Player Matchup

Hachiman
Hachiman
IdonHahnBerry
Hachiman
Level 115
God Stats
3W - 4L
1,487 SR
Queue Stats
205W - 311L
1,295 Elo+
Party 3
Cerberus
Cerberus
Prototype2014
Cerberus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,355 Elo+
Party 1
Hel
Hel
SupD0GG1E
Hel
Level 28
God Stats
19W - 24L
1,307 SR
Queue Stats
144W - 242L
1,248 Elo+
Party 3
Anubis
Anubis
WolfRyne
Anubis
Level 26
God Stats
0W - 2L
1,183 SR
Queue Stats
10W - 14L
1,322 Elo+
Party 1
Awilix
Awilix
Xx Ambient xX
Awilix
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 272L
1,326 Elo+
Party 3
Team Averages
Level 56
1,395 SR
1,309 Elo+

VS

Team Averages
Level 73
1,442 SR
1,432 Elo+
Atlas
Atlas
Astralsymere
Atlas
Level 69
God Stats
1W - 4L
1,525 SR
Queue Stats
67W - 76L
1,470 Elo+
Party 2
Lancelot
Lancelot
Xx1AngryKnightxX
Lancelot
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 39L
1,393 Elo+
Party 2
Skadi
Skadi
YoyinoLive
Skadi
Level 126
God Stats
14W - 10L
1,407 SR
Queue Stats
152W - 181L
1,474 Elo+
Solo
The Morrigan
The Morrigan
neptune20neptune
The Morrigan
Level 49
God Stats
3W - 2L
1,489 SR
Queue Stats
49W - 68L
1,433 Elo+
Solo
Achilles
Achilles
x5up3rjack50nx
Achilles
Level 81
God Stats
1W - 0L
1,291 SR
Queue Stats
17W - 26L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IdonHahnBerry
Hachiman
15
0 / 5 / 4
9,671
967
16,741
22,520
11,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Prototype2014
Cerberus
15
1 / 6 / 3
9,396
940
7,934
24,417
23,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 5 / 2
10,146
1,015
9,463
15,597
7,618
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
WolfRyne
Anubis
15
0 / 5 / 5
9,413
941
7,138
12,155
8,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 5 / 3
9,666
967
7,694
18,982
10,282
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

119

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 17
10,910
1,091
16,918
12,554
5,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 14
10,495
1,050
12,736
7,305
3,624
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
18
10 / 0 / 11
13,405
1,341
19,130
6,720
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
neptune20neptune
The Morrigan
16
1 / 5 / 10
9,885
989
15,754
10,498
4,563
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
18
10 / 0 / 14
12,333
1,233
21,566
16,257
13,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
5
Kills
26
26
Deaths
5
17
Assists
66
Player
Kills
Deaths
Assists
KDA
W
2
0
17
10.5
L
Hachiman
IdonHahnBerry
Hachiman
0
5
4
0.4
L
Cerberus
Prototype2014
Cerberus
1
6
3
0.42
L
3
5
2
0.8
L
Anubis
WolfRyne
Anubis
0
5
5
0.5
L
1
5
3
0.5
W
3
0
14
10
W
Skadi
10
0
11
15.5
W
The Morrigan
neptune20neptune
The Morrigan
1
5
10
1.2
W
Achilles
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,970
Damage
86,104
93,671
Taken
53,334
61,677
Mitigated
30,566
16,558
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,918
3,427
0
487
12,554
5,580
0
6,966
5,588
38,137
0
L
Hachiman
IdonHahnBerry
Hachiman
16,741
8,894
870
2,622
22,520
11,480
0
7,329
14,735
0
27,885
L
Cerberus
Prototype2014
Cerberus
7,934
832
0
2,109
24,417
23,751
0
6,215
17,547
23,519
0
L
9,463
1,752
3,907
3,721
15,597
7,618
0
5,621
9,655
26,404
0
L
Anubis
WolfRyne
Anubis
7,138
2,310
0
1,315
12,155
8,546
0
2,706
9,148
19,710
0
L
7,694
2,892
11
2,003
18,982
10,282
0
6,463
11,864
0
31,808
W
12,736
2,467
0
0
7,305
3,624
0
2,563
4,742
0
22,784
W
Skadi
19,130
9,677
0
3,773
6,720
2,892
0
2,320
4,400
0
50,358
W
The Morrigan
neptune20neptune
The Morrigan
15,754
4,753
0
379
10,498
4,563
0
4,645
5,853
19,546
3,043
W
Achilles
21,566
9,269
519
2,721
16,257
13,907
0
8,041
8,216
0
29,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,292
Gold Earned
57,028
198
Minions Killed
195
3
Camps Cleared
12
826,440
Distance Traveled
983,157
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,910
1,091
52
5
1
200,821
0
L
Hachiman
9,671
967
27
3
0
173,497
1
L
Cerberus
9,396
940
52
5
1
173,901
0
L
Hel
10,146
1,015
49
5
0
169,020
0
L
Anubis
9,413
941
27
3
2
131,246
0
L
Awilix
9,666
967
43
4
0
178,776
0
W
Lancelot
10,495
1,050
33
3
0
219,384
0
W
Skadi
13,405
1,341
71
7
9
179,260
0
W
The Morrigan
9,885
989
20
2
1
158,266
0
W
Achilles
12,333
1,233
19
2
1
225,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role