Player Matchup

Zhong Kui
Zhong Kui
Gold II
ElVari17
Zhong Kui
Gold II
Level 154
God Stats
11W - 14L
1,637 SR
Queue Stats
94W - 89L
1,528 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Nation
Ah Muzen Cab
Gold II
Level 75
God Stats
2W - 2L
1,583 SR
Queue Stats
18W - 14L
1,672 MMR
Party 4
Chang'e
Chang'e
Gold IV
Nostraadamus__
Chang'e
Gold IV
Level 144
God Stats
4W - 7L
1,545 SR
Queue Stats
549W - 557L
1,411 MMR
Party 4
Geb
Geb
Gold I
TaylorGang979
Geb
Gold I
Level 147
God Stats
1W - 3L
1,283 SR
Queue Stats
126W - 132L
1,587 MMR
Party 1
Mercury
Mercury
Platinum V
TheAlphaPaladin
Mercury
Platinum V
Level 128
God Stats
4W - 9L
1,532 SR
Queue Stats
97W - 93L
1,706 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,516 SR
1,581 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,629 SR
1,573 MMR
Morgan Le Fay
Morgan Le Fay
Platinum III
Counteristics
Morgan Le Fay
Platinum III
Level 76
God Stats
3W - 2L
1,753 SR
Queue Stats
172W - 167L
1,778 MMR
Party 3
Xing Tian
Xing Tian
Silver I
Michoek
Xing Tian
Silver I
Level 158
God Stats
2W - 3L
1,884 SR
Queue Stats
97W - 82L
1,533 MMR
Solo
Arachne
Arachne
Bronze III
Palace of Exile
Arachne
Bronze III
Level 59
God Stats
1W - 1L
1,316 SR
Queue Stats
2W - 2L
1,439 MMR
Party 2
Chaac
Chaac
Bronze III
ParaplegicBears
Chaac
Bronze III
Level 102
God Stats
1W - 2L
1,540 SR
Queue Stats
3W - 5L
1,562 MMR
Party 2
Izanami
Izanami
Gold I
goVarious
Izanami
Gold I
Level 143
God Stats
11W - 9L
1,653 SR
Queue Stats
364W - 365L
1,555 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElVari17
Zhong Kui
20
3 / 7 / 2
14,922
497
29,130
33,777
41,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
Nation
Ah Muzen Cab
20
3 / 4 / 3
15,425
514
20,090
30,179
14,021
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 11 / 2
12,454
415
14,635
30,224
12,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 7 / 7
12,838
428
13,509
38,015
56,184
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 7 / 3
14,015
467
14,178
30,397
14,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AthenaBakasuraAtlasPoseidon

VS

Bans
King ArthurCliodhnaShivaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Counteristics
Morgan Le Fay
20
14 / 0 / 15
16,356
545
43,760
26,306
16,023
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Michoek
Xing Tian
20
4 / 2 / 22
15,544
518
14,518
35,288
55,052
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
4 / 6 / 5
13,269
442
11,702
28,802
14,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 3 / 15
14,204
473
16,236
36,658
33,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
goVarious
Izanami
20
11 / 3 / 12
17,053
568
36,235
32,992
18,408
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
105
14
Kills
36
36
Deaths
14
17
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Counteristics
Morgan Le Fay
14
0
15
21.5
L
Zhong Kui
ElVari17
Zhong Kui
3
7
2
0.57
W
Xing Tian
Michoek
Xing Tian
4
2
22
7.5
L
Ah Muzen Cab
Nation
Ah Muzen Cab
3
4
3
1.13
L
2
11
2
0.27
W
4
6
5
1.08
W
3
3
15
3.5
L
1
7
7
0.64
L
5
7
3
0.93
W
Izanami
goVarious
Izanami
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,542
Damage
122,451
162,592
Taken
160,046
138,372
Mitigated
136,879
41,226
Healing
62,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Counteristics
Morgan Le Fay
43,760
2,945
247
8,557
26,306
16,023
2,977
11,483
14,823
145,469
0
L
Zhong Kui
ElVari17
Zhong Kui
29,130
1,277
0
13,232
33,777
41,094
648
8,667
25,110
124,335
0
W
Xing Tian
Michoek
Xing Tian
14,518
1,003
1,614
8,025
35,288
55,052
649
11,533
23,755
55,265
0
L
Ah Muzen Cab
Nation
Ah Muzen Cab
20,090
9,335
0
14,055
30,179
14,021
4,299
9,957
20,222
0
159,096
L
14,635
2,006
2,361
5,617
30,224
12,560
734
12,038
18,186
92,129
0
W
11,702
7,870
0
9,382
28,802
14,175
296
9,498
19,304
0
99,339
W
16,236
4,710
0
18,153
36,658
33,221
3,612
18,981
17,677
0
87,617
L
13,509
655
0
3,275
38,015
56,184
248
14,874
23,141
47,015
0
L
14,178
6,251
0
2,686
30,397
14,513
0
14,381
16,016
0
138,524
W
Izanami
goVarious
Izanami
36,235
23,960
0
16,613
32,992
18,408
13,754
12,216
20,776
0
194,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,654
Gold Earned
76,426
802
Minions Killed
734
0
Camps Cleared
0
2,479,125
Distance Traveled
2,822,395
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,356
545
149
5
0
593,014
2
L
Zhong Kui
14,922
497
202
7
0
444,702
8
W
Xing Tian
15,544
518
56
2
0
550,564
6
L
Ah Muzen Cab
15,425
514
220
7
0
529,051
1
L
Chang'e
12,454
415
146
5
0
472,946
5
W
Arachne
13,269
442
99
3
0
593,584
2
W
Chaac
14,204
473
128
4
0
571,052
10
L
Geb
12,838
428
49
2
0
476,470
4
L
Mercury
14,015
467
185
6
0
555,956
10
W
Izanami
17,053
568
302
10
0
514,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role