Player Matchup

Chaac
Chaac
JTBeaver
Chaac
Level 80
God Stats
2W - 5L
1,786 SR
Queue Stats
20W - 19L
1,536 Elo+
Party 2
Lancelot
Lancelot
Nupiji
Lancelot
Level 126
God Stats
2W - 1L
1,709 SR
Queue Stats
65W - 58L
1,647 Elo+
Party 2
Baron Samedi
Baron Samedi
TheDominantDaddy
Baron Samedi
Level 148
God Stats
4W - 2L
1,619 SR
Queue Stats
214W - 185L
1,627 Elo+
Party 2
Izanami
Izanami
V1p3r O9
Izanami
Level 135
God Stats
257W - 225L
1,601 SR
Queue Stats
735W - 747L
1,534 Elo+
Solo
Ra
Ra
iiOluron-
Ra
Level 131
God Stats
2W - 1L
1,843 SR
Queue Stats
74W - 73L
1,524 Elo+
Solo
Team Averages
Level 124
1,711 SR
1,573 Elo+

VS

Team Averages
Level 126
1,465 SR
1,526 Elo+
Shiva
Shiva
Good of Death11
Shiva
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 139L
1,448 Elo+
Solo
Hun Batz
Hun Batz
Transcore1029
Hun Batz
Level 125
God Stats
27W - 18L
1,599 SR
Queue Stats
167W - 167L
1,551 Elo+
Party 1
Rama
Rama
UsuallyAlone
Rama
Level 147
God Stats
8W - 7L
1,545 SR
Queue Stats
135W - 144L
1,529 Elo+
Party 1
Ao Kuang
Ao Kuang
creepygymnast
Ao Kuang
Level 103
God Stats
38W - 32L
1,573 SR
Queue Stats
196W - 191L
1,563 Elo+
Solo
Ra
Ra
sAsCobraJJ
Ra
Level 128
God Stats
2W - 4L
1,106 SR
Queue Stats
136W - 129L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JTBeaver
Chaac
20
3 / 11 / 10
16,799
622
24,493
55,714
67,227
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Nupiji
Lancelot
20
11 / 6 / 5
19,798
733
34,318
40,450
22,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
TheDominantDaddy
Baron Samedi
20
2 / 6 / 11
16,671
617
36,885
36,953
26,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
V1p3r O9
Izanami
20
3 / 6 / 4
18,757
695
20,730
30,845
14,065
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 8 / 8
17,413
645
24,022
30,132
14,612
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 20
18,022
667
23,129
39,237
55,941
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Transcore1029
Hun Batz
20
3 / 6 / 23
17,787
659
29,543
35,158
18,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 1 / 14
22,062
817
38,904
24,960
11,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
creepygymnast
Ao Kuang
20
11 / 4 / 14
20,176
747
29,266
48,392
60,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
11 / 4 / 12
20,448
757
37,098
23,034
11,665
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
120
22
Kills
37
37
Deaths
22
38
Assists
83
Player
Kills
Deaths
Assists
KDA
W
3
7
20
1.86
L
Chaac
JTBeaver
Chaac
3
11
10
0.73
L
Lancelot
Nupiji
Lancelot
11
6
5
2.25
L
Baron Samedi
TheDominantDaddy
Baron Samedi
2
6
11
1.25
W
Hun Batz
Transcore1029
Hun Batz
3
6
23
2.42
W
9
1
14
16
L
Izanami
V1p3r O9
Izanami
3
6
4
0.83
W
Ao Kuang
creepygymnast
Ao Kuang
11
4
14
4.5
L
3
8
8
0.88
W
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,448
Damage
157,940
194,094
Taken
170,781
144,237
Mitigated
158,312
59,329
Healing
48,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,129
2,639
1,486
2,528
39,237
55,941
398
13,653
25,405
0
52,634
L
Chaac
JTBeaver
Chaac
24,493
4,786
0
8,220
55,714
67,227
349
16,059
38,683
65
52,221
L
Lancelot
Nupiji
Lancelot
34,318
6,317
0
6,911
40,450
22,083
1,060
14,439
25,449
143
72,609
L
Baron Samedi
TheDominantDaddy
Baron Samedi
36,885
1,388
6,238
14,616
36,953
26,250
695
12,077
24,267
72,908
0
W
Hun Batz
Transcore1029
Hun Batz
29,543
2,435
0
7,155
35,158
18,351
2,432
14,658
20,341
0
71,563
W
38,904
33,774
0
9,957
24,960
11,536
3,463
5,370
19,590
0
172,621
L
Izanami
V1p3r O9
Izanami
20,730
14,857
0
8,164
30,845
14,065
1,162
7,450
23,128
0
140,146
W
Ao Kuang
creepygymnast
Ao Kuang
29,266
6,036
1,995
12,406
48,392
60,819
3,094
21,490
26,902
53,066
0
L
24,022
2,051
5,700
9,480
30,132
14,612
1,285
14,219
15,590
85,636
0
W
37,098
2,291
4,547
8,036
23,034
11,665
1,878
5,944
17,090
106,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,438
Gold Earned
98,495
527
Minions Killed
521
0
Camps Cleared
0
2,448,537
Distance Traveled
2,725,407
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
18,022
667
48
2
0
518,561
0
L
Chaac
16,799
622
63
2
0
499,803
1
L
Lancelot
19,798
733
70
3
0
550,819
0
L
Baron Samedi
16,671
617
48
2
0
507,293
0
W
Hun Batz
17,787
659
90
3
0
555,749
1
W
Rama
22,062
817
189
7
0
542,148
3
L
Izanami
18,757
695
200
7
0
458,097
9
W
Ao Kuang
20,176
747
45
2
0
548,770
5
L
Ra
17,413
645
146
5
0
432,525
0
W
Ra
20,448
757
149
6
0
560,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role