Player Matchup

Ullr
Ullr
Bradforton
Ullr
Level 104
God Stats
8W - 8L
1,540 SR
Queue Stats
228W - 216L
1,491 Elo+
Party 1
Cliodhna
Cliodhna
RedHulk2000
Cliodhna
Level 63
God Stats
0W - 3L
1,332 SR
Queue Stats
64W - 74L
1,439 Elo+
Party 1
Bacchus
Bacchus
RogueBomb
Bacchus
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 159L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
SadLocs
Baron Samedi
Level 125
God Stats
6W - 3L
1,579 SR
Queue Stats
515W - 490L
1,557 Elo+
Party 2
Neith
Neith
SamoanJesus
Neith
Level 46
God Stats
1W - 1L
1,721 SR
Queue Stats
19W - 18L
1,494 Elo+
Party 2
Team Averages
Level 75
1,535 SR
1,496 Elo+

VS

Team Averages
Level 88
1,615 SR
1,532 Elo+
Thanatos
Thanatos
Report Polio
Thanatos
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 38L
1,598 Elo+
Party 3
Anubis
Anubis
Saphiria
Anubis
Level 88
God Stats
103W - 66L
1,656 SR
Queue Stats
126W - 102L
1,529 Elo+
Solo
Mulan
Mulan
Skillz Bacon
Mulan
Level 144
God Stats
4W - 3L
1,739 SR
Queue Stats
138W - 118L
1,518 Elo+
Party 3
Arachne
Arachne
UnKnown_flexing
Arachne
Level 41
God Stats
49W - 32L
1,537 SR
Queue Stats
126W - 148L
1,452 Elo+
Solo
Sol
Sol
jhtynm
Sol
Level 148
God Stats
8W - 3L
1,643 SR
Queue Stats
171W - 128L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 0
13,350
580
12,043
14,501
6,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
RedHulk2000
Cliodhna
15
0 / 5 / 6
9,979
434
10,963
25,161
10,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
RogueBomb
Bacchus
14
2 / 8 / 6
10,018
436
7,907
25,569
30,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
SadLocs
Baron Samedi
18
7 / 3 / 8
11,543
502
24,752
16,070
8,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 6 / 1
10,454
455
9,671
13,634
5,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Report Polio
Thanatos
16
8 / 3 / 5
11,378
495
7,902
17,413
18,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Anubis
Saphiria
Anubis
16
4 / 8 / 3
10,665
464
11,590
18,645
10,398
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 1 / 8
11,313
492
18,227
22,201
19,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
4 / 2 / 1
10,812
470
8,150
17,836
9,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
jhtynm
Sol
19
7 / 4 / 10
13,004
565
22,938
22,441
11,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
17
Kills
25
25
Deaths
18
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
L
Cliodhna
RedHulk2000
Cliodhna
0
5
6
0.6
W
Thanatos
Report Polio
Thanatos
8
3
5
3.5
L
Bacchus
RogueBomb
Bacchus
2
8
6
0.63
L
Baron Samedi
SadLocs
Baron Samedi
7
3
8
3.67
L
3
6
1
0.58
W
Anubis
Saphiria
Anubis
4
8
3
0.69
W
2
1
8
6
W
4
2
1
2.25
W
Sol
jhtynm
Sol
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,336
Damage
68,807
94,935
Taken
98,536
61,502
Mitigated
69,293
29,993
Healing
50,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,043
3,680
0
3,701
14,501
6,536
1,242
1,705
12,796
0
115,238
L
Cliodhna
RedHulk2000
Cliodhna
10,963
1,483
0
13,076
25,161
10,209
0
4,110
21,051
0
84,358
W
Thanatos
Report Polio
Thanatos
7,902
1,441
0
15,537
17,413
18,165
0
4,506
12,907
0
78,243
L
Bacchus
RogueBomb
Bacchus
7,907
1,570
0
1,804
25,569
30,889
0
10,761
14,808
27,438
0
L
Baron Samedi
SadLocs
Baron Samedi
24,752
2,756
2,224
7,041
16,070
8,371
1,526
7,983
8,087
85,638
0
L
9,671
5,117
0
2,147
13,634
5,497
765
8,001
5,633
0
67,723
W
Anubis
Saphiria
Anubis
11,590
648
0
6,370
18,645
10,398
245
11,024
7,621
69,463
0
W
18,227
2,360
0
9,597
22,201
19,666
498
7,129
15,072
0
94,518
W
8,150
5,324
0
5,582
17,836
9,993
652
3,908
13,928
0
98,438
W
Sol
jhtynm
Sol
22,938
8,940
0
13,569
22,441
11,071
1,591
6,092
16,349
108,183
14,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,344
Gold Earned
57,172
575
Minions Killed
647
0
Camps Cleared
0
2,049,082
Distance Traveled
2,190,601
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,350
580
208
9
0
417,739
4
L
Cliodhna
9,979
434
129
6
0
438,816
3
W
Thanatos
11,378
495
103
4
0
443,887
6
L
Bacchus
10,018
436
22
1
0
404,505
0
L
Baron Samedi
11,543
502
112
5
0
411,658
6
L
Neith
10,454
455
104
5
0
376,364
4
W
Anubis
10,665
464
101
4
0
371,824
2
W
Mulan
11,313
492
147
6
0
455,189
4
W
Arachne
10,812
470
130
6
0
536,296
3
W
Sol
13,004
565
166
7
0
383,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role