Player Matchup

Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Bassnchips
Hades
Level 108
God Stats
126W - 100L
1,555 SR
Queue Stats
142W - 134L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
HeavyLimes
Gilgamesh
Level 97
God Stats
11W - 22L
1,230 SR
Queue Stats
140W - 173L
1,467 Elo+
Solo
Jing Wei
Jing Wei
JeanNoLevii
Jing Wei
Level 156
God Stats
8W - 6L
1,581 SR
Queue Stats
204W - 177L
1,488 Elo+
Party 3
Ao Kuang
Ao Kuang
UsedSocks--
Ao Kuang
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
430W - 455L
1,452 Elo+
Solo
Team Averages
Level 117
1,473 SR
1,479 Elo+

VS

Team Averages
Level 128
1,435 SR
1,458 Elo+
Lancelot
Lancelot
Chicken1egs
Lancelot
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
DMONKNG
Kukulkan
Level 106
God Stats
9W - 14L
1,347 SR
Queue Stats
160W - 181L
1,436 Elo+
Party 2
Yu Huang
Yu Huang
Mendacious_Ase
Yu Huang
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 140L
1,462 Elo+
Party 2
Hachiman
Hachiman
Wett_ASE
Hachiman
Level 125
God Stats
1W - 4L
1,344 SR
Queue Stats
175W - 196L
1,454 Elo+
Party 2
Tsukuyomi
Tsukuyomi
griffo111
Tsukuyomi
Level 158
God Stats
4W - 3L
1,485 SR
Queue Stats
124W - 122L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
2 / 1 / 1
5,216
522
1,960
4,534
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
10
0 / 0 / 0
5,721
572
1,104
4,292
1,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
HeavyLimes
Gilgamesh
10
2 / 1 / 3
6,398
640
6,696
9,402
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
JeanNoLevii
Jing Wei
10
3 / 1 / 3
6,017
602
6,264
11,320
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
UsedSocks--
Ao Kuang
10
4 / 1 / 1
6,062
606
3,765
6,563
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chicken1egs
Lancelot
7
0 / 2 / 0
4,716
472
2,707
8,089
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
DMONKNG
Kukulkan
9
0 / 0 / 0
4,696
470
1,474
3,276
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
8
1 / 2 / 1
4,864
486
4,328
4,087
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Wett_ASE
Hachiman
8
0 / 3 / 2
4,734
473
5,122
6,246
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
griffo111
Tsukuyomi
10
1 / 4 / 0
5,509
551
6,238
9,850
3,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
2
4
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
1
2.5
W
Hades
0
0
0
0
L
Lancelot
Chicken1egs
Lancelot
0
2
0
0
L
Kukulkan
DMONKNG
Kukulkan
0
0
0
0
W
Gilgamesh
HeavyLimes
Gilgamesh
2
1
3
3.5
W
Jing Wei
JeanNoLevii
Jing Wei
3
1
3
4.5
L
Yu Huang
1
2
1
0.75
W
Ao Kuang
UsedSocks--
Ao Kuang
4
1
1
4.5
L
Hachiman
Wett_ASE
Hachiman
0
3
2
0.33
L
Tsukuyomi
griffo111
Tsukuyomi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,789
Damage
19,869
36,111
Taken
31,548
13,743
Mitigated
9,735
14,994
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,960
883
128
255
4,534
1,600
75
2,539
1,995
0
25,382
W
Hades
1,104
0
37
2,583
4,292
1,660
108
1,532
2,760
42,350
0
L
Lancelot
Chicken1egs
Lancelot
2,707
1,065
0
2,207
8,089
2,711
0
679
7,410
0
24,555
L
Kukulkan
DMONKNG
Kukulkan
1,474
119
0
846
3,276
1,268
0
1,270
2,006
29,042
0
W
Gilgamesh
HeavyLimes
Gilgamesh
6,696
2,348
0
2,735
9,402
4,181
0
0
9,402
0
36,179
W
Jing Wei
JeanNoLevii
Jing Wei
6,264
4,996
0
6,356
11,320
3,408
0
1,731
9,589
0
40,444
L
Yu Huang
4,328
541
178
651
4,087
991
0
127
3,960
25,772
0
W
Ao Kuang
UsedSocks--
Ao Kuang
3,765
917
0
2,900
6,563
2,894
0
0
6,563
21,887
8,219
L
Hachiman
Wett_ASE
Hachiman
5,122
3,063
0
1,190
6,246
1,574
0
427
5,819
0
27,448
L
Tsukuyomi
griffo111
Tsukuyomi
6,238
1,696
0
2,668
9,850
3,191
0
1,962
7,888
0
36,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
24,519
321
Minions Killed
257
0
Camps Cleared
0
958,850
Distance Traveled
986,184
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,216
522
52
5
0
178,063
2
W
Hades
5,721
572
85
9
0
199,318
1
L
Lancelot
4,716
472
58
6
0
224,108
0
L
Kukulkan
4,696
470
41
4
0
201,078
2
W
Gilgamesh
6,398
640
70
7
0
183,288
0
W
Jing Wei
6,017
602
65
7
0
178,668
1
L
Yu Huang
4,864
486
46
5
0
192,163
0
W
Ao Kuang
6,062
606
49
5
0
219,513
2
L
Hachiman
4,734
473
51
5
0
173,202
4
L
Tsukuyomi
5,509
551
61
6
0
195,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role