Player Matchup

Merlin
Merlin
Thelonlytoaster
Merlin
Level 27
God Stats
16W - 11L
1,694 SR
Queue Stats
68W - 68L
1,432 Elo+
Party 1
Hou Yi
Hou Yi
XFuture KidX115
Hou Yi
Level 91
God Stats
10W - 22L
1,326 SR
Queue Stats
258W - 299L
1,437 Elo+
Party 1
Ares
Ares
iChewChew
Ares
Level 67
God Stats
1W - 1L
1,677 SR
Queue Stats
42W - 72L
1,244 Elo+
Solo
Team Averages
Level 62
1,566 SR
1,371 Elo+

VS

Team Averages
Level 67
1,534 SR
1,440 Elo+
Kuzenbo
Kuzenbo
EnragedLemur920
Kuzenbo
Level 68
God Stats
9W - 6L
1,508 SR
Queue Stats
78W - 76L
1,450 Elo+
Party 2
Hel
Hel
Oh My Geep
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,340 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Twenty4seven617
Ah Muzen Cab
Level 109
God Stats
53W - 21L
1,595 SR
Queue Stats
655W - 538L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,542
686
7,773
9,581
4,524
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
2 / 3 / 2
7,437
676
9,065
12,786
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
10
0 / 6 / 3
7,418
674
3,306
14,207
14,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 10
9,273
843
4,731
15,226
15,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 1 / 8
9,108
828
11,669
7,367
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Twenty4seven617
Ah Muzen Cab
14
6 / 1 / 8
9,132
830
16,345
10,409
4,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
3
Kills
14
14
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
5
1
8
9
L
1
5
3
0.5
W
Ah Muzen Cab
Twenty4seven617
Ah Muzen Cab
6
1
8
10
L
2
3
2
1
L
Ares
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,144
Damage
32,745
36,574
Taken
33,002
26,243
Mitigated
23,586
3,139
Healing
16,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,731
1,628
0
2,908
15,226
15,640
396
5,335
8,353
13,966
0
W
11,669
1,115
4,759
4,675
7,367
3,218
533
4,040
3,327
37,753
0
L
7,773
647
0
695
9,581
4,524
0
4,039
5,542
27,609
0
W
Ah Muzen Cab
Twenty4seven617
Ah Muzen Cab
16,345
7,393
0
4,498
10,409
4,728
1,745
2,431
7,978
0
49,136
L
9,065
3,489
0
325
12,786
6,895
0
4,851
7,935
0
25,567
L
Ares
3,306
272
274
1,845
14,207
14,824
0
7,510
6,697
10,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,397
Gold Earned
27,513
115
Minions Killed
137
3
Camps Cleared
7
555,920
Distance Traveled
653,221
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,273
843
14
1
1
220,093
3
W
Hel
9,108
828
64
6
5
209,620
1
L
Merlin
7,542
686
51
5
0
179,815
0
W
Ah Muzen Cab
9,132
830
59
5
1
223,508
0
L
Hou Yi
7,437
676
48
4
3
181,960
2
L
Ares
7,418
674
16
1
0
194,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role