
L
2,987
524
799
3,785
13,063
10,417
0
3,126
9,937
24,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
40,437
261
Minions Killed
392
0
Camps Cleared
0
1,389,051
Distance Traveled
1,467,576
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,691
379
49
3
0
240,842
0
L
Fenrir
5,989
399
36
2
0
311,339
1
L
Ra
7,002
467
78
5
0
259,781
2
W
Odin
8,474
565
73
5
0
321,714
0
W
Xbalanque
7,541
503
86
6
0
275,252
0
L
Lancelot
6,501
433
72
5
0
297,303
0
W
Thor
8,135
542
79
5
0
266,443
3
W
Eset
8,050
537
94
6
0
304,414
7
W
Cerberus
8,237
549
60
4
0
299,753
7
L
Artio
5,991
399
26
2
0
279,786
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role