Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DoorlessBathroom
Jing Wei
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,552 Elo+
Party 1
Tyr
Tyr
Junhyo-
Tyr
Level 150
God Stats
3W - 4L
1,408 SR
Queue Stats
401W - 378L
1,495 Elo+
Party 1
Artemis
Artemis
LyssaVT
Artemis
Level 125
God Stats
8W - 4L
1,628 SR
Queue Stats
428W - 322L
1,559 Elo+
Party 1
Scylla
Scylla
Sarge133
Scylla
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 133
1,507 SR
1,521 Elo+

VS

Team Averages
Level 97
1,573 SR
1,516 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Belinski20
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,540 Elo+
Solo
Chang'e
Chang'e
Cutter254
Chang'e
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
333W - 331L
1,548 Elo+
Solo
Fafnir
Fafnir
QuadThulhu
Fafnir
Level 124
God Stats
3W - 1L
1,865 SR
Queue Stats
304W - 298L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
dpr88
Kumbhakarna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
0 / 5 / 7
8,452
604
10,992
20,730
22,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 5 / 6
9,817
701
19,428
16,300
11,101
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
17
4 / 5 / 2
9,667
691
12,254
22,519
19,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
LyssaVT
Artemis
14
0 / 6 / 6
8,421
602
16,821
15,601
7,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Sarge133
Scylla
15
2 / 5 / 4
8,550
611
9,711
10,664
4,749
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
10 / 3 / 12
11,529
824
27,891
18,040
10,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artemis
Belinski20
Artemis
18
5 / 2 / 13
10,626
759
17,503
14,203
8,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Cutter254
Chang'e
17
6 / 2 / 16
10,493
750
11,441
15,705
7,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
QuadThulhu
Fafnir
16
0 / 3 / 22
9,613
687
5,849
22,423
37,235
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
dpr88
Kumbhakarna
17
3 / 3 / 18
10,796
771
12,705
21,041
30,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
105
12
Kills
24
26
Deaths
13
25
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
7
0.7
W
Ah Muzen Cab
 
Ah Muzen Cab
10
3
12
5.33
W
Artemis
Belinski20
Artemis
5
2
13
5.75
W
Chang'e
Cutter254
Chang'e
6
2
16
7
L
6
5
6
1.8
L
Tyr
4
5
2
1
L
Artemis
LyssaVT
Artemis
0
6
6
0.5
W
Fafnir
QuadThulhu
Fafnir
0
3
22
3.67
L
Scylla
Sarge133
Scylla
2
5
4
0.8
W
Kumbhakarna
dpr88
Kumbhakarna
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,206
Damage
75,389
85,814
Taken
91,412
65,394
Mitigated
94,670
29,345
Healing
39,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,992
3,812
4,519
7,752
20,730
22,350
272
8,192
12,538
0
18,486
W
Ah Muzen Cab
 
Ah Muzen Cab
27,891
8,727
2,247
5,136
18,040
10,736
1,273
880
16,887
0
61,789
W
Artemis
Belinski20
Artemis
17,503
9,484
377
1,564
14,203
8,270
3,980
1,077
12,718
0
31,834
W
Chang'e
Cutter254
Chang'e
11,441
975
14,893
6,328
15,705
7,900
324
2,380
13,035
21,381
0
L
19,428
11,684
337
1,863
16,300
11,101
168
5,109
11,191
0
33,588
L
Tyr
12,254
208
1,815
7,889
22,519
19,491
88
6,465
16,054
0
17,927
L
Artemis
LyssaVT
Artemis
16,821
5,838
1,269
3,029
15,601
7,703
689
5,810
9,791
0
35,648
W
Fafnir
QuadThulhu
Fafnir
5,849
2,636
1,845
3,261
22,423
37,235
366
3,926
18,050
11,874
0
L
Scylla
Sarge133
Scylla
9,711
371
254
618
10,664
4,749
55
4,419
6,245
18,051
0
W
Kumbhakarna
dpr88
Kumbhakarna
12,705
459
1,785
2,420
21,041
30,529
322
1,448
19,271
18,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,907
Gold Earned
53,057
154
Minions Killed
133
0
Camps Cleared
0
1,161,206
Distance Traveled
1,318,026
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,452
604
17
1
0
240,201
1
W
Ah Muzen Cab
11,529
824
57
4
0
277,341
1
W
Artemis
10,626
759
42
3
0
231,072
0
W
Chang'e
10,493
750
20
1
0
277,113
0
L
Jing Wei
9,817
701
44
3
0
216,046
0
L
Tyr
9,667
691
23
2
0
257,813
0
L
Artemis
8,421
602
55
4
0
228,821
0
W
Fafnir
9,613
687
7
1
0
266,668
1
L
Scylla
8,550
611
15
1
0
218,325
0
W
Kumbhakarna
10,796
771
7
1
0
265,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role